Related papers: ViewCraft3D: High-Fidelity and View-Consistent 3D …
Single-view 3D shape retrieval is a challenging task that is increasingly important with the growth of available 3D data. Prior work that has studied this task has not focused on evaluating how realistic occlusions impact performance, and…
We address the problem of 3D object detection, that is, estimating 3D object bounding boxes from point clouds. 3D object detection methods exploit either voxel-based or point-based features to represent 3D objects in a scene. Voxel-based…
How to aggregate multi-view representations of a 3D object into an informative and discriminative one remains a key challenge for multi-view 3D object retrieval. Existing methods either use view-wise pooling strategies which neglect the…
For robots to perform a wide variety of tasks, they require a 3D representation of the world that is semantically rich, yet compact and efficient for task-driven perception and planning. Recent approaches have attempted to leverage features…
Significant progress has been achieved in high-fidelity video synthesis, yet current paradigms often fall short in effectively integrating identity information from multiple subjects. This leads to semantic conflicts and suboptimal…
As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…
Vector graphics are widely used to represent fonts, logos, digital artworks, and graphic designs. But, while a vast body of work has focused on generative algorithms for raster images, only a handful of options exists for vector graphics.…
Humans and traditional computer vision methods rely on a diverse set of monocular cues to infer 3D structure from a single image, such as shading, texture, silhouette, etc. While recent deep generative models have dramatically advanced…
The 3D visual perception for vehicles with the surround-view fisheye camera system is a critical and challenging task for low-cost urban autonomous driving. While existing monocular 3D object detection methods perform not well enough on the…
Domain scientists often face I/O and storage challenges when keeping raw data from large-scale simulations. Saving visualization images, albeit practical, is limited to preselected viewpoints, transfer functions, and simulation parameters.…
We present a high-fidelity 3D generative adversarial network (GAN) inversion framework that can synthesize photo-realistic novel views while preserving specific details of the input image. High-fidelity 3D GAN inversion is inherently…
We introduce X-Ray, a novel 3D sequential representation inspired by the penetrability of x-ray scans. X-Ray transforms a 3D object into a series of surface frames at different layers, making it suitable for generating 3D models from…
We introduce ProcGen3D, a new approach for 3D content creation by generating procedural graph abstractions of 3D objects, which can then be decoded into rich, complex 3D assets. Inspired by the prevalent use of procedural generators in…
Recent advances in auto-regressive transformers have achieved remarkable success in generative modeling. However, text-to-3D generation remains challenging, primarily due to bottlenecks in learning discrete 3D representations. Specifically,…
View synthesis aims to produce unseen views from a set of views captured by two or more cameras at different positions. This task is non-trivial since it is hard to conduct pixel-level matching among different views. To address this issue,…
We introduce MD-ProjTex, a method for fast and consistent text-guided texture generation for 3D shapes using pretrained text-to-image diffusion models. At the core of our approach is a multi-view consistency mechanism in UV space, which…
Modern 3D generation methods can rapidly create shapes from sparse or single views, but their outputs often lack geometric detail due to computational constraints. We present DetailGen3D, a generative approach specifically designed to…
Recently, 3D Gaussian Splatting (3DGS) has enabled photorealistic view synthesis at high inference speeds. However, its splatting-based rendering model makes several approximations to the rendering equation, reducing physical accuracy. We…
The precise reconstruction of 3D objects from a single RGB image in complex scenes presents a critical challenge in virtual reality, autonomous driving, and robotics. Existing neural implicit 3D representation methods face significant…
We propose a data-driven 3D shape design method that can learn a generative model from a corpus of existing designs, and use this model to produce a wide range of new designs. The approach learns an encoding of the samples in the training…