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Tactile sensing is a widely-studied means of implicit communication between robot and human. In this paper, we investigate how tactile sensing can help bridge differences between robotic embodiments in the context of collaborative…

Robotics · Computer Science 2025-09-17 William van den Bogert , Madhavan Iyengar , Nima Fazeli

Recent advances in vision, language, and multimodal learning have substantially accelerated progress in robotic foundation models, with robot manipulation remaining a central and challenging problem. This survey examines robot manipulation…

We present a new reproducible benchmark for evaluating robot manipulation in the real world, specifically focusing on pick-and-place. Our benchmark uses the YCB objects, a commonly used dataset in the robotics community, to ensure that our…

Multimodal learning has gained attention for its capacity to integrate information from different modalities. However, it is often hindered by the multimodal imbalance problem, where certain modality dominates while others remain…

Machine Learning · Computer Science 2025-06-16 Shaoxuan Xu , Menglu Cui , Chengxiang Huang , Hongfa Wang , Di Hu

Building robots that can perceive, reason, and act in dynamic, unstructured environments remains a core challenge. Recent embodied systems often adopt a dual-system paradigm, where System 2 handles high-level reasoning while System 1…

Can we endow visuomotor robots with generalization capabilities to operate in diverse open-world scenarios? In this paper, we propose \textbf{Maniwhere}, a generalizable framework tailored for visual reinforcement learning, enabling the…

Robotics · Computer Science 2024-10-24 Zhecheng Yuan , Tianming Wei , Shuiqi Cheng , Gu Zhang , Yuanpei Chen , Huazhe Xu

Cross-embodiment imitation learning enables policies trained on specific embodiments to transfer across different robots, unlocking the potential for large-scale imitation learning that is both cost-effective and highly reusable. This paper…

Robotics · Computer Science 2025-02-20 Mingyo Seo , H. Andy Park , Shenli Yuan , Yuke Zhu , Luis Sentis

Designing reward functions that generalize beyond controlled laboratory settings remains a fundamental challenge in reinforcement learning for robotics. In open-world manipulation problems, a single task can appear in numerous variants…

Robotics · Computer Science 2026-05-22 Tengye Xu , Yangting Sun , Ziju Shen , Guanqi Chen , Zhen Fu , Chen yizhou , Hua Chen , Jia Pan

Classical manipulator motion planners work across different robot embodiments. However they plan on a pre-specified static environment representation, and are not scalable to unseen dynamic environments. Neural Motion Planners (NMPs) are an…

Robotics · Computer Science 2025-07-15 Prabin Kumar Rath , Nakul Gopalan

As machine learning becomes increasingly central to molecular design, it is vital to ensure the reliability of learnable protein-ligand scoring functions on novel protein targets. While many scoring functions perform well on standard…

Machine Learning · Computer Science 2025-12-08 Jakub Kopko , David Graber , Saltuk Mustafa Eyrilmez , Stanislav Mazurenko , David Bednar , Jiri Sedlar , Josef Sivic

Despite recent successes of reinforcement learning (RL), it remains a challenge for agents to transfer learned skills to related environments. To facilitate research addressing this problem, we propose CausalWorld, a benchmark for causal…

The realization of universal robots is an ultimate goal of researchers. However, a key hurdle in achieving this goal lies in the robots' ability to manipulate objects in their unstructured surrounding environments according to different…

Generalization in embodied AI is hindered by the "seeing-to-doing gap," which stems from data scarcity and embodiment heterogeneity. To address this, we pioneer "pointing" as a unified, embodiment-agnostic intermediate representation,…

Robotics · Computer Science 2026-04-07 Yifu Yuan , Haiqin Cui , Yaoting Huang , Yibin Chen , Fei Ni , Zibin Dong , Pengyi Li , Yan Zheng , Hongyao Tang , Jianye Hao

Designing generalizable agents capable of adapting to diverse embodiments has achieved significant attention in Reinforcement Learning (RL), which is critical for deploying RL agents in various real-world applications. Previous…

Machine Learning · Computer Science 2025-05-20 Chengyang Ying , Zhongkai Hao , Xinning Zhou , Xuezhou Xu , Hang Su , Xingxing Zhang , Jun Zhu

Data scaling has driven remarkable success in foundation models for Natural Language Processing (NLP) and Computer Vision (CV), yet the principles of effective data scaling in robotic manipulation remain insufficiently understood. In this…

Robotics · Computer Science 2025-07-09 Modi Shi , Li Chen , Jin Chen , Yuxiang Lu , Chiming Liu , Guanghui Ren , Ping Luo , Di Huang , Maoqing Yao , Hongyang Li

Whole-body tracking (WBT) models have become a key foundation for humanoid robots, enabling them to imitate diverse motions with high fidelity. Training such models from scratch requires large-scale data and computation, making rapid…

Robotics · Computer Science 2026-05-25 Ming Yang , Tao Yu , Feng Li , Hua Chen

Generalizing across robot embodiments and tasks is crucial for adaptive robotic systems. Modular policy learning approaches adapt to new embodiments but are limited to specific tasks, while few-shot imitation learning (IL) approaches often…

Machine Learning · Computer Science 2024-12-18 Seongwoong Cho , Donggyun Kim , Jinwoo Lee , Seunghoon Hong

To meet the demands of increasingly diverse dexterous hand hardware, it is crucial to develop a policy that enables zero-shot cross-embodiment grasping without redundant re-learning. Cross-embodiment alignment is challenging due to…

Robotics · Computer Science 2026-03-19 Yuliang Wu , Yanhan Lin , WengKit Lao , Yuhao Lin , Yi-Lin Wei , Wei-Shi Zheng , Ancong Wu

We describe a framework for research and evaluation in Embodied AI. Our proposal is based on a canonical task: Rearrangement. A standard task can focus the development of new techniques and serve as a source of trained models that can be…

Cross-embodiment video generation aims to transfer motions across different humanoid embodiments, such as human-to-robot and robot-to-robot, enabling scalable data generation for embodied intelligence. A major challenge in this setting is…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Yiren Song , Xiyao Deng , Pei Yang , Yihan Wang , Mike Zheng Shou