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Related papers: A Taxonomy of Structure from Motion Methods

200 papers

Humans tend to build environments with structure, which consists of mainly planar surfaces. From the intersection of planar surfaces arise straight lines. Lines have more degrees-of-freedom than points. Thus, line-based…

Robotics · Computer Science 2021-06-01 André Mateus , Omar Tahri , A. Pedro Aguiar , Pedro U. Lima , Pedro Miraldo

Many objects, especially these made by humans, are symmetric, e.g. cars and aeroplanes. This paper addresses the estimation of 3D structures of symmetric objects from multiple images of the same object category, e.g. different cars, seen…

Computer Vision and Pattern Recognition · Computer Science 2016-09-23 Yuan Gao , Alan Yuille

Image-based 3D reconstruction is one of the most important tasks in Computer Vision with many solutions proposed over the last few decades. The objective is to extract metric information i.e. the geometry of scene objects directly from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-16 Qiao Chen , Charalambos Poullis

Current Structure-from-Motion (SfM) methods typically follow a two-stage pipeline, combining learned or geometric pairwise reasoning with a subsequent global optimization step. In contrast, we propose a data-driven multi-view reasoning…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Qitao Zhao , Amy Lin , Jeff Tan , Jason Y. Zhang , Deva Ramanan , Shubham Tulsiani

Recovery of articulated 3D structure from 2D observations is a challenging computer vision problem with many applications. Current learning-based approaches achieve state-of-the-art accuracy on public benchmarks but are restricted to…

Computer Vision and Pattern Recognition · Computer Science 2019-11-13 Onorina Kovalenko , Vladislav Golyanik , Jameel Malik , Ahmed Elhayek , Didier Stricker

3D reconstruction plays an increasingly important role in modern photogrammetric systems. Conventional satellite or aerial-based remote sensing (RS) platforms can provide the necessary data sources for the 3D reconstruction of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2023-06-27 San Jiang , Kan You , Yaxin Li , Duojie Weng , Wu Chen

Conventional structure-from-motion (SFM) research is primarily concerned with the 3D reconstruction of a single, rigidly moving object seen by a static camera, or a static and rigid scene observed by a moving camera --in both cases there…

Computer Vision and Pattern Recognition · Computer Science 2016-07-18 Suryansh Kumar , Yuchao Dai , Hongdong Li

Structure from Motion (SfM) is a critical task in computer vision, aiming to recover the 3D scene structure and camera motion from a sequence of 2D images. The recent pose-only imaging geometry decouples 3D coordinates from camera poses and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Xinrui Li , Qi Cai , Yuanxin Wu

While initial approaches to Structure-from-Motion (SfM) revolved around both global and incremental methods, most recent applications rely on incremental systems to estimate camera poses due to their superior robustness. Though there has…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Ayush Baid , John Lambert , Travis Driver , Akshay Krishnan , Hayk Stepanyan , Frank Dellaert

In this paper we tackle the problem of learning Structure-from-Motion (SfM) through the use of graph attention networks. SfM is a classic computer vision problem that is solved though iterative minimization of reprojection errors, referred…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Lucas Brynte , José Pedro Iglesias , Carl Olsson , Fredrik Kahl

Rigid structure-from-motion (RSfM) and non-rigid structure-from-motion (NRSfM) have long been treated in the literature as separate (different) problems. Inspired by a previous work which solved directly for 3D scene structure by factoring…

Computer Vision and Pattern Recognition · Computer Science 2017-07-18 Pan Ji , Hongdong Li , Yuchao Dai , Ian Reid

We rephrase the problem of 3D reconstruction from images in terms of intersections of projections of orbits of custom built Lie groups actions. We then use an algorithmic method based on moving frames "a la Fels-Olver" to obtain a…

Computer Vision and Pattern Recognition · Computer Science 2007-05-23 Pierre-Louis Bazin , Mireille Boutin

Typical Structure-from-Motion (SfM) pipelines rely on finding correspondences across images, recovering the projective structure of the observed scene and upgrading it to a metric frame using camera self-calibration constraints. Solving…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Rui Gong , Danda Pani Paudel , Ajad Chhatkuli , Luc Van Gool

Structure from Motion (SfM) and visual localization in indoor texture-less scenes and industrial scenarios present prevalent yet challenging research topics. Existing SfM methods designed for natural scenes typically yield low accuracy or…

Robotics · Computer Science 2024-05-28 Yusen Xie , Zhenmin Huang , Kai Chen , Lei Zhu , Jun Ma

Structure-from-Motion is a technology used to obtain scene structure through image collection, which is a fundamental problem in computer vision. For unordered Internet images, SfM is very slow due to the lack of prior knowledge about image…

Computer Vision and Pattern Recognition · Computer Science 2023-08-08 Zhichao Ye , Chong Bao , Xin Zhou , Haomin Liu , Hujun Bao , Guofeng Zhang

We present "Humans and Structure from Motion" (HSfM), a method for jointly reconstructing multiple human meshes, scene point clouds, and camera parameters in a metric world coordinate system from a sparse set of uncalibrated multi-view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Lea Müller , Hongsuk Choi , Anthony Zhang , Brent Yi , Jitendra Malik , Angjoo Kanazawa

This paper addresses the structure-and-motion problem, that requires to find camera motion and 3D struc- ture from point matches. A new pipeline, dubbed Samantha, is presented, that departs from the prevailing sequential paradigm and…

Computer Vision and Pattern Recognition · Computer Science 2015-10-30 Roberto Toldo , Riccardo Gherardi , Michela Farenzena , Andrea Fusiello

We present a method to reconstruct the three-dimensional trajectory of a moving instance of a known object category using stereo video data. We track the two-dimensional shape of objects on pixel level exploiting instance-aware semantic…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens , Rainer Stiefelhagen

The reconstruction of accurate three-dimensional environment models is one of the most fundamental goals in the field of photogrammetry. Since satellite images provide suitable properties for obtaining large-scale environment…

Computer Vision and Pattern Recognition · Computer Science 2021-04-06 Sebastian Bullinger , Christoph Bodensteiner , Michael Arens

Structure from motion (SfM) is an essential computer vision problem which has not been well handled by deep learning. One of the promising trends is to apply explicit structural constraint, e.g. 3D cost volume, into the network. However,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Xingkui Wei , Yinda Zhang , Zhuwen Li , Yanwei Fu , Xiangyang Xue