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While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Changbai Li , Haodong Zhu , Hanlin Chen , Xiuping Liang , Tongfei Chen , Shuwei Shao , Linlin Yang , Huobin Tan , Baochang Zhang

We present a novel approach to reconstruct RGB-D indoor scene with plane primitives. Our approach takes as input a RGB-D sequence and a dense coarse mesh reconstructed by some 3D reconstruction method on the sequence, and generate a…

Computer Vision and Pattern Recognition · Computer Science 2019-05-27 Chao Wang , Xiaohu Guo

360-degree cameras streamline data collection for radiance field 3D reconstruction by capturing comprehensive scene data. However, traditional radiance field methods do not address the specific challenges inherent to 360-degree images. We…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Huajian Huang , Yingshu Chen , Longwei Li , Hui Cheng , Tristan Braud , Yajie Zhao , Sai-Kit Yeung

Recent advances in 3D Gaussian Splatting (3DGS) have enabled efficient free-viewpoint rendering and photorealistic scene reconstruction. While on-the-fly extensions of 3DGS have shown promise for real-time reconstruction from monocular RGB…

Computer Vision and Pattern Recognition · Computer Science 2025-12-10 Yijia Guo , Tong Hu , Zhiwei Li , Liwen Hu , Keming Qian , Xitong Lin , Shengbo Chen , Tiejun Huang , Lei Ma

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

In this paper, we present an implicit surface reconstruction method with 3D Gaussian Splatting (3DGS), namely 3DGSR, that allows for accurate 3D reconstruction with intricate details while inheriting the high efficiency and rendering…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Xiaoyang Lyu , Yang-Tian Sun , Yi-Hua Huang , Xiuzhe Wu , Ziyi Yang , Yilun Chen , Jiangmiao Pang , Xiaojuan Qi

We present the first application of 3D Gaussian Splatting in monocular SLAM, the most fundamental but the hardest setup for Visual SLAM. Our method, which runs live at 3fps, utilises Gaussians as the only 3D representation, unifying the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Hidenobu Matsuki , Riku Murai , Paul H. J. Kelly , Andrew J. Davison

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Miriam Jäger , Markus Hillemann , Boris Jutzi

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Recent advances in 3D Gaussian Splatting have shown remarkable potential for novel view synthesis. However, most existing large-scale scene reconstruction methods rely on the divide-and-conquer paradigm, which often leads to the loss of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Chuandong Liu , Huijiao Wang , Lei Yu , Gui-Song Xia

Recovering 3D information from scenes via multi-view stereo reconstruction (MVS) and novel view synthesis (NVS) is inherently challenging, particularly in scenarios involving sparse-view setups. The advent of 3D Gaussian Splatting (3DGS)…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Shubhendu Jena , Shishir Reddy Vutukur , Adnane Boukhayma

Various datasets have been proposed for simultaneous localization and mapping (SLAM) and related problems. Existing datasets often include small environments, have incomplete ground truth, or lack important sensor data, such as depth and…

Computer Vision and Pattern Recognition · Computer Science 2023-01-04 Janne Mustaniemi , Juho Kannala , Esa Rahtu , Li Liu , Janne Heikkilä

3D Gaussians have recently emerged as an efficient representation for novel view synthesis. This work studies its editability with a particular focus on the inpainting task, which aims to supplement an incomplete set of 3D Gaussians with…

Computer Vision and Pattern Recognition · Computer Science 2024-04-18 Zhiheng Liu , Hao Ouyang , Qiuyu Wang , Ka Leong Cheng , Jie Xiao , Kai Zhu , Nan Xue , Yu Liu , Yujun Shen , Yang Cao

High-fidelity 3D scene reconstruction from monocular videos continues to be challenging, especially for complete and fine-grained geometry reconstruction. The previous 3D reconstruction approaches with neural implicit representations have…

Computer Vision and Pattern Recognition · Computer Science 2022-10-03 Zi-Xin Zou , Shi-Sheng Huang , Yan-Pei Cao , Tai-Jiang Mu , Ying Shan , Hongbo Fu

Reconstructing real-world objects from multi-view images is essential for applications in 3D editing, AR/VR, and digital content creation. Existing methods typically prioritize either geometric accuracy (Multi-View Stereo) or photorealistic…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zhejia Cai , Puhua Jiang , Shiwei Mao , Hongkun Cao , Ruqi Huang

We present a framework that enables fast reconstruction and real-time rendering of urban-scale scenes while maintaining robustness against appearance variations across multi-view captures. Our approach begins with scene partitioning for…

Computer Vision and Pattern Recognition · Computer Science 2025-08-01 Zhensheng Yuan , Haozhi Huang , Zhen Xiong , Di Wang , Guanghua Yang

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

We present MVLayoutNet, an end-to-end network for holistic 3D reconstruction from multi-view panoramas. Our core contribution is to seamlessly combine learned monocular layout estimation and multi-view stereo (MVS) for accurate layout…

Computer Vision and Pattern Recognition · Computer Science 2021-12-14 Zhihua Hu , Bo Duan , Yanfeng Zhang , Mingwei Sun , Jingwei Huang

Localization and mapping are critical tasks for various applications such as autonomous vehicles and robotics. The challenges posed by outdoor environments present particular complexities due to their unbounded characteristics. In this…

Robotics · Computer Science 2024-04-08 Chenyang Wu , Yifan Duan , Xinran Zhang , Yu Sheng , Jianmin Ji , Yanyong Zhang