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Graphical User Interface (GUI) Agents, benefiting from recent advances in multimodal large language models (MLLM), have achieved significant development. However, due to the frequent updates of GUI applications, adapting to new tasks…

Machine Learning · Computer Science 2026-03-10 Zhenquan Yao , Zitong Huang , Yihan Zeng , Jianhua Han , Hang Xu , Chun-Mei Feng , Jianwei Ma , Wangmeng Zuo

Editing images using natural language instructions has become a natural and expressive way to modify visual content; yet, evaluating the performance of such models remains challenging. Existing evaluation approaches often rely on image-text…

Computer Vision and Pattern Recognition · Computer Science 2025-07-28 Yusu Qian , Jiasen Lu , Tsu-Jui Fu , Xinze Wang , Chen Chen , Yinfei Yang , Wenze Hu , Zhe Gan

Interactive visual grounding in Human-Robot Interaction (HRI) is challenging yet practical due to the inevitable ambiguity in natural languages. It requires robots to disambiguate the user input by active information gathering. Previous…

Robotics · Computer Science 2024-02-20 Jie Xu , Hanbo Zhang , Qingyi Si , Yifeng Li , Xuguang Lan , Tao Kong

Recent advancements in Graphical User Interface (GUI) agents have predominantly focused on training paradigms like supervised fine-tuning (SFT) and reinforcement learning (RL). However, the challenge of high-dynamic GUI environments remains…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Enqi Liu , Liyuan Pan , Zhi Gao , Yan Yang , Chenrui Shi , Yang Liu , Jingrong Wu , Qing Li

The Grid and Cloud User Support Environment (gUSE) enables users convenient and easy access to grid and cloud infrastructures by providing a general purpose, workflow-oriented graphical user interface to create and run workflows on various…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-08-07 Gary A. McGilvary , Malcolm Atkinson , Sandra Gesing , Alvaro Aguilera , Richard Grunzke , Eva Sciacca

Reconstructing accurate 3D models of large-scale real-world scenes from unstructured, in-the-wild imagery remains a core challenge in computer vision, especially when the input views have little or no overlap. In such cases, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Tamir Cohen , Leo Segre , Shay Shomer-Chai , Shai Avidan , Hadar Averbuch-Elor

The development of high-quality datasets is crucial for benchmarking and advancing research in Graphical User Interface (GUI) agents. Despite their importance, existing datasets are often constructed under idealized conditions, overlooking…

Artificial Intelligence · Computer Science 2025-06-18 Jingqi Yang , Zhilong Song , Jiawei Chen , Mingli Song , Sheng Zhou , linjun sun , Xiaogang Ouyang , Chun Chen , Can Wang

Mobile Graphical User Interface (GUI) World Models (WMs) offer a promising path for improving mobile GUI agent performance at train- and inference-time. However, current approaches face a critical trade-off: text-based WMs sacrifice visual…

Machine Learning · Computer Science 2026-05-26 Woosung Koh , Sungjun Han , Segyu Lee , Se-Young Yun , Jamin Shin

Visual-language grounding aims to establish semantic correspondences between natural language and visual entities, enabling models to accurately identify and localize target objects based on textual instructions. Existing VLG approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Linfei Li , Lin Zhang , Ying Shen

Computer Use Agents (CUAs) fundamentally rely on graphical user interface (GUI) grounding to translate language instructions into executable screen actions, but editing-level grounding in dense coding interfaces (such as VS Code and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Himangi Mittal , Gaurav Mittal , Nelson Daniel Troncoso , Yu Hu

Graphical User Interface (GUI) agents adopt an end-to-end paradigm that maps a screenshot to an action sequence, thereby automating repetitive tasks in virtual environments. However, existing GUI agents are evaluated almost exclusively on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-15 Chunyi Li , Longfei Li , Zicheng Zhang , Xiaohong Liu , Min Tang , Weisi Lin , Guangtao Zhai

Vision-language models have demonstrated impressive capabilities as computer-use agents (CUAs) capable of automating diverse computer tasks. As their commercial potential grows, critical details of the most capable CUA systems remain…

Recent advances in image editing have enabled models to handle complex instructions with impressive realism. However, existing evaluation frameworks lag behind: current benchmarks suffer from narrow task coverage, while standard metrics…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zhangqi Jiang , Zheng Sun , Xianfang Zeng , Yufeng Yang , Xuanyang Zhang , Yongliang Wu , Wei Cheng , Gang Yu , Xu Yang , Bihan Wen

Visual grounding is a common vision task that involves grounding descriptive sentences to the corresponding regions of an image. Most existing methods use independent image-text encoding and apply complex hand-crafted modules or…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Ming Dai , Lingfeng Yang , Yihao Xu , Zhenhua Feng , Wankou Yang

Effectively adapting powerful pretrained foundation models to diverse tasks remains a key challenge in AI deployment. Current approaches primarily follow two paradigms:discrete optimization of text prompts through prompt engineering, or…

Computation and Language · Computer Science 2025-08-06 Xiaoming Hou , Jiquan Zhang , Zibin Lin , DaCheng Tao , Shengli Zhang

Real-world data collection for embodied agents remains costly and unsafe, calling for scalable, realistic, and simulator-ready 3D environments. However, existing scene-generation systems often rely on rule-based or task-specific pipelines,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Hongchi Xia , Xuan Li , Zhaoshuo Li , Qianli Ma , Jiashu Xu , Ming-Yu Liu , Yin Cui , Tsung-Yi Lin , Wei-Chiu Ma , Shenlong Wang , Shuran Song , Fangyin Wei

Referring expression grounding is a core problem in visual grounding and is widely used as a diagnostic of spatial grounding and reasoning in vision and language models, yet most prior work focuses on natural images. In contrast, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Tianhao Niu , Ziyu Han , Qingfu Zhu , Wanxiang Che

Multi-window mobile scenarios, such as split-screen and foldable modes, make GUI display defects more likely by forcing applications to adapt to changing window sizes and dynamic layout reflow. Existing detection techniques are limited in…

Software Engineering · Computer Science 2026-04-22 Xinyao Zhang , Rui Wang , Jinhao Cui , Haotian Huang , Wei Xue , Wenhua Hu , Jianwen Xiang , Rui Hao

Creatively translating complex gameplay ideas into executable artifacts (e.g., games as Unity projects and code) remains a central challenge in computational game creativity. Gameplay design patterns provide a structured representation for…

Artificial Intelligence · Computer Science 2026-05-01 Hugh Xuechen Liu , Kıvanç Tatar

Foundation Models (FMs) are large-scale, pre-trained artificial intelligence (AI) systems that have revolutionized natural language processing and computer vision, and are now advancing geospatial analysis and Earth Observation (EO). They…

Computer Vision and Pattern Recognition · Computer Science 2025-11-04 Pedram Ghamisi , Weikang Yu , Xiaokang Zhang , Aldino Rizaldy , Jian Wang , Chufeng Zhou , Richard Gloaguen , Gustau Camps-Valls