Related papers: Advancing Video Self-Supervised Learning via Image…
Recent unsupervised pre-training methods have shown to be effective on language and vision domains by learning useful representations for multiple downstream tasks. In this paper, we investigate if such unsupervised pre-training methods can…
Spatially dense self-supervised learning is a rapidly growing problem domain with promising applications for unsupervised segmentation and pretraining for dense downstream tasks. Despite the abundance of temporal data in the form of videos,…
We propose a self-supervised method for learning motion-focused video representations. Existing approaches minimize distances between temporally augmented videos, which maintain high spatial similarity. We instead propose to learn…
Current state-of-the-art models for video action recognition are mostly based on expensive 3D ConvNets. This results in a need for large GPU clusters to train and evaluate such architectures. To address this problem, we present a…
The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to…
The objective of this paper is self-supervised learning from video, in particular for representations for action recognition. We make the following contributions: (i) We propose a new architecture and learning framework Memory-augmented…
Self-supervised tasks have been utilized to build useful representations that can be used in downstream tasks when the annotation is unavailable. In this paper, we introduce a self-supervised video representation learning method based on…
We introduce a novel self-supervised contrastive learning method to learn representations from unlabelled videos. Existing approaches ignore the specifics of input distortions, e.g., by learning invariance to temporal transformations.…
Video-based facial affect analysis has recently attracted increasing attention owing to its critical role in human-computer interaction. Previous studies mainly focus on developing various deep learning architectures and training them in a…
Video inpainting tasks have seen significant improvements in recent years with the rise of deep neural networks and, in particular, vision transformers. Although these models show promising reconstruction quality and temporal consistency,…
Contrastive learning of auditory and visual perception has been extremely successful when investigated individually. However, there are still major questions on how we could integrate principles learned from both domains to attain effective…
This paper investigates two techniques for developing efficient self-supervised vision transformers (EsViT) for visual representation learning. First, we show through a comprehensive empirical study that multi-stage architectures with…
Temporal segmentation of long videos is an important problem, that has largely been tackled through supervised learning, often requiring large amounts of annotated training data. In this paper, we tackle the problem of self-supervised…
Video Foundation Models (VFMs) have recently been used to simulate the real world to train physical AI systems and develop creative visual experiences. However, there are significant challenges in training large-scale, high quality VFMs…
Semi-Supervised Learning can be more beneficial for the video domain compared to images because of its higher annotation cost and dimensionality. Besides, any video understanding task requires reasoning over both spatial and temporal…
In this paper, we introduce Masked Feature Modelling (MFM), a novel approach for the unsupervised pre-training of a Graph Attention Network (GAT) block. MFM utilizes a pretrained Visual Tokenizer to reconstruct masked features of objects…
Large language models (LLMs) have demonstrated that large-scale pretraining enables systems to adapt rapidly to new problems with little supervision in the language domain. This success, however, has not translated as effectively to the…
We evaluate the video understanding capabilities of existing foundation models (FMs) using a carefully designed experiment protocol consisting of three hallmark tasks (action recognition,temporal localization, and spatiotemporal…
We propose a self-supervised approach for learning representations and robotic behaviors entirely from unlabeled videos recorded from multiple viewpoints, and study how this representation can be used in two robotic imitation settings:…
We use multilayer Long Short Term Memory (LSTM) networks to learn representations of video sequences. Our model uses an encoder LSTM to map an input sequence into a fixed length representation. This representation is decoded using single or…