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Interactive video generation has significant potential for scene simulation and video creation. However, existing methods often struggle with maintaining scene consistency during long video generation under dynamic camera control due to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Xinhang Gao , Junlin Guan , Shuhan Luo , Wenzhuo Li , Guanghuan Tan , Jiacheng Wang

Generating physically plausible human motion is crucial for applications such as character animation and virtual reality. Existing approaches often incorporate a simulator-based motion projection layer to the diffusion process to enforce…

Computer Vision and Pattern Recognition · Computer Science 2025-09-26 Akihisa Watanabe , Jiawei Ren , Li Siyao , Yichen Peng , Erwin Wu , Edgar Simo-Serra

While recent video generation models have achieved significant visual fidelity, they often suffer from the lack of explicit physical controllability and plausibility. To address this, some recent studies attempted to guide the video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoze Zhang , Tianyu Huang , Zichen Wan , Xiaowei Jin , Hongzhi Zhang , Hui Li , Wangmeng Zuo

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Hwidong Kim , Yunho Kim , Tae-Kyun Kim

There is increased interest in using generative AI to create 3D spaces for Virtual Reality (VR) applications. However, today's models produce artificial environments, falling short of supporting collaborative tasks that benefit from…

Artificial Intelligence · Computer Science 2024-09-24 Nels Numan , Shwetha Rajaram , Balasaravanan Thoravi Kumaravel , Nicolai Marquardt , Andrew D. Wilson

Recent advancements in differentiable rendering and 3D reasoning have driven exciting results in novel view synthesis from a single image. Despite realistic results, methods are limited to relatively small view change. In order to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-13 Chris Rockwell , David F. Fouhey , Justin Johnson

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Paul Henderson , Christoph H. Lampert

In recent years, video generation has seen significant advancements. However, challenges still persist in generating complex motions and interactions. To address these challenges, we introduce ReVision, a plug-and-play framework that…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Qihao Liu , Ju He , Qihang Yu , Liang-Chieh Chen , Alan Yuille

We introduce UniReal, a unified framework designed to address various image generation and editing tasks. Existing solutions often vary by tasks, yet share fundamental principles: preserving consistency between inputs and outputs while…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Xi Chen , Zhifei Zhang , He Zhang , Yuqian Zhou , Soo Ye Kim , Qing Liu , Yijun Li , Jianming Zhang , Nanxuan Zhao , Yilin Wang , Hui Ding , Zhe Lin , Hengshuang Zhao

Generating realistic and controllable weather effects in videos is valuable for many applications. Physics-based weather simulation requires precise reconstructions that are hard to scale to in-the-wild videos, while current video editing…

Graphics · Computer Science 2025-07-22 Chih-Hao Lin , Zian Wang , Ruofan Liang , Yuxuan Zhang , Sanja Fidler , Shenlong Wang , Zan Gojcic

Metaverse platforms are rapidly evolving to provide immersive spaces for user interaction and content creation. However, the generation of dynamic and interactive 3D objects remains challenging due to the need for advanced 3D modeling and…

Human-Computer Interaction · Computer Science 2025-05-01 Ryutaro Kurai , Takefumi Hiraki , Yuichi Hiroi , Yutaro Hirao , Monica Perusquía-Hernández , Hideaki Uchiyama , Kiyoshi Kiyokawa

Recent diffusion-based video generation models can synthesize visually plausible videos, yet they often struggle to satisfy physical constraints. A key reason is that most existing approaches remain single-stage: they entangle high-level…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Yibo Zhao , Hengjia Li , Xiaofei He , Boxi Wu

We present Worldsheet, a method for novel view synthesis using just a single RGB image as input. The main insight is that simply shrink-wrapping a planar mesh sheet onto the input image, consistent with the learned intermediate depth,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Ronghang Hu , Nikhila Ravi , Alexander C. Berg , Deepak Pathak

We present InfiniCube, a scalable method for generating unbounded dynamic 3D driving scenes with high fidelity and controllability. Previous methods for scene generation either suffer from limited scales or lack geometric and appearance…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Yifan Lu , Xuanchi Ren , Jiawei Yang , Tianchang Shen , Zhangjie Wu , Jun Gao , Yue Wang , Siheng Chen , Mike Chen , Sanja Fidler , Jiahui Huang

Recent single-view 3D generative methods have made significant advancements by leveraging knowledge distilled from extensive 3D object datasets. However, challenges persist in the synthesis of 3D scenes from a single view, primarily due to…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Guo Pu , Yiming Zhao , Zhouhui Lian

Data visualizations and narratives are often integrated to convey data stories effectively. Among various data storytelling formats, data videos have been garnering increasing attention. These videos provide an intuitive interpretation of…

Human-Computer Interaction · Computer Science 2023-08-10 Leixian Shen , Yizhi Zhang , Haidong Zhang , Yun Wang

AI video generation is evolving rapidly. For video generators to be useful for applications ranging from robotics to film-making, they must consistently produce realistic videos. However, evaluating the realism of generated videos remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Bhavik Chandna , Kelsey R. Allen

Dynamical systems theory and reinforcement learning view world evolution as latent-state dynamics driven by actions, with visual observations providing partial information about the state. Recent video world models attempt to learn this…

Computer Vision and Pattern Recognition · Computer Science 2026-03-25 Zhen Li , Zian Meng , Shuwei Shi , Wenshuo Peng , Yuwei Wu , Bo Zheng , Chuanhao Li , Kaipeng Zhang

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel