Related papers: SpikeGen: Decoupled "Rods and Cones" Visual Repres…
The past decades have witnessed the rapid development of image and video coding techniques in the era of big data. However, the signal fidelity-driven coding pipeline design limits the capability of the existing image/video coding…
Scenes are complex, yet structured collections of parts, including objects and surfaces, that exhibit spatial and semantic relations to one another. An effective visual system therefore needs unified scene representations that relate scene…
This paper considers neural representation through the lens of active inference, a normative framework for understanding brain function. It delves into how living organisms employ generative models to minimize the discrepancy between…
Biological nervous systems constitute important sources of inspiration towards computers that are faster, cheaper, and more energy efficient. Neuromorphic disciplines view the brain as a coevolved system, simultaneously optimizing the…
Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual…
Deep neural networks for video-based eye tracking have demonstrated resilience to noisy environments, stray reflections, and low resolution. However, to train these networks, a large number of manually annotated images are required. To…
Generative adversarial networks (GANs) have attained photo-realistic quality in image generation. However, how to best control the image content remains an open challenge. We introduce LatentKeypointGAN, a two-stage GAN which is trained…
Recent progress in deep generative models has led to tremendous breakthroughs in image generation. However, while existing models can synthesize photorealistic images, they lack an understanding of our underlying 3D world. We present a new…
To understand possible strategies of temporal spike coding in the central nervous system, we study functional neuromimetic models of visual processing for static images. We will first present the retinal model which was introduced by Van…
We present a system to infer and execute a human-readable program from a real-world demonstration. The system consists of a series of neural networks to perform perception, program generation, and program execution. Leveraging convolutional…
While deep learning surpasses human-level performance in narrow and specific vision tasks, it is fragile and over-confident in classification. For example, minor transformations in perspective, illumination, or object deformation in the…
Decoding visual images from brain activity has significant potential for advancing brain-computer interaction and enhancing the understanding of human perception. Recent approaches align the representation spaces of images and brain…
Despite progress in perceptual tasks such as image classification, computers still perform poorly on cognitive tasks such as image description and question answering. Cognition is core to tasks that involve not just recognizing, but…
The ability to recognize objects despite there being differences in appearance, known as Core Object Recognition, forms a critical part of human perception. While it is understood that the brain accomplishes Core Object Recognition through…
Sensory systems take continuously varying stimuli as their input and encode features relevant for the organism's survival into a sequence of action potentials - spike trains. The full dynamic range of complex dynamical inputs has to be…
Region-based artificial attention constitutes a framework for bio-inspired attentional processes on an intermediate abstraction level for the use in computer vision and mobile robotics. Segmentation algorithms produce regions of coherently…
Can we ask computers to recognize what we see from brain signals alone? Our paper seeks to utilize the knowledge learnt in the visual domain by popular pre-trained vision models and use it to teach a recurrent model being trained on brain…
Diffusion models have achieved success in high-fidelity data synthesis, yet their capacity for more complex, structured reasoning like text following tasks remains constrained. While advances in language models have leveraged strategies…
This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…
Recently, 3D Gaussian Splatting (3D-GS) has achieved significant success in real-time, high-quality 3D scene rendering. However, it faces several challenges, including Gaussian redundancy, limited ability to capture view-dependent effects,…