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We propose advances that address two key challenges in future trajectory prediction: (i) multimodality in both training data and predictions and (ii) constant time inference regardless of number of agents. Existing trajectory predictions…

Computer Vision and Pattern Recognition · Computer Science 2020-07-28 Sriram N N , Buyu Liu , Francesco Pittaluga , Manmohan Chandraker

We apply multi-agent deep reinforcement learning (RL) to train end-to-end robot soccer policies with fully onboard computation and sensing via egocentric RGB vision. This setting reflects many challenges of real-world robotics, including…

As modern games continue growing both in size and complexity, it has become more challenging to ensure that all the relevant content is tested and that any potential issue is properly identified and fixed. Attempting to maximize testing…

Machine Learning · Computer Science 2021-06-25 Camilo Gordillo , Joakim Bergdahl , Konrad Tollmar , Linus Gisslén

In many multi-agent systems, agents interact repeatedly and are expected to settle into stable, rational behavior over time. Yet in practice, behavior often drifts, and detecting such deviations in real time remains an open challenge. We…

Computer Science and Game Theory · Computer Science 2026-05-25 Etienne Gauthier , Francis Bach , Michael I. Jordan

Understanding the relation of events plays an important role in different domains, such as identifying the reasons for users' certain actions from application logs as well as explaining sports players' behaviors according to historical…

Human-Computer Interaction · Computer Science 2020-08-28 Xiao Xie , Moqi He , Yingcai Wu

Intelligent sports video analysis demands a comprehensive understanding of temporal context, from micro-level actions to macro-level game strategies. Existing end-to-end models often struggle with this temporal hierarchy, offering solutions…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Tsz-To Wong , Ching-Chun Huang , Hong-Han Shuai

We propose a method to efficiently estimate the eigenvalues of any arbitrary (potentially weighted and/or directed) network of interacting dynamical agents from dynamical observations. These observations are discrete, temporal measurements…

Optimization and Control · Mathematics 2022-03-28 Mikhail Hayhoe , Francisco Barreras , Victor M. Preciado

This paper presents a novel methodology to enforce motion safety guarantees even in the event of a sudden loss of control capabilities by any agent within a multi-agent system. This passive safety methodology permits the replacement of…

Optimization and Control · Mathematics 2023-05-29 Tommaso Guffanti , Simone D'Amico

Predicting performance outcomes has the potential to transform training approaches, inform coaching strategies, and deepen our understanding of the factors that contribute to athletic success. Traditional non-automated data analysis in…

Human-Computer Interaction · Computer Science 2025-09-12 Melik Ozolcer , Tongze Zhang , Sang Won Bae

Tackling is a fundamental defensive move in American football, with the main purpose of stopping the forward motion of the ball-carrier. However, current tackling metrics are manually recorded outcomes that are inherently flawed due to…

Applications · Statistics 2025-01-08 Quang Nguyen , Ruitong Jiang , Meg Ellingwood , Ronald Yurko

In arXiv:2107.05714 the concept of the Voronoi diagram was investigated closely from a theoretical point of view. Then, a physics-driven kinematical method was introduced to produce an improved model for dominance space in soccer. Remaining…

Physics and Society · Physics 2022-02-02 Costas J. Efthimiou , Gregory DeCamillis , Indranil Ghosh

We propose a second-order multi-agent system for target tracking on a sphere. The model contains a centripetal force, a bonding force, a velocity alignment operator to the target, and cooperative control between flocking agents. We propose…

Dynamical Systems · Mathematics 2021-07-12 Sun-Ho Choi , Dohyun Kwon , Hyowon Seo

In this work we present STEVE - Soccer TEam VEctors, a principled approach for learning real valued vectors for soccer teams where similar teams are close to each other in the resulting vector space. STEVE only relies on freely available…

Machine Learning · Computer Science 2020-04-01 Robert Müller , Stefan Langer , Fabian Ritz , Christoph Roch , Steffen Illium , Claudia Linnhoff-Popien

This paper presents a decentralized algorithm for a team of agents to track time-varying fixed points that are the solutions to time-varying convex optimization problems. The algorithm is first-order, and it allows for total asynchrony in…

Optimization and Control · Mathematics 2021-10-14 Gabriel Behrendt , Matthew Hale

This paper introduces an innovative application of Large Event Models (LEMs), akin to Large Language Models, to the domain of soccer analytics. By learning the language of soccer - predicting variables for subsequent events rather than…

Machine Learning · Computer Science 2024-04-29 Tiago Mendes-Neves , Luís Meireles , João Mendes-Moreira

A variety of agent-based models has been proposed to account for the emergence of coordinated collective behavior of animal groups from simple interaction rules. A common, simplifying assumption of such collective movement models, is the…

Heralding the advent of autonomous vehicles and mobile robots that interact with humans, responsibility in spatial interaction is burgeoning as a research topic. Even though metrics of responsibility tailored to spatial interactions have…

Multiagent Systems · Computer Science 2026-02-26 Vassil Guenov , Ashwin George , Arkady Zgonnikov , David A. Abbink , Luciano Cavalcante Siebert

Sports data has become widely available in the recent past. With the improvement of machine learning techniques, there have been attempts to use sports data to analyze not only the outcome of individual games but also to improve insights…

Artificial Intelligence · Computer Science 2020-07-21 Ashwin Vaswani , Rijul Ganguly , Het Shah , Sharan Ranjit S , Shrey Pandit , Samruddhi Bothara

Targeted interventions in games present a challenging problem due to the asymmetric information available to the regulator and the agents. This note addresses the problem of steering the actions of self-interested agents in quadratic…

Systems and Control · Electrical Eng. & Systems 2024-12-02 Xiupeng Chen , Nima Monshizadeh

Any collection can be ranked. Sports and games are common examples of ranked systems: players and teams are constantly ranked using different methods. The statistical properties of rankings have been studied for almost a century in a…

Social and Information Networks · Computer Science 2026-02-04 José Antonio Morales , Jorge Flores , Carlos Gershenson , Carlos Pineda
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