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Video-based large language models (Video-LLMs) have been recently introduced, targeting both fundamental improvements in perception and comprehension, and a diverse range of user inquiries. In pursuit of the ultimate goal of achieving…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Munan Ning , Bin Zhu , Yujia Xie , Bin Lin , Jiaxi Cui , Lu Yuan , Dongdong Chen , Li Yuan

Virtual Reality (VR) games require players to translate high-level semantic actions into precise device manipulations using controllers and head-mounted displays (HMDs). While humans intuitively perform this translation based on common…

Computation and Language · Computer Science 2025-10-29 Shuqing Li , Jiayi Yan , Chenyu Niu , Jen-tse Huang , Yun Peng , Wenxuan Wang , Yepang Liu , Michael R. Lyu

Large Vision Language Models (LVLMs) have demonstrated remarkable abilities in understanding and reasoning about both visual and textual information. However, existing evaluation methods for LVLMs, primarily based on benchmarks like Visual…

Computer Vision and Pattern Recognition · Computer Science 2025-03-05 Xinyu Wang , Bohan Zhuang , Qi Wu

With video games now generating the highest revenues in the entertainment industry, optimizing game development workflows has become essential for the sector's sustained growth. Recent advancements in Vision-Language Models (VLMs) offer…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Mohammad Reza Taesiri , Abhijay Ghildyal , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Human gameplay is a visually grounded interaction loop in which players act, reflect on failures, and watch tutorials to refine strategies. Can Vision-Language Models (VLMs) also learn from video-based reflection? We present GameVerse, a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Kuan Zhang , Dongchen Liu , Qiyue Zhao , Jinkun Hou , Xinran Zhang , Qinlei Xie , Miao Liu , Yiming Li

Vision-language models (VLMs) have made significant progress in recent visual-question-answering (VQA) benchmarks that evaluate complex visio-linguistic reasoning. However, are these models truly effective? In this work, we show that VLMs…

Computer Vision and Pattern Recognition · Computer Science 2025-06-11 Baiqi Li , Zhiqiu Lin , Wenxuan Peng , Jean de Dieu Nyandwi , Daniel Jiang , Zixian Ma , Simran Khanuja , Ranjay Krishna , Graham Neubig , Deva Ramanan

Playing video games requires perception, memory, and planning, exactly the faculties modern large language model (LLM) agents are expected to master. We study the major challenges in using popular video games to evaluate modern LLMs and…

Artificial Intelligence · Computer Science 2025-06-04 Lanxiang Hu , Mingjia Huo , Yuxuan Zhang , Haoyang Yu , Eric P. Xing , Ion Stoica , Tajana Rosing , Haojian Jin , Hao Zhang

Large Vision-Language Models (LVLMs) have made significant strides in the field of video understanding in recent times. Nevertheless, existing video benchmarks predominantly rely on text prompts for evaluation, which often require complex…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Yiming Zhao , Yu Zeng , Yukun Qi , YaoYang Liu , Xikun Bao , Lin Chen , Zehui Chen , Qing Miao , Chenxi Liu , Jie Zhao , Feng Zhao

Vision-Language Models (VLMs) have achieved impressive progress in perceiving and describing visual environments. However, their ability to proactively reason and act based solely on visual inputs, without explicit textual prompts, remains…

Computer Vision and Pattern Recognition · Computer Science 2026-01-06 Daoan Zhang , Pai Liu , Xiaofei Zhou , Yuan Ge , Guangchen Lan , Jing Bi , Christopher Brinton , Ehsan Hoque , Jiebo Luo

We introduce GVGAI-LLM, a video game benchmark for evaluating the reasoning and problem-solving capabilities of large language models (LLMs). Built on the General Video Game AI framework, it features a diverse collection of arcade-style…

Artificial Intelligence · Computer Science 2026-05-19 Yuchen Li , Cong Lin , Muhammad Umair Nasir , Philip Bontrager , Jialin Liu , Julian Togelius

Reward models play an essential role in training vision-language models (VLMs) by assessing output quality to enable aligning with human preferences. Despite their importance, the research community lacks comprehensive open benchmarks for…

Computer Vision and Pattern Recognition · Computer Science 2025-02-21 Michihiro Yasunaga , Luke Zettlemoyer , Marjan Ghazvininejad

Vision-Language Models (VLMs) have achieved impressive performance in cross-modal understanding across textual and visual inputs, yet existing benchmarks predominantly focus on pure-text queries. In real-world scenarios, language also…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Qing'an Liu , Juntong Feng , Yuhao Wang , Xinzhe Han , Yujie Cheng , Yue Zhu , Haiwen Diao , Yunzhi Zhuge , Huchuan Lu

While large language models with vision capabilities (VLMs), e.g., GPT-4o and Gemini 1.5 Pro, score high on many vision-understanding benchmarks, they are still struggling with low-level vision tasks that are easy to humans. Specifically,…

Artificial Intelligence · Computer Science 2025-03-28 Pooyan Rahmanzadehgervi , Logan Bolton , Mohammad Reza Taesiri , Anh Totti Nguyen

Recent advancements in Multimodal Large Language Models (MLLMs) have demonstrated impressive capabilities in visual-text processing. However, existing static image-text benchmarks are insufficient for evaluating their dynamic perception and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Xiangxi Zheng , Linjie Li , Zhengyuan Yang , Ping Yu , Alex Jinpeng Wang , Rui Yan , Yuan Yao , Lijuan Wang

Although large Vision-Language Models (VLMs) have demonstrated remarkable performance in a wide range of multimodal tasks, their true reasoning capabilities on human IQ tests remain underexplored. To advance research on the fluid…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Tan-Hanh Pham , Phu-Vinh Nguyen , Dang The Hung , Bui Trong Duong , Vu Nguyen Thanh , Chris Ngo , Tri Quang Truong , Truong-Son Hy

With AI-generated videos increasingly indistinguishable from reality, current benchmarks primarily focus on broad semantic alignment and basic physical consistency, offering limited discriminative power for evaluating them. To address this,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Jiaqi Wang , Weijia Wu , Yi Zhan , Rui Zhao , Ming Hu , James Cheng , Wei Liu , Philip Torr , Kevin Qinghong Lin

Vision-Language Models (VLMs) trained on web-scale corpora excel at natural image tasks and are increasingly repurposed for healthcare; however, their competence in medical tasks remains underexplored. We present a comprehensive evaluation…

Computer Vision and Pattern Recognition · Computer Science 2025-07-21 Che Liu , Jiazhen Pan , Weixiang Shen , Wenjia Bai , Daniel Rueckert , Rossella Arcucci

Large language models have demonstrated impressive performance when integrated with vision models even enabling video understanding. However, evaluating video models presents its own unique challenges, for which several benchmarks have been…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Daniel Cores , Michael Dorkenwald , Manuel Mucientes , Cees G. M. Snoek , Yuki M. Asano

Vision-language models (VLMs) are increasingly being explored for video game quality assurance, especially gameplay glitch detection. Most existing evaluations, however, treat glitches as static visual anomalies, asking models to detect…

Computer Vision and Pattern Recognition · Computer Science 2026-05-21 Yakun Yu , Ashley Wiens , Adrián Barahona-Ríos , Benedict Wilkins , Saman Zadtootaghaj , Nabajeet Barman , Cor-Paul Bezemer

Vision-language models (VLMs) are increasingly proposed as general-purpose tools for scientific data interpretation, yet their reliability on real astronomical observations across diverse modalities remains untested. We present…

Artificial Intelligence · Computer Science 2026-04-28 Wenke Ren , Hengxiao Guo , Wenwen Zuo , Xiaoman Zhang
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