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Related papers: Gait-Conditioned Reinforcement Learning with Multi…

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This paper presents a real-time gait driven training framework for humanoid robots. First, we introduce a novel gait planner that incorporates dynamics to design the desired joint trajectory. In the gait design process, the 3D robot model…

Robotics · Computer Science 2026-02-03 Bolin Li , Yuzhi Jiang , Linwei Sun , Xuecong Huang , Lijun Zhu , Han Ding

Humanoid robots have the promise of locomoting like humans, including fast and dynamic running. Recently, reinforcement learning (RL) controllers that can mimic human motions have become popular as they can generate very dynamic behaviors,…

Robotics · Computer Science 2026-03-30 Zachary Olkin , William D. Compton , Ryan M. Bena , Aaron D. Ames

Enabling humanoid robots to achieve natural and dynamic locomotion across a wide range of speeds, including smooth transitions from walking to running, presents a significant challenge. Existing deep reinforcement learning methods typically…

Robotics · Computer Science 2025-09-26 Qingpeng Li , Chengrui Zhu , Yanming Wu , Xin Yuan , Zhen Zhang , Jian Yang , Yong Liu

In reinforcement learning for legged robot locomotion, crafting effective reward strategies is crucial. Pre-defined gait patterns and complex reward systems are widely used to stabilize policy training. Drawing from the natural locomotion…

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Robotics · Computer Science 2026-02-13 Jiayu Ding , Xulin Chen , Garrett E. Katz , Zhenyu Gan

Quadrupedal robots exhibit a wide range of viable gaits, but generating specific footfall sequences often requires laborious expert tuning of numerous variables, such as touch-down and lift-off events and holonomic constraints for each leg.…

Systems and Control · Electrical Eng. & Systems 2026-02-17 Jiayu Ding , Xulin Chen , Garret E. Katz , Zhenyu Gan

Multi-legged robots offer enhanced stability in complex terrains, yet autonomously learning natural and robust motions in such environments remains challenging. Drawing inspiration from animals' progressive learning patterns, from simple to…

Robotics · Computer Science 2024-01-24 Yinghui Li , Jinze Wu , Xin Liu , Weizhong Guo , Yufei Xue

Deep reinforcement learning has seen successful implementations on humanoid robots to achieve dynamic walking. However, these implementations have been so far successful in simple environments void of obstacles. In this paper, we aim to…

Robotics · Computer Science 2024-10-14 Marwan Hamze , Mitsuharu Morisawa , Eiichi Yoshida

Controlling a biped robot to walk stably is a challenging task considering its nonlinearity and hybrid dynamics. Reinforcement learning can address these issues by directly mapping the observed states to optimal actions that maximize the…

Robotics · Computer Science 2019-10-24 Kuangen Zhang , Zhimin Hou , Clarence W. de Silva , Haoyong Yu , Chenglong Fu

Humanoid robots have demonstrated robust locomotion capabilities using Reinforcement Learning (RL)-based approaches. Further, to obtain human-like behaviors, existing methods integrate human motion-tracking or motion prior in the RL…

Robotics · Computer Science 2025-06-13 Dewei Wang , Xinmiao Wang , Xinzhe Liu , Jiyuan Shi , Yingnan Zhao , Chenjia Bai , Xuelong Li

We study the problem of realizing the full spectrum of bipedal locomotion on a real robot with sim-to-real reinforcement learning (RL). A key challenge of learning legged locomotion is describing different gaits, via reward functions, in a…

Robotics · Computer Science 2021-03-12 Jonah Siekmann , Yesh Godse , Alan Fern , Jonathan Hurst

Humanoid robots, with their human-like morphology, hold great potential for industrial applications. However, existing loco-manipulation methods primarily focus on dexterous manipulation, falling short of the combined requirements for…

Robotics · Computer Science 2025-11-27 Kaiyan Xiao , Zihan Xu , Cheng Zhe , Chengju Liu , Qijun Chen

Automatic fall recovery is a crucial prerequisite before humanoid robots can be reliably deployed. Hand-designing controllers for getting up is difficult because of the varied configurations a humanoid can end up in after a fall and the…

Robotics · Computer Science 2025-04-29 Xialin He , Runpei Dong , Zixuan Chen , Saurabh Gupta

This work introduces a model-free reinforcement learning framework that enables various modes of motion (quadruped, tripod, or biped) and diverse tasks for legged robot locomotion. We employ a motion-style reward based on a relaxed…

Robotics · Computer Science 2025-05-12 Gijeong Kim , Yong-Hoon Lee , Hae-Won Park

We present a method for training reference-guided, perceptive reinforcement learning locomotion policies for humanoid robots in which reference trajectories are modulated in training to be consistent with terrain geometry. Aiming to deploy…

Robotics · Computer Science 2026-05-18 William D. Compton , Zachary Olkin , Aaron D. Ames

Humanoid robots have demonstrated impressive motor skills in a wide range of tasks, yet whole-body control for humanlike long-time, dynamic fighting remains particularly challenging due to the stringent requirements on agility and…

Robotics · Computer Science 2026-04-24 Yucheng Xin , Jiacheng Bao , Yubo Dong , Xueqian Wang , Bin Zhao , Xuelong Li , Junbo Tan , Dong Wang

As reinforcement learning for humanoid robots evolves from single-task to multi-skill paradigms, efficiently expanding new skills while avoiding catastrophic forgetting has become a key challenge in embodied intelligence. Existing…

Robotics · Computer Science 2026-04-15 Yifei Yan , Linqi Ye

We propose a unified reinforcement learning framework that enables a single policy to perform walking, running, and fall recovery on the Unitree G1 humanoid robot, validated on physical hardware without any explicit mode-switching command…

Robotics · Computer Science 2026-05-19 Yidan Lu , Yichao Zhong , Liu Zhao , Wanyue Li , Peng Lu

We propose a method of learning a policy for human-like locomotion via deep reinforcement learning based on a human anatomical model, muscle actuation, and biologically inspired rewards, without any inherent control rules or reference…

Graphics · Computer Science 2024-01-30 Minkwan Kim , Yoonsang Lee

Reinforcement learning method is extremely competitive in gait generation techniques for quadrupedal robot, which is mainly due to the fact that stochastic exploration in reinforcement training is beneficial to achieve an autonomous gait.…

Robotics · Computer Science 2024-09-26 Yu Wang , Wenchuan Jia , Yi Sun , Dong He
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