English
Related papers

Related papers: Multi-Person Interaction Generation from Two-Perso…

200 papers

Network graphs have become a popular tool to represent complex systems composed of many interacting subunits; especially in neuroscience, network graphs are increasingly used to represent and analyze functional interactions between neural…

Information Theory · Computer Science 2015-11-24 Patricia Wollstadt , Ulrich Meyer , Michael Wibral

Reconstructing human-object interaction in 3D from a single RGB image is a challenging task and existing data driven methods do not generalize beyond the objects present in the carefully curated 3D interaction datasets. Capturing…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Xianghui Xie , Bharat Lal Bhatnagar , Jan Eric Lenssen , Gerard Pons-Moll

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…

Multimedia · Computer Science 2024-08-28 Sen Wang , Jiangning Zhang , Xin Tan , Zhifeng Xie , Chengjie Wang , Lizhuang Ma

Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Pei Lin , Sihang Xu , Hongdi Yang , Yiran Liu , Xin Chen , Jingya Wang , Jingyi Yu , Lan Xu

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Co-speech gestures, if presented in the lively form of videos, can achieve superior visual effects in human-machine interaction. While previous works mostly generate structural human skeletons, resulting in the omission of appearance…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Xu He , Qiaochu Huang , Zhensong Zhang , Zhiwei Lin , Zhiyong Wu , Sicheng Yang , Minglei Li , Zhiyi Chen , Songcen Xu , Xiaofei Wu

In this paper, we propose a new drag and drop interaction technique for graphs. We designed this interaction to support analysis in complex multidimensional and temporal graphs. The drag and drop interaction is enhanced with an intuitive…

Human-Computer Interaction · Computer Science 2019-02-06 Benjamin Renoust , Haolin Ren , Guy Melançon

Synthesizing multi-character interactions is a challenging task due to the complex and varied interactions between the characters. In particular, precise spatiotemporal alignment between characters is required in generating close…

Graphics · Computer Science 2022-08-05 Aman Goel , Qianhui Men , Edmond S. L. Ho

As the availability and importance of temporal interaction data--such as email communication--increases, it becomes increasingly important to understand the underlying structure that underpins these interactions. Often these interactions…

Machine Learning · Computer Science 2020-06-16 Elahe Ghalebi , Hamidreza Mahyar , Radu Grosu , Graham W. Taylor , Sinead A. Williamson

Intelligent agents, such as robots and virtual agents, must understand the dynamics of complex social interactions to interact with humans. Effectively representing social dynamics is challenging because we require multi-modal, synchronized…

Machine Learning · Computer Science 2025-01-22 Antonio Lech Martin-Ozimek , Isuru Jayarathne , Su Larb Mon , Jouh Yeong Chew

Being cognizant of the abundance of multi-body interactions in various complex systems, here we investigate a possible way to incorporate multi-body interactions in dynamical networks. Adopting hypergraph as the underlying architecture aids…

Dynamical Systems · Mathematics 2023-03-24 Anirban Banerjee , Samiron Parui

This paper presents a novel method for generating diverse 3D human poses in scenes with semantic control. Existing methods heavily rely on the human-scene interaction dataset, resulting in a limited diversity of the generated human poses.…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Bowen Dang , Xi Zhao

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

One of the most crucial yet challenging tasks for autonomous vehicles in urban environments is predicting the future behaviour of nearby pedestrians, especially at points of crossing. Predicting behaviour depends on many social and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-26 Tiffany Yau , Saber Malekmohammadi , Amir Rasouli , Peter Lakner , Mohsen Rohani , Jun Luo

Recent years have seen significant progress in human image generation, particularly with the advancements in diffusion models. However, existing diffusion methods encounter challenges when producing consistent hand anatomy and the generated…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Anton Pelykh , Ozge Mercanoglu Sincan , Richard Bowden

Action Detection is a complex task that aims to detect and classify human actions in video clips. Typically, it has been addressed by processing fine-grained features extracted from a video classification backbone. Recently, thanks to the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Matteo Tomei , Lorenzo Baraldi , Simone Calderara , Simone Bronzin , Rita Cucchiara

Recent advancements in graph representation learning have shifted attention towards dynamic graphs, which exhibit evolving topologies and features over time. The increased use of such graphs creates a paramount need for generative models…

Machine Learning · Computer Science 2024-12-23 Ryien Hosseini , Filippo Simini , Venkatram Vishwanath , Henry Hoffmann

Human trajectory data is crucial in urban planning, traffic engineering, and public health. However, directly using real-world trajectory data often faces challenges such as privacy concerns, data acquisition costs, and data quality. A…

Machine Learning · Computer Science 2025-11-05 Qingyue Long , Can Rong , Tong Li , Yong Li

Generating multi-vehicle interaction scenarios can benefit motion planning and decision making of autonomous vehicles when on-road data is insufficient. This paper presents an efficient approach to generate varied multi-vehicle interaction…

Robotics · Computer Science 2019-10-10 Weiyang Zhang , Wenshuo Wang , Ding Zhao

Always, some individuals in images are more important/attractive than others in some events such as presentation, basketball game or speech. However, it is challenging to find important people among all individuals in images directly based…

Computer Vision and Pattern Recognition · Computer Science 2017-11-07 Wei-Hong Li , Benchao Li , Wei-Shi Zheng