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Recent advances in real-time neural rendering using point-based techniques have enabled broader adoption of 3D representations. However, foundational approaches like 3D Gaussian Splatting impose substantial storage overhead, as…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Zhiwen Fan , Kevin Wang , Kairun Wen , Zehao Zhu , Dejia Xu , Zhangyang Wang

Achieving high-quality novel view synthesis in 3D Gaussian Splatting (3DGS) often depends on effective point primitive management. The underlying Adaptive Density Control (ADC) process addresses this issue by automating densification and…

Graphics · Computer Science 2025-08-08 Mohamed Abdul Gafoor , Marius Preda , Titus Zaharia

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Recent advances in generative AI have accelerated the production of ultra-high-resolution visual content, posing significant challenges for efficient compression and real-time decoding on end-user devices. Inspired by 3D Gaussian Splatting,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

Computer Vision and Pattern Recognition · Computer Science 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

Recent advances in 3D Gaussian Splatting have allowed for real-time, high-fidelity novel view synthesis. Nonetheless, these models have significant storage requirements for large and medium-sized scenes, hindering their deployment over…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Diego Revilla , Pooja Suresh , Anand Bhojan , Ooi Wei Tsang

3D Gaussian Splatting (3DGS) has demonstrated remarkable performance in scene synthesis and novel view synthesis tasks. Typically, the initialization of 3D Gaussian primitives relies on point clouds derived from Structure-from-Motion (SfM)…

Computer Vision and Pattern Recognition · Computer Science 2024-09-16 Shan Chen , Jiale Zhou , Lei Li

The field of novel-view synthesis has recently witnessed the emergence of 3D Gaussian Splatting, which represents scenes in a point-based manner and renders through rasterization. This methodology, in contrast to Radiance Fields that rely…

Computer Vision and Pattern Recognition · Computer Science 2024-08-09 Fengyi Zhang , Yadan Luo , Tianjun Zhang , Lin Zhang , Zi Huang

3D Gaussian Splatting is a novel method for 3D view synthesis, which can gain an implicit neural learning rendering result than the traditional neural rendering technology but keep the more high-definition fast rendering speed. But it is…

Computer Vision and Pattern Recognition · Computer Science 2024-05-13 Jinwei Lin

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

Implicit neural representations (INRs) have achieved remarkable success in image representation and compression, but they require substantial training time and memory. Meanwhile, recent 2D Gaussian Splatting (GS) methods (\textit{e.g.},…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Tiantian Li , Xinjie Zhang , Xingtong Ge , Tongda Xu , Dailan He , Jun Zhang , Yan Wang

3D Gaussian Splatting (3DGS) enables photorealistic rendering but suffers from artefacts due to sparse Structure-from-Motion (SfM) initialisation. To address this limitation, we propose GP-GS, a Gaussian Process (GP) based densification…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Zhihao Guo , Jingxuan Su , Chenghao Qian , Shenglin Wang , Jinlong Fan , Jing Zhang , Wei Zhou , Hadi Amirpour , Yunlong Zhao , Liangxiu Han , Peng Wang

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

This paper presents a novel end-to-end Learned Point Cloud Geometry Compression (a.k.a., Learned-PCGC) framework, to efficiently compress the point cloud geometry (PCG) using deep neural networks (DNN) based variational autoencoders (VAE).…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Jianqiang Wang , Hao Zhu , Zhan Ma , Tong Chen , Haojie Liu , Qiu Shen

Automatic processing of 3D Point Cloud data for object detection, tracking and segmentation is the latest trending research in the field of AI and Data Science, which is specifically aimed at solving different challenges of autonomous…

Computer Vision and Pattern Recognition · Computer Science 2020-07-13 Mohammed Javed , MD Meraz , Pavan Chakraborty

Recently, 3D Gaussian Spatting (3DGS) has gained widespread attention in Novel View Synthesis (NVS) due to the remarkable real-time rendering performance. However, the substantial cost of storage and transmission of vanilla 3DGS hinders its…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Jingui Ma , Yang Hu , Luyang Tang , Jiayu Yang , Yongqi Zhai , Ronggang Wang

While dynamic Gaussian Splatting has driven significant advances in free-viewpoint video, maintaining its rendering quality with a small memory footprint for efficient streaming transmission still presents an ongoing challenge. Existing…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Yangzhi Ma , Bojun Liu , Wenting Liao , Dong Liu , Zhu Li , Li Li

The scale diversity of point cloud data presents significant challenges in developing unified representation learning techniques for 3D vision. Currently, there are few unified 3D models, and no existing pre-training method is equally…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Ziyi Wang , Yanran Zhang , Jie Zhou , Jiwen Lu

3D Shape represented as point cloud has achieve advancements in multimodal pre-training to align image and language descriptions, which is curial to object identification, classification, and retrieval. However, the discrete representations…

Computer Vision and Pattern Recognition · Computer Science 2024-02-14 Haoyuan Li , Yanpeng Zhou , Yihan Zeng , Hang Xu , Xiaodan Liang