English
Related papers

Related papers: PhyMAGIC: Physical Motion-Aware Generative Inferen…

200 papers

Generating long-term, coherent, and realistic music-conditioned dance sequences remains a challenging task in human motion synthesis. Existing approaches exhibit critical limitations: motion graph methods rely on fixed template libraries,…

Sound · Computer Science 2025-06-04 Mingyang Huang , Peng Zhang , Bang Zhang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

Traditional fluid dynamics simulation pipelines combine numerical solvers with rendering, producing highly realistic results but at considerable computational cost. Diffusion-based generative video models offer a faster alternative, yet…

Graphics · Computer Science 2026-03-18 Yang Bai , George Eskandar , Ziyuan Liu , Gitta Kutyniok

In this paper, we propose a unified framework that leverages a single pretrained LLM for Motion-related Multimodal Generation, referred to as MoMug. MoMug integrates diffusion-based continuous motion generation with the model's inherent…

Machine Learning · Computer Science 2025-03-11 Shinichi Tanaka , Zhao Wang , Yoichi Kato , Jun Ohya

Remote collaborative work has become pervasive in many settings, from engineering to medical professions. Users are immersed in virtual environments and communicate through life-sized avatars that enable face-to-face collaboration. Within…

Human-Computer Interaction · Computer Science 2023-02-17 Catarina G. Fidalgo , Maurício Sousa , Daniel Mendes , Rafael Kuffner dos Anjos , Daniel Medeiros , Karan Singh , Joaquim Jorge

With the rapid advancements in diffusion models and 3D generation techniques, dynamic 3D content generation has become a crucial research area. However, achieving high-fidelity 4D (dynamic 3D) generation with strong spatial-temporal…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jinwei Li , Huan-ang Gao , Wenyi Li , Haohan Chi , Chenyu Liu , Chenxi Du , Yiqian Liu , Mingju Gao , Guiyu Zhang , Zongzheng Zhang , Li Yi , Yao Yao , Jingwei Zhao , Hongyang Li , Yikai Wang , Hao Zhao

We introduce PhysGaia, a novel physics-aware benchmark for Dynamic Novel View Synthesis (DyNVS) that encompasses both structured objects and unstructured physical phenomena. While existing datasets primarily focus on photorealistic…

Graphics · Computer Science 2026-04-07 Mijeong Kim , Gunhee Kim , Jungyoon Choi , Wonjae Roh , Bohyung Han

Recent advances in video diffusion models have enabled the generation of high-quality videos. However, these videos still suffer from unrealistic deformations, semantic violations, and physical inconsistencies that are largely rooted in the…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Shurui Gui , Deep Anil Patel , Xiner Li , Martin Renqiang Min

In this study, we propose a method for video face reenactment that integrates a 3D face parametric model into a latent diffusion framework, aiming to improve shape consistency and motion control in existing video-based face generation…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Mengting Wei , Yante Li , Tuomas Varanka , Yan Jiang , Guoying Zhao

Diffusion-based video generation has achieved significant progress, yet generating multiple actions that occur sequentially remains a formidable task. Directly generating a video with sequential actions can be extremely challenging due to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Bowen Zhang , Xiaofei Xie , Haotian Lu , Na Ma , Tianlin Li , Qing Guo

Video generative models have made remarkable progress, yet they often yield visual artifacts that violate grounding in physical dynamics. Recent works such as PhysGen3D tackle single image-to-3D physics through mesh reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Hwidong Kim , Yunho Kim , Tae-Kyun Kim

With the impressive progress in diffusion-based text-to-image generation, extending such powerful generative ability to text-to-video raises enormous attention. Existing methods either require large-scale text-video pairs and a large number…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Ruiqi Wu , Liangyu Chen , Tong Yang , Chunle Guo , Chongyi Li , Xiangyu Zhang

Existing generative models for 3D shapes can synthesize high-fidelity and visually plausible shapes. For certain classes of shapes that have undergone an engineering design process, the realism of the shape is tightly coupled with the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Yingxuan You , Chen Zhao , Hantao Zhang , Ming Xu , Pascal Fua

We present PhysInOne, a large-scale synthetic dataset addressing the critical scarcity of physically-grounded training data for AI systems. Unlike existing datasets limited to merely hundreds or thousands of examples, PhysInOne provides 2…

Customized text-to-video generation aims to produce high-quality videos that incorporate user-specified subject identities or motion patterns. However, existing methods mainly focus on personalizing a single concept, either subject identity…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Chi-Pin Huang , Yen-Siang Wu , Hung-Kai Chung , Kai-Po Chang , Fu-En Yang , Yu-Chiang Frank Wang

Video generation models have made significant progress in generating realistic content, enabling applications in simulation, gaming, and film making. However, current generated videos still contain visual artifacts arising from 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Duolikun Danier , Ge Gao , Steven McDonagh , Changjian Li , Hakan Bilen , Oisin Mac Aodha

Effective and generalizable control in video generation remains a significant challenge. While many methods rely on ambiguous or task-specific signals, we argue that a fundamental disentanglement of "appearance" and "motion" provides a more…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Mingzhi Sheng , Zekai Gu , Peng Li , Cheng Lin , Hao-Xiang Guo , Ying-Cong Chen , Yuan Liu

Significant progress has been made in text-to-video generation through the use of powerful generative models and large-scale internet data. However, substantial challenges remain in precisely controlling individual concepts within the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 Hanxin Zhu , Tianyu He , Anni Tang , Junliang Guo , Zhibo Chen , Jiang Bian

Multimodal Large Language Models (MLLMs) often struggle with fine-grained perception, such as identifying small objects in high-resolution images or detecting key moments in long videos. Existing methods typically rely on complex,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Sanghwan Kim , Rui Xiao , Stephan Alaniz , Yongqin Xian , Zeynep Akata

Text-driven image and video diffusion models have recently achieved unprecedented generation realism. While diffusion models have been successfully applied for image editing, very few works have done so for video editing. We present the…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Eyal Molad , Eliahu Horwitz , Dani Valevski , Alex Rav Acha , Yossi Matias , Yael Pritch , Yaniv Leviathan , Yedid Hoshen