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Related papers: Large-Scale Multi-Character Interaction Synthesis

200 papers

Synthesizing controllable motion for a character using deep learning has been a promising approach due to its potential to learn a compact model without laborious feature engineering. To produce dynamic motion from weak control signals such…

Computer Vision and Pattern Recognition · Computer Science 2023-03-06 Lintao Wang , Kun Hu , Lei Bai , Yu Ding , Wanli Ouyang , Zhiyong Wang

Animated movies are captivating for their unique character designs and imaginative storytelling, yet they pose significant challenges for existing recognition systems. Unlike the consistent visual patterns detected by conventional face…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Zhongrui Gui , Junyu Xie , Tengda Han , Weidi Xie , Andrew Zisserman

Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task…

Computer Vision and Pattern Recognition · Computer Science 2021-09-02 Haitao Yang , Zaiwei Zhang , Siming Yan , Haibin Huang , Chongyang Ma , Yi Zheng , Chandrajit Bajaj , Qixing Huang

We study the problem of plan synthesis for multi-agent systems, to achieve complex, high-level, long-term goals that are assigned to each agent individually. As the agents might not be capable of satisfying their respective goals by…

Systems and Control · Computer Science 2016-10-27 Jana Tumova , Dimos V. Dimarogonas

We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and…

Computer Vision and Pattern Recognition · Computer Science 2022-06-28 Rania Briq , Chuhang Zou , Leonid Pishchulin , Chris Broaddus , Juergen Gall

Scene Parsing is a crucial step to enable autonomous systems to understand and interact with their surroundings. Supervised deep learning methods have made great progress in solving scene parsing problems, however, come at the cost of…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Keng-Chi Liu , Yi-Ting Shen , Jan P. Klopp , Liang-Gee Chen

Current approaches for 3D human motion synthesis generate high quality animations of digital humans performing a wide variety of actions and gestures. However, a notable technological gap exists in addressing the complex dynamics of multi…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Terminal agents have demonstrated strong potential for autonomous command-line execution, yet their training remains constrained by the scarcity of high-quality and diverse execution trajectories. Existing approaches mitigate this…

Artificial Intelligence · Computer Science 2026-04-29 Zhiyuan Fan , Tinghao Yu , Yuanjun Cai , Jiangtao Guan , Yun Yang , Dingxin Hu , Jiang Zhou , Xing Wu , Zhuo Han , Feng Zhang , Lilin Wang

This paper presents the three scripting commands and main functionalities of a novel character animation environment called CHASE. CHASE was developed for enabling inexperienced programmers, animators, artists, and students to animate in…

Graphics · Computer Science 2017-02-13 Christos Mousas

Generating human-human motion interactions conditioned on textual descriptions is a very useful application in many areas such as robotics, gaming, animation, and the metaverse. Alongside this utility also comes a great difficulty in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Pablo Ruiz Ponce , German Barquero , Cristina Palmero , Sergio Escalera , Jose Garcia-Rodriguez

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…

Computer Vision and Pattern Recognition · Computer Science 2025-07-18 Qiang Wang , Mengchao Wang , Fan Jiang , Yaqi Fan , Yonggang Qi , Mu Xu

Human character animation is often critical in entertainment content production, including video games, virtual reality or fiction films. To this end, deep neural networks drive most recent advances through deep learning and deep…

Graphics · Computer Science 2021-11-24 L. Mourot , L. Hoyet , F. Le Clerc , François Schnitzler , Pierre Hellier

An effective approach to automated movie content analysis involves building a network (graph) of its characters. Existing work usually builds a static character graph to summarize the content using metadata, scripts or manual annotations.…

Computer Vision and Pattern Recognition · Computer Science 2020-07-30 Prakhar Kulshreshtha , Tanaya Guha

Recent advances in Generative Adversarial Networks GANs applications continue to attract the attention of researchers in different fields. In such a framework, two neural networks compete adversely to generate new visual contents…

Artificial Intelligence · Computer Science 2023-11-27 Mohammad Lataifeh , Xavier A Carrascoa , Ashraf M Elnagara , Naveed Ahmeda , Imran Junejo

Customizable role-playing in large language models (LLMs), also known as character generalization, is gaining increasing attention for its versatility and cost-efficiency in developing and deploying role-playing dialogue agents. This study…

Computation and Language · Computer Science 2025-02-19 Xiaoyang Wang , Hongming Zhang , Tao Ge , Wenhao Yu , Dian Yu , Dong Yu

We propose a data-driven approach for context-aware person image generation. Specifically, we attempt to generate a person image such that the synthesized instance can blend into a complex scene. In our method, the position, scale, and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Saumik Bhattacharya , Subhankar Ghosh , Umapada Pal , Michael Blumenstein

The effectiveness of Contrastive Language-Image Pre-training (CLIP) models critically depends on the semantic diversity and quality of their training data. However, while existing synthetic data generation methods primarily focus on…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Yuanxiang Huangfu , Chaochao Wang , Weilei Wang

We address the challenging task of human reaction generation, which aims to generate a corresponding reaction based on an input action. Most of the existing works do not focus on generating and predicting the reaction and cannot generate…

Computer Vision and Pattern Recognition · Computer Science 2023-02-03 Baptiste Chopin , Hao Tang , Naima Otberdout , Mohamed Daoudi , Nicu Sebe

We propose DeepMultiCap, a novel method for multi-person performance capture using sparse multi-view cameras. Our method can capture time varying surface details without the need of using pre-scanned template models. To tackle with the…

Computer Vision and Pattern Recognition · Computer Science 2021-08-31 Yang Zheng , Ruizhi Shao , Yuxiang Zhang , Tao Yu , Zerong Zheng , Qionghai Dai , Yebin Liu

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek