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It has been established in recent work that Large Language Models (LLMs) can be prompted to "self-play" conversational games that probe certain capabilities (general instruction following, strategic goal orientation, language understanding…

Computation and Language · Computer Science 2024-06-03 Anne Beyer , Kranti Chalamalasetti , Sherzod Hakimov , Brielen Madureira , Philipp Sadler , David Schlangen

Training agents to act competently in complex 3D environments from high-dimensional visual information is challenging. Reinforcement learning is conventionally used to train such agents, but requires a carefully designed reward function,…

Machine Learning · Computer Science 2025-12-30 Adam Jelley , Yuhan Cao , Dave Bignell , Amos Storkey , Sam Devlin , Tabish Rashid

Interactive Fiction (IF) games with real human-written natural language texts provide a new natural evaluation for language understanding techniques. In contrast to previous text games with mostly synthetic texts, IF games pose language…

Computation and Language · Computer Science 2020-10-07 Xiaoxiao Guo , Mo Yu , Yupeng Gao , Chuang Gan , Murray Campbell , Shiyu Chang

Large Language Models (LLMs) show significant potential in economic and strategic interactions, where communication via natural language is often prevalent. This raises key questions: Do LLMs behave rationally? How do they perform compared…

Computation and Language · Computer Science 2026-03-03 Eilam Shapira , Omer Madmon , Itamar Reinman , Samuel Joseph Amouyal , Roi Reichart , Moshe Tennenholtz

The standard Reinforcement Learning from Human Feedback (RLHF) framework primarily focuses on optimizing the performance of large language models using pre-collected prompts. However, collecting prompts that provide comprehensive coverage…

Computation and Language · Computer Science 2024-06-18 Rui Zheng , Hongyi Guo , Zhihan Liu , Xiaoying Zhang , Yuanshun Yao , Xiaojun Xu , Zhaoran Wang , Zhiheng Xi , Tao Gui , Qi Zhang , Xuanjing Huang , Hang Li , Yang Liu

By formally defining the training processes of large language models (LLMs), which usually encompasses pre-training, supervised fine-tuning, and reinforcement learning with human feedback, within a single and unified machine learning…

Computation and Language · Computer Science 2024-02-14 Yang Liu , Peng Sun , Hang Li

Game environments provide rich, controllable settings that stimulate many aspects of real-world complexity. As such, game agents offer a valuable testbed for exploring capabilities relevant to Artificial General Intelligence. Recently, the…

Artificial Intelligence · Computer Science 2025-11-05 Sihao Hu , Tiansheng Huang , Gaowen Liu , Ramana Rao Kompella , Fatih Ilhan , Selim Furkan Tekin , Yichang Xu , Zachary Yahn , Ling Liu

We introduce a new benchmark, LLF-Bench (Learning from Language Feedback Benchmark; pronounced as "elf-bench"), to evaluate the ability of AI agents to interactively learn from natural language feedback and instructions. Learning from…

Artificial Intelligence · Computer Science 2023-12-14 Ching-An Cheng , Andrey Kolobov , Dipendra Misra , Allen Nie , Adith Swaminathan

Game theory, as an analytical tool, is frequently utilized to analyze human behavior in social science research. With the high alignment between the behavior of Large Language Models (LLMs) and humans, a promising research direction is to…

Artificial Intelligence · Computer Science 2023-12-13 Caoyun Fan , Jindou Chen , Yaohui Jin , Hao He

This paper delves into the dynamic landscape of artificial intelligence, specifically focusing on the burgeoning prominence of large language models (LLMs). We underscore the pivotal role of Reinforcement Learning from Human Feedback (RLHF)…

Computers and Society · Computer Science 2024-03-18 Dana Alsagheer , Rabimba Karanjai , Nour Diallo , Weidong Shi , Yang Lu , Suha Beydoun , Qiaoning Zhang

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

Computers and Society · Computer Science 2026-03-31 Allison Chen , Isabella Pu

A hallmark of human intelligence is the ability to understand and communicate with language. Interactive Fiction games are fully text-based simulation environments where a player issues text commands to effect change in the environment and…

Artificial Intelligence · Computer Science 2020-02-27 Matthew Hausknecht , Prithviraj Ammanabrolu , Marc-Alexandre Côté , Xingdi Yuan

The growing popularity of social deduction games has created an increasing need for intelligent frameworks where humans can collaborate with AI agents, particularly in post-pandemic contexts with heightened psychological and social…

Computation and Language · Computer Science 2025-08-12 Qihui Fan , Wenbo Li , Enfu Nan , Yixiao Chen , Lei Lu , Pu Zhao , Yanzhi Wang

The rapid rise of large language models (LLMs) has shifted artificial intelligence (AI) research toward agentic systems, motivating the use of weaker and more flexible notions of agency. However, this shift raises key questions about the…

Artificial Intelligence · Computer Science 2025-10-27 Vince Trencsenyi , Agnieszka Mensfelt , Kostas Stathis

A wide range of real-world applications is characterized by their symbolic nature, necessitating a strong capability for symbolic reasoning. This paper investigates the potential application of Large Language Models (LLMs) as symbolic…

Computation and Language · Computer Science 2024-01-18 Meng Fang , Shilong Deng , Yudi Zhang , Zijing Shi , Ling Chen , Mykola Pechenizkiy , Jun Wang

Role-playing games (RPG) are games in which players interact with one another to create narratives. The role of players in the RPG is largely based on the interaction between players and their characters. This emerging form of shared…

Computation and Language · Computer Science 2025-03-27 Alessandro Maisto

Strategic reasoning enables agents to cooperate, communicate, and compete with other agents in diverse situations. Existing approaches to solving strategic games rely on extensive training, yielding strategies that do not generalize to new…

Artificial Intelligence · Computer Science 2023-05-31 Kanishk Gandhi , Dorsa Sadigh , Noah D. Goodman

As Large Language Models (LLMs) are increasingly deployed in decision-critical domains, it becomes essential to ensure that their confidence estimates faithfully correspond to their actual correctness. Existing calibration methods have…

Computation and Language · Computer Science 2025-08-21 Ke Fang , Tianyi Zhao , Lu Cheng

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

Computation and Language · Computer Science 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

Large language models (LLMs) are increasingly used both to make decisions in domains such as health, education and law, and to simulate human behavior. Yet how closely LLMs mirror actual human decision-making remains poorly understood. This…

Artificial Intelligence · Computer Science 2025-11-26 Andrea Cera Palatsi , Samuel Martin-Gutierrez , Ana S. Cardenal , Max Pellert
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