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Pedestrian motion, due to its causal nature, is strongly influenced by domain gaps arising from discrepancies between training and testing data distributions. Focusing on 3D human pose estimation, this work presents a controllable human…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Xinhao Hu , Yiyi Zhang , Liqing Zhang , Jianfu Zhang

Self-supervised learning has proved effective for skeleton-based human action understanding. However, previous works either rely on contrastive learning that suffers false negative problems or are based on reconstruction that learns too…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Lehong Wu , Lilang Lin , Jiahang Zhang , Yiyang Ma , Jiaying Liu

Molecular dynamics (MD) has long been the de facto choice for simulating complex atomistic systems from first principles. Recently deep learning models become a popular way to accelerate MD. Notwithstanding, existing models depend on…

Computational Engineering, Finance, and Science · Computer Science 2023-01-10 Fang Wu , Stan Z. Li

Recent work has showcased the significant potential of diffusion models in pose-guided person image synthesis. However, owing to the inconsistency in pose between the source and target images, synthesizing an image with a distinct pose,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Fei Shen , Hu Ye , Jun Zhang , Cong Wang , Xiao Han , Wei Yang

The diffusion model is widely leveraged for either video generation or video editing. As each field has its task-specific problems, it is difficult to merely develop a single diffusion for completing both tasks simultaneously. Video…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Haoyu Zhao , Tianyi Lu , Jiaxi Gu , Xing Zhang , Qingping Zheng , Zuxuan Wu , Hang Xu , Yu-Gang Jiang

Recent advances in generative AI have dramatically improved photorealistic image synthesis, yet they fall short for studio-level multi-object compositing. This task demands simultaneous (i) near-perfect preservation of each item's identity,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Gemma Canet Tarrés , Manel Baradad , Francesc Moreno-Noguer , Yumeng Li

Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Angela Castillo , Maria Escobar , Guillaume Jeanneret , Albert Pumarola , Pablo Arbeláez , Ali Thabet , Artsiom Sanakoyeu

Advances in generative models and sequence learning have greatly promoted research in dance motion generation, yet current methods still suffer from coarse semantic control and poor coherence in long sequences. In this work, we present…

Graphics · Computer Science 2026-04-08 Oran Duan , Yinghua Shen , Yingzhu Lv , Luyang Jie , Yaxin Liu , Qiong Wu

Many particle physics datasets like those generated at colliders are described by continuous coordinates (in contrast to grid points like in an image), respect a number of symmetries (like permutation invariance), and have a stochastic…

High Energy Physics - Phenomenology · Physics 2023-11-03 Vinicius Mikuni , Benjamin Nachman , Mariel Pettee

Generating coherent and diverse human dances from music signals has gained tremendous progress in animating virtual avatars. While existing methods support direct dance synthesis, they fail to recognize that enabling users to edit dance…

Graphics · Computer Science 2025-08-26 Hengyuan Zhang , Zhe Li , Xingqun Qi , Mengze Li , Muyi Sun , Man Zhang , Sirui Han

Deep learning is widely applied in computer-aided pathological diagnosis, which alleviates the pathologist workload and provide timely clinical analysis. However, most models generally require large-scale annotated data for training, which…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Zeyu Liu , Tianyi Zhang , Yufang He , Yunlu Feng , Yu Zhao , Guanglei Zhang

Multi-person interactive motion generation, a critical yet under-explored domain in computer character animation, poses significant challenges such as intricate modeling of inter-human interactions beyond individual motions and generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Boyuan Li , Xihua Wang , Ruihua Song , Wenbing Huang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Conditional diffusion models have gained increasing attention since their impressive results for cross-modal synthesis, where the strong alignment between conditioning input and generated output can be achieved by training a…

Sound · Computer Science 2025-03-31 Changchang Sun , Gaowen Liu , Charles Fleming , Yan Yan

Music-driven 3D dance generation has attracted increasing attention in recent years, with promising applications in choreography, virtual reality, and creative content creation. Previous research has generated promising realistic dance…

Sound · Computer Science 2026-02-24 Kaixing Yang , Xulong Tang , Ziqiao Peng , Yuxuan Hu , Jun He , Hongyan Liu

3D conducting motion generation aims to synthesize fine-grained conductor motions from music, with broad potential in music education, virtual performance, digital human animation, and human-AI co-creation. However, this task remains…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Tianzhi Jia , Kaixing Yang , Xiaole Yang , Xulong Tang , Ke Qiu , Shikui Wei , Yao Zhao

Effectively modeling the interaction between human hands and objects is challenging due to the complex physical constraints and the requirement for high generation efficiency in applications. Prior approaches often employ computationally…

Robotics · Computer Science 2024-11-25 Xiaofei Wu , Tao Liu , Caoji Li , Yuexin Ma , Yujiao Shi , Xuming He

Simulation modeling of robots, objects, and environments is the backbone for all model-based control and learning. It is leveraged broadly across dynamic programming and model-predictive control, as well as data generation for imitation,…

Robotics · Computer Science 2022-01-19 Fei Liu , Mingen Li , Jingpei Lu , Entong Su , Michael C. Yip

Recently, digital humans for interpersonal interaction in virtual environments have gained significant attention. In this paper, we introduce a novel multi-dancer synthesis task called partner dancer generation, which involves synthesizing…

Human-Computer Interaction · Computer Science 2023-10-10 Siyue Yao , Mingjie Sun , Bingliang Li , Fengyu Yang , Junle Wang , Ruimao Zhang

Vision-based motion capture solutions often struggle with occlusions, which result in the loss of critical joint information and hinder accurate 3D motion reconstruction. Other wearable alternatives also suffer from noisy or unstable data,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Junkun Jiang , Jie Chen , Ho Yin Au , Jingyu Xiang