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Related papers: ProofBuddy: How it Started, How it's Going

200 papers

Intelligent tutoring systems (ITS) are effective for improving students' learning outcomes. However, their development is often complex, time-consuming, and requires specialized programming and tutor design knowledge, thus hindering their…

Human-Computer Interaction · Computer Science 2024-04-12 Glen Smith , Adit Gupta , Christopher MacLellan

As modeling becomes a crucial activity in software development the question may be asked whether currently used graphical representations are the best option to model systems efficiently. This position paper discusses the advantages of…

Software Engineering · Computer Science 2014-09-24 Hans Grönninger , Holger Krahn , Bernhard Rumpe , Martin Schindler , Steven Völkel

With the large diversity of platforms and devices used by students, web applications increasingly suggest themselves as the solution of choice. Developing adequate educational programming environments in the browser, however, remains a…

Programming Languages · Computer Science 2024-10-10 Clemens Bachmann , Alexandra Maximova , Tobias Kohn , Dennis Komm

This paper presents a formalized framework for defining corecursive functions safely in a total setting, based on corecursion up-to and relational parametricity. The end product is a general corecursor that allows corecursive (and even…

Programming Languages · Computer Science 2015-01-23 Jasmin Christian Blanchette , Andrei Popescu , Dmitriy Traytel

In this work, we present the development of an automated extension tool to assist educators and increase the success and well-being of students by implementing flexible extension policies. Flexible extension policies materialize in many…

Computers and Society · Computer Science 2023-11-02 Jordan Schwartz , Madison Bohannan , Jacob Yim , Yuerou Tang , Dana Benedicto , Charisse Liu , Armando Fox , Lisa Yan , Narges Norouzi

The computing education community endeavors to consistently move forward, improving the educational experience of our students. As new innovations in computing education practice are learned and shared, however, these papers may not exhibit…

Computers and Society · Computer Science 2021-10-13 Jeffrey C. Carver , Sarah Heckman , Mark Sherriff

The Archive of Formal Proofs (AFP) is an online repository of formal proofs for the Isabelle proof assistant. It serves as a central location for publishing, discovering, and viewing libraries of proofs. We conducted an online survey in…

Digital Libraries · Computer Science 2021-04-05 Carlin MacKenzie , Jacques Fleuriot , James Vaughan

When executed well, project-based learning (PBL) engages students' intrinsic motivation, encourages students to learn far beyond a course's limited curriculum, and prepares students to think critically and maturely about the skills and…

Computers and Society · Computer Science 2025-03-11 Gati Aher , Robin Schmucker , Tom Mitchell , Zachary C. Lipton

This work presents an approach for using GitHub classroom as a shared, structured, and persistent repository to support project-based courses at the Software Engineering Undergraduate program at PUC Minas, in Brazil. We discuss the needs of…

Software Engineering · Computer Science 2021-07-13 Maria Augusta Nelson , Lesandro Ponciano

Interactive proofs are often considered as costs of formal modelling activity. In an incremental development environment such as the Rodin platform for Event-B, information from proof attempts is important input for adapting the model. This…

Software Engineering · Computer Science 2012-11-07 Thai Son Hoang

In addition to formal learning at universities, like in lecture halls and seminar rooms, students are regularly confronted with self-study activities. Instead of being left to their own devices, students might benefit from a proper design…

We present edBB-Demo, a demonstrator of an AI-powered research platform for student monitoring in remote education. The edBB platform aims to study the challenges associated to user recognition and behavior understanding in digital…

Human-Computer Interaction · Computer Science 2022-12-06 Roberto Daza , Aythami Morales , Ruben Tolosana , Luis F. Gomez , Julian Fierrez , Javier Ortega-Garcia

The Isabelle Archive of Formal Proofs has grown to a significant size in the past years. It makes up for an impressive body of research, which enables a number of statistical approaches to various aspects in theorem proving, and has not yet…

Logic in Computer Science · Computer Science 2022-09-28 Fabian Huch

Cloud computing and big data have risen to become the most popular technologies of the modern world. Apparently, the reason behind their immense popularity is their wide range of applicability as far as the areas of interest are concerned.…

Computers and Society · Computer Science 2018-08-02 Samiya Khan , Kashish Ara Shakil , Mansaf Alam

Logic is a foundation for many modern areas of computer science. In artificial intelligence, as a basis of database query languages, as well as in formal software and hardware verification --- modelling scenarios using logical formalisms…

Computers and Society · Computer Science 2018-04-11 Gaetano Geck , Artur Ljulin , Sebastian Peter , Jonas Schmidt , Fabian Vehlken , Thomas Zeume

We propose to extend the Dafny system with an interactive proof mode. We present a motivating example, how the IPM works, including the main design choices we make, and a prototype implementation.

Logic in Computer Science · Computer Science 2025-12-24 Ştefan Ciobâcă , K. Rustan M. Leino , Ştefan-Alexandru Mercaş , Roxana-Mihaela Timon

The paper presents a web prototype that visualises different characteristics of research projects in the heterogeneous domain of educational research. The concept of the application derives from the project "Monitoring Educational Research"…

Digital Libraries · Computer Science 2014-05-28 Karima Haddou ou Moussa , Ute Sondergeld , Philipp Mayr , Peter Mutschke , Marc Rittberger

Prototyping is one of the core activities of User-Centered Design (UCD) processes and an integral component of Human-Computer Interaction (HCI) research. For many years, prototyping was synonym of paper-based mockups and only more recently…

Human-Computer Interaction · Computer Science 2019-06-05 Thiago Rocha , Jean-Luc Hak , Marco Winckler , Olivier Nicolas

We explore the features of a user interface where formal proofs can be built through gestural actions. In particular, we show how proof construction steps can be associated to drag-and-drop actions. We argue that this can provide quick and…

Human-Computer Interaction · Computer Science 2022-11-08 Pablo Donato , Pierre-Yves Strub , Benjamin Werner

In this work, we introduce AXolotl, a self-study aid designed to guide students through the basics of formal reasoning and term manipulation. Unlike most of the existing study aids for formal reasoning, AXolotl is an Android-based…

Logic in Computer Science · Computer Science 2020-03-02 David M. Cerna , Rafael P. D. Kiesel , Alexandra Dzhiganskaya