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Related papers: Neural Importance Sampling of Many Lights

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Importance sampling is a rare event simulation technique used in Monte Carlo simulations to bias the sampling distribution towards the rare event of interest. By assigning appropriate weights to sampled points, importance sampling allows…

Deep learning systems extensively use convolution operations to process input data. Though convolution is clearly defined for structured data such as 2D images or 3D volumes, this is not true for other data types such as sparse point…

Computer Vision and Pattern Recognition · Computer Science 2018-09-26 Pedro Hermosilla , Tobias Ritschel , Pere-Pau Vázquez , Àlvar Vinacua , Timo Ropinski

It is suggested that low-light image enhancement realizes one-to-many mapping since we have different definitions of NORMAL-light given application scenarios or users' aesthetic. However, most existing methods ignore subjectivity of the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Ya'nan Wang , Zhuqing Jiang , Chang Liu , Kai Li , Aidong Men , Haiying Wang

The performance of the Monte Carlo sampling methods relies on the crucial choice of a proposal density. The notion of optimality is fundamental to design suitable adaptive procedures of the proposal density within Monte Carlo schemes. This…

Computation · Statistics 2026-02-24 Fernando Llorente , Luca Martino

Indoor scenes typically exhibit complex, spatially-varying appearance from global illumination, making inverse rendering a challenging ill-posed problem. This work presents an end-to-end, learning-based inverse rendering framework…

Computer Vision and Pattern Recognition · Computer Science 2022-11-24 Jingsen Zhu , Fujun Luan , Yuchi Huo , Zihao Lin , Zhihua Zhong , Dianbing Xi , Jiaxiang Zheng , Rui Tang , Hujun Bao , Rui Wang

We introduce neural particle smoothing, a sequential Monte Carlo method for sampling annotations of an input string from a given probability model. In contrast to conventional particle filtering algorithms, we train a proposal distribution…

Computation and Language · Computer Science 2018-05-01 Chu-Cheng Lin , Jason Eisner

We present a technique for efficiently synthesizing images of atmospheric clouds using a combination of Monte Carlo integration and neural networks. The intricacies of Lorenz-Mie scattering and the high albedo of cloud-forming aerosols make…

Machine Learning · Computer Science 2017-09-19 Simon Kallweit , Thomas Müller , Brian McWilliams , Markus Gross , Jan Novák

Discrepancies play an important role in the study of uniformity properties of point sets. Their probability distributions are a help in the analysis of the efficiency of the Quasi Monte Carlo method of numerical integration, which uses…

High Energy Physics - Phenomenology · Physics 2007-05-23 A. F. W. van Hameren

This article addresses online variational estimation in state-space models. We focus on learning the smoothing distribution, i.e. the joint distribution of the latent states given the observations, using a variational approach together with…

Applications · Statistics 2024-02-06 Mathis Chagneux , Pierre Gloaguen , Sylvain Le Corff , Jimmy Olsson

Complex visual effects such as caustics are often produced by light paths containing multiple consecutive specular vertices (dubbed specular chains), which pose a challenge to unbiased estimation in Monte Carlo rendering. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhimin Fan , Pengpei Hong , Jie Guo , Changqing Zou , Yanwen Guo , Ling-Qi Yan

We develop a machine learning algorithm to turn around stratification in Monte Carlo sampling. We use a different way to divide the domain space of the integrand, based on the height of the function being sampled, similar to what is done in…

High Energy Physics - Phenomenology · Physics 2024-12-19 Kayoung Ban , Myeonghun Park , Raymundo Ramos

Precision theoretical predictions for high multiplicity scattering rely on the evaluation of increasingly complicated scattering amplitudes which come with an extremely high CPU cost. For state-of-the-art processes this can cause technical…

High Energy Physics - Phenomenology · Physics 2020-07-15 Simon Badger , Joseph Bullock

To create state-of-the-art models for many downstream tasks, it has become common practice to fine-tune a pre-trained large vision model. However, it remains an open question of how to best determine which of the many possible model…

Machine Learning · Computer Science 2025-12-08 Simon Guiroy , Mats Richter , Sarath Chandar , Christopher Pal

Deep neural network training spends most of the computation on examples that are properly handled, and could be ignored. We propose to mitigate this phenomenon with a principled importance sampling scheme that focuses computation on…

Machine Learning · Computer Science 2019-10-29 Angelos Katharopoulos , François Fleuret

Multiple optical scattering occurs when light propagates in a non-uniform medium. During the multiple scattering, images were distorted and the spatial information they carried became scrambled. However, the image information is not lost…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Xinyu Gao , Yi Li , Yanqing Qiu , Bangning Mao , Miaogen Chen , Yanlong Meng , Chunliu Zhao , Juan Kang , Yong Guo , Changyu Shen

Accelerating neural radiance fields training is of substantial practical value, as the ray sampling strategy profoundly impacts network convergence. More efficient ray sampling can thus directly enhance existing NeRF models' training…

Computer Vision and Pattern Recognition · Computer Science 2023-08-31 Shilei Sun , Ming Liu , Zhongyi Fan , Yuxue Liu , Chengwei Lv , Liquan Dong , Lingqin Kong

We design and implement a novel algorithm for computing a multilevel Monte Carlo (MLMC) estimator of the cumulative distribution function of a quantity of interest in problems with random input parameters or initial conditions. Our approach…

Numerical Analysis · Mathematics 2020-08-26 Søren Taverniers , Daniel M. Tartakovsky

Discontinuous visibility changes remain a major bottleneck when optimizing surfaces within a physically-based inverse renderer. Many previous works have proposed sophisticated algorithms and data structures to sample visibility silhouettes…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Ziyi Zhang , Nicolas Roussel , Wenzel Jakob

Recent advances in differentiable rendering have enabled high-quality reconstruction of 3D scenes from multi-view images. Most methods rely on simple rendering algorithms: pre-filtered direct lighting or learned representations of…

Graphics · Computer Science 2022-10-05 Jon Hasselgren , Nikolai Hofmann , Jacob Munkberg

The aim of this paper is to introduce a new Monte Carlo method based on importance sampling techniques for the simulation of stochastic differential equations. The main idea is to combine random walk on squares or rectangles methods with…

Probability · Mathematics 2010-10-22 Madalina Deaconu , Antoine Lejay