Related papers: CCL-LGS: Contrastive Codebook Learning for 3D Lang…
In rapidly evolving field of vision-language models (VLMs), contrastive language-image pre-training (CLIP) has made significant strides, becoming foundation for various downstream tasks. However, relying on one-to-one (image, text)…
TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…
We propose a lightweight and scalable Regional Point-Language Contrastive learning framework, namely \textbf{RegionPLC}, for open-world 3D scene understanding, aiming to identify and recognize open-set objects and categories. Specifically,…
Despite its empirical success, the theoretical foundations of self-supervised contrastive learning (CL) are not yet fully established. In this work, we address this gap by showing that standard CL objectives implicitly approximate a…
Large vision-language models (LVLMs) offer a novel capability for performing in-context learning (ICL) in Visual QA. When prompted with a few demonstrations of image-question-answer triplets, LVLMs have demonstrated the ability to discern…
In-the-wild 3D Gaussian Splatting remains challenging due to transient distractors and illumination-induced cross-view appearance inconsistencies. Existing methods mainly rely on image-level masking to suppress unreliable supervision, but…
Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many…
D scene graphs are an emerging 3D scene representation, that models both the objects present in the scene as well as their relationships. However, learning 3D scene graphs is a challenging task because it requires not only object labels but…
In Zero-Shot Learning (ZSL), embedding-based methods enable knowledge transfer from seen to unseen classes by learning a visual-semantic mapping from seen-class images to class-level semantic prototypes (e.g., attributes). However, these…
In-context learning (ICL) enables generalization to new tasks with minimal labeled data. However, mainstream ICL approaches rely on a gridding strategy, which lacks the flexibility required for vision applications. We introduce Temporal, a…
Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…
There are a thousand ways to caption an image. Contrastive Language Pretraining (CLIP) on the other hand, works by mapping an image and its caption to a single vector -- limiting how well CLIP-like models can represent the diverse ways to…
While 3D instance segmentation (3DIS) has advanced significantly, most existing methods assume that all object classes are known in advance and uniformly distributed. However, this assumption is unrealistic in dynamic, real-world…
Contrastive learning (CL) is a popular technique for self-supervised learning (SSL) of visual representations. It uses pairs of augmentations of unlabeled training examples to define a classification task for pretext learning of a deep…
Pre-trained vision-language (V-L) models such as CLIP have shown excellent performance in many downstream cross-modal tasks. However, most of them are only applicable to the English context. Subsequent research has focused on this problem…
Pseudo supervision is regarded as the core idea in semi-supervised learning for semantic segmentation, and there is always a tradeoff between utilizing only the high-quality pseudo labels and leveraging all the pseudo labels. Addressing…
Despite their effectiveness, current deep learning models face challenges with images coming from different domains with varying appearance and content. We introduce SegCLR, a versatile framework designed to segment images across different…
Over-reliance on language priors is a major cause of hallucinations in Large Vision-Language Models (LVLMs), often leading to outputs that are linguistically plausible but visually inconsistent. Recent studies have explored contrastive…
Place recognition is an essential and challenging task in loop closing and global localization for robotics and autonomous driving applications. Benefiting from the recent advances in deep learning techniques, the performance of LiDAR place…
Rapid progress in 3D semantic segmentation is inseparable from the advances of deep network models, which highly rely on large-scale annotated data for training. To address the high cost and challenges of 3D point-level labeling, we present…