Related papers: Data-Free Class-Incremental Gesture Recognition wi…
In class-incremental learning, the objective is to learn a number of classes sequentially without having access to the whole training data. However, due to a problem known as catastrophic forgetting, neural networks suffer substantial…
Exemplar-Free Class Incremental Learning is a highly challenging setting where replay memory is unavailable. Methods relying on frozen feature extractors have drawn attention recently in this setting due to their impressive performances and…
Federated Continual Learning (FCL) has recently emerged as a crucial research area, as data from distributed clients typically arrives as a stream, requiring sequential learning. This paper explores a more practical and challenging FCL…
Recognition of surgical gesture is crucial for surgical skill assessment and efficient surgery training. Prior works on this task are based on either variant graphical models such as HMMs and CRFs, or deep learning models such as Recurrent…
We introduce an approach for incremental learning that preserves feature descriptors of training images from previously learned classes, instead of the images themselves, unlike most existing work. Keeping the much lower-dimensional feature…
User's intentions may be expressed through spontaneous gesturing, which have been seen only a few times or never before. Recognizing such gestures involves one shot gesture learning. While most research has focused on the recognition of the…
Class-incremental learning is a challenging problem, where the goal is to train a model that can classify data from an increasing number of classes over time. With the advancement of vision-language pre-trained models such as CLIP, they…
Traditional Incremental Learning (IL) targets to handle sequential fully-supervised learning problems where novel classes emerge from time to time. However, due to inherent annotation uncertainty and ambiguity, collecting high-quality…
Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…
Facial expression recognition is a pivotal component in machine learning, facilitating various applications. However, convolutional neural networks (CNNs) are often plagued by catastrophic forgetting, impeding their adaptability. The…
The gesture recognition using motion capture data and depth sensors has recently drawn more attention in vision recognition. Currently most systems only classify dataset with a couple of dozens different actions. Moreover, feature…
Standard deep learning-based classification approaches require collecting all samples from all classes in advance and are trained offline. This paradigm may not be practical in real-world clinical applications, where new classes are…
Class incremental learning consists in training discriminative models to classify an increasing number of classes over time. However, doing so using only the newly added class data leads to the known problem of catastrophic forgetting of…
Mitigating catastrophic forgetting is a key hurdle in continual learning. Deep Generative Replay (GR) provides techniques focused on generating samples from prior tasks to enhance the model's memory capabilities using generative AI models…
Continual learning (CL) aims to develop techniques by which a single model adapts to an increasing number of tasks encountered sequentially, thereby potentially leveraging learnings across tasks in a resource-efficient manner. A major…
Egocentric gestures are the most natural form of communication for humans to interact with wearable devices such as VR/AR helmets and glasses. A major issue in such scenarios for real-world applications is that may easily become necessary…
Exemplar-free class-incremental learning (EFCIL) aims to retain old knowledge acquired in the previous task while learning new classes, without storing the previous images due to storage constraints or privacy concerns. In EFCIL, the…
In-place gesture-based virtual locomotion techniques enable users to control their viewpoint and intuitively move in the 3D virtual environment. A key research problem is to accurately and quickly recognize in-place gestures, since they can…
Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…
In this work, we explore the possibility of using synthetically generated data for video-based gesture recognition with large pre-trained models. We consider whether these models have sufficiently robust and expressive representation spaces…