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Related papers: M3DHMR: Monocular 3D Hand Mesh Recovery

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We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to monocular scale ambiguity and weak-perspective camera…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Chentao Song , He Zhang , Haolei Yuan , Haozhe Lin , Jianhua Tao , Hongwen Zhang , Tao Yu

In this paper, we present a HAnd Mesh Recovery (HAMR) framework to tackle the problem of reconstructing the full 3D mesh of a human hand from a single RGB image. In contrast to existing research on 2D or 3D hand pose estimation from RGB…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Xiong Zhang , Qiang Li , Hong Mo , Wenbo Zhang , Wen Zheng

With the rapid advancement of technologies such as virtual reality, augmented reality, and gesture control, users expect interactions with computer interfaces to be more natural and intuitive. Existing visual algorithms often struggle to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Haonan Li , Patrick P. K. Chen , Yitong Zhou

3D hand pose estimation and shape recovery are challenging tasks in computer vision. We introduce a novel framework HandTailor, which combines a learning-based hand module and an optimization-based tailor module to achieve high-precision…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Jun Lv , Wenqiang Xu , Lixin Yang , Sucheng Qian , Chongzhao Mao , Cewu Lu

We present an approach that can reconstruct hands in 3D from monocular input. Our approach for Hand Mesh Recovery, HaMeR, follows a fully transformer-based architecture and can analyze hands with significantly increased accuracy and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-11 Georgios Pavlakos , Dandan Shan , Ilija Radosavovic , Angjoo Kanazawa , David Fouhey , Jitendra Malik

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

Computer Vision and Pattern Recognition · Computer Science 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang

We propose Dyn-HaMR, to the best of our knowledge, the first approach to reconstruct 4D global hand motion from monocular videos recorded by dynamic cameras in the wild. Reconstructing accurate 3D hand meshes from monocular videos is a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Zhengdi Yu , Stefanos Zafeiriou , Tolga Birdal

We present a novel method for monocular hand shape and pose estimation at unprecedented runtime performance of 100fps and at state-of-the-art accuracy. This is enabled by a new learning based architecture designed such that it can make use…

Computer Vision and Pattern Recognition · Computer Science 2022-03-14 Yuxiao Zhou , Marc Habermann , Weipeng Xu , Ikhsanul Habibie , Christian Theobalt , Feng Xu

Our work aims to reconstruct a 3D object that is held and rotated by a hand in front of a static RGB camera. Previous methods that use implicit neural representations to recover the geometry of a generic hand-held object from multi-view…

Computer Vision and Pattern Recognition · Computer Science 2023-12-29 Shijian Jiang , Qi Ye , Rengan Xie , Yuchi Huo , Xiang Li , Yang Zhou , Jiming Chen

Current parametric models have made notable progress in 3D hand pose and shape estimation. However, due to the fixed hand topology and complex hand poses, current models are hard to generate meshes that are aligned with the image well. To…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Hanhui Li , Xiaojian Lin , Xuan Huang , Zejun Yang , Zhisheng Wang , Xiaodan Liang

Monocular 3D hand reconstruction is intrinsically a geometric problem, yet RGB appearance features alone often struggle to resolve severe ambiguities caused by self-occlusions and hand-object interactions. While introducing depth can…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Weiquan Lin , Yaoqing Hu , Liangchen Dai , Xu Tang , Xingyu Chen

In 3D hand-object interaction (HOI) tasks, estimating precise joint poses of hands and objects from monocular RGB input remains highly challenging due to the inherent geometric ambiguity of RGB images and the severe mutual occlusions that…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Yuechen Xie , Haobo Jiang , Jian Yang , Yigong Zhang , Jin Xie

Recovering 3D human mesh from monocular images is a popular topic in computer vision and has a wide range of applications. This paper aims to estimate 3D mesh of multiple body parts (e.g., body, hands) with large-scale differences from a…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Yu Sun , Qian Bao , Wu Liu , Wenpeng Gao , Yili Fu , Chuang Gan , Tao Mei

In this paper, we consider the challenging task of simultaneously locating and recovering multiple hands from a single 2D image. Previous studies either focus on single hand reconstruction or solve this problem in a multi-stage way.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 Jinwei Ren , Jianke Zhu , Jialiang Zhang

Non-parametric mesh reconstruction has recently shown significant progress in 3D hand and body applications. In these methods, mesh vertices and edges are visible to neural networks, enabling the possibility to establish a direct mapping…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Shijian Jiang , Guwen Han , Danhang Tang , Yang Zhou , Xiang Li , Jiming Chen , Qi Ye

Multi-view hand mesh reconstruction is a critical task for applications in virtual reality and human-computer interaction, but it remains a formidable challenge. Although existing multi-view hand reconstruction methods achieve remarkable…

Computer Vision and Pattern Recognition · Computer Science 2024-06-25 Jian Yang , Jiakun Li , Guoming Li , Zhen Shen , Huai-Yu Wu , Zhaoxin Fan , Heng Huang

We present a new multi-stream 3D mesh reconstruction network (MSMR-Net) for hand pose estimation from a single RGB image. Our model consists of an image encoder followed by a mesh-convolution decoder composed of connected graph convolution…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Uri Wollner , Guy Ben-Yosef

We revisit the role of texture in monocular 3D hand reconstruction, not as an afterthought for photorealism, but as a dense, spatially grounded cue that can actively support pose and shape estimation. Our observation is simple: even in…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Giorgos Karvounas , Nikolaos Kyriazis , Iason Oikonomidis , Georgios Pavlakos , Antonis A. Argyros

3D interacting hand reconstruction is essential to facilitate human-machine interaction and human behaviors understanding. Previous works in this field either rely on auxiliary inputs such as depth images or they can only handle a single…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Yu Rong , Jingbo Wang , Ziwei Liu , Chen Change Loy

We present a method for recovering the dense 3D surface of the hand by regressing the vertex coordinates of a mesh model from a single depth map. To this end, we use a two-stage 2D fully convolutional network architecture. In the first…

Computer Vision and Pattern Recognition · Computer Science 2019-07-26 Chengde Wan , Thomas Probst , Luc Van Gool , Angela Yao
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