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Related papers: Eliciting Informed Preferences

200 papers

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access…

Machine Learning · Computer Science 2023-02-21 Olivia Watkins , Trevor Darrell , Pieter Abbeel , Jacob Andreas , Abhishek Gupta

A monopolistic seller aims to sell an indivisible item to multiple potential buyers. Each buyer's valuation depends on their private type and the item's quality. The seller can observe the quality but it is unknown to buyers. This quality…

Computer Science and Game Theory · Computer Science 2024-11-13 Zhikang Fan , Weiran Shen

Recommender systems are highly prevalent in the modern world due to their value to both users and platforms and services that employ them. Generally, they can improve the user experience and help to increase satisfaction, but they do not…

Machine Learning · Computer Science 2022-03-22 Matthew Sparr

Modern recommendation systems ought to benefit by probing for and learning from delayed feedback. Research has tended to focus on learning from a user's response to a single recommendation. Such work, which leverages methods of supervised…

Information Retrieval · Computer Science 2023-08-01 Zheqing Zhu , Benjamin Van Roy

Reinforcement learning (RL) systems can be complex and non-interpretable, making it challenging for non-AI experts to understand or intervene in their decisions. This is due in part to the sequential nature of RL in which actions are chosen…

Artificial Intelligence · Computer Science 2025-04-16 Amal Alabdulkarim , Madhuri Singh , Gennie Mansi , Kaely Hall , Upol Ehsan , Mark O. Riedl

A monopolist seller of multiple goods screens a buyer whose type is initially unknown to both but drawn from a commonly known distribution. The buyer privately learns about his type via a signal. We derive the seller's optimal mechanism in…

Theoretical Economics · Economics 2021-05-27 Rahul Deb , Anne-Katrin Roesler

We study the design of mechanisms -- e.g., auctions -- when the designer does not control information flows between mechanism participants. A mechanism equilibrium is leakage-proof if no player conditions their actions on leaked…

Theoretical Economics · Economics 2025-11-04 Samuel Häfner , Marek Pycia , Haoyuan Zeng

Reinforcement learning (RL) is inspired by the way human infants and animals learn from the environment. The setting is somewhat idealized because, in actual tasks, other agents in the environment have their own goals and behave adaptively…

Computer Science and Game Theory · Computer Science 2023-10-31 Yue Lin , Wenhao Li , Hongyuan Zha , Baoxiang Wang

Reinforcement learning agents that operate in diverse and complex environments can benefit from the structured decomposition of their behavior. Often, this is addressed in the context of hierarchical reinforcement learning, where the aim is…

Machine Learning · Computer Science 2019-06-26 Anirudh Goyal , Shagun Sodhani , Jonathan Binas , Xue Bin Peng , Sergey Levine , Yoshua Bengio

In school choice, students make decisions based on their expectations of particular schools' suitability, and the decision to gather information about schools is influenced by the acceptance odds determined by the mechanism in place. We…

Theoretical Economics · Economics 2023-03-15 SangMok Lee

We study mechanism design settings where the planner has an interest in agents receiving noisy signals about the types of other agents. We show that additional information about other agents can eliminate undesired equilibria, making it…

Theoretical Economics · Economics 2025-06-24 Eric Yan

Algorithmic Recourse aims to provide actionable explanations, or recourse plans, to overturn potentially unfavourable decisions taken by automated machine learning models. In this paper, we propose an interaction paradigm based on a guided…

Human-Computer Interaction · Computer Science 2024-07-22 Seyedehdelaram Esfahani , Giovanni De Toni , Bruno Lepri , Andrea Passerini , Katya Tentori , Massimo Zancanaro

When learning is used to inform decisions about humans, such as for loans, hiring, or admissions, this can incentivize users to strategically modify their features, at a cost, to obtain positive predictions. The common assumption is that…

Machine Learning · Computer Science 2025-08-15 Yonatan Sommer , Ivri Hikri , Lotan Amit , Nir Rosenfeld

As we increasingly delegate important decisions to intelligent systems, it is essential that users understand how algorithmic decisions are made. Prior work has often taken a technocentric approach to transparency. In contrast, we explore…

Human-Computer Interaction · Computer Science 2018-11-07 Aaron Springer , Steve Whittaker

We introduce the study of sequential information elicitation in strategic multi-agent systems. In an information elicitation setup a center attempts to compute the value of a function based on private information (a-k-a secrets) accessible…

Computer Science and Game Theory · Computer Science 2012-07-19 Rann Smorodinsky , Moshe Tennenholtz

In traditional mechanism design, agents only care about the utility they derive from the outcome of the mechanism. We look at a richer model where agents also assign non-negative dis-utility to the information about their private types…

Computer Science and Game Theory · Computer Science 2015-03-19 Kobbi Nissim , Claudio Orlandi , Rann Smorodinsky

Machine learning models are often personalized with information that is protected, sensitive, self-reported, or costly to acquire. These models use information about people but do not facilitate nor inform their consent. Individuals cannot…

Machine Learning · Computer Science 2023-10-13 Hailey Joren , Chirag Nagpal , Katherine Heller , Berk Ustun

In this paper we design information elicitation mechanisms for Bayesian auctions. While in Bayesian mechanism design the distributions of the players' private types are often assumed to be common knowledge, information elicitation considers…

Computer Science and Game Theory · Computer Science 2018-06-27 Jing Chen , Bo Li , Yingkai Li

We study reinforcement learning from human feedback in general Markov decision processes, where agents learn from trajectory-level preference comparisons. A central challenge in this setting is to design algorithms that select informative…

Machine Learning · Computer Science 2025-12-05 Andreas Schlaginhaufen , Reda Ouhamma , Maryam Kamgarpour

Recommender systems rely heavily on the predictive accuracy of the learning algorithm. Most work on improving accuracy has focused on the learning algorithm itself. We argue that this algorithmic focus is myopic. In particular, since…

Human-Computer Interaction · Computer Science 2018-02-22 Tobias Schnabel , Paul N. Bennett , Thorsten Joachims