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Related papers: Second SIGIR Workshop on Simulations for Informati…

200 papers

This volume contains the proceedings of the 2nd Workshop on Interaction and Concurrency Experience (ICE'09). The workshop was held in Bologna, Italy on 31th of August 2009, as a satellite workshop of CONCUR'09. The previous edition of ICE…

Logic in Computer Science · Computer Science 2009-12-07 Filippo Bonchi , Davide Grohmann , Paola Spoletini , Emilio Tuosto

Reduced social connectedness increasingly poses a threat to mental health, life expectancy, and general well-being. Generative AI (GAI) technologies, such as large language models (LLMs) and image generation tools, are increasingly…

Human-Computer Interaction · Computer Science 2025-06-13 T. T. J. E. Arets , G. Perugia , M. Houben , W. A. IJsselsteijn

Data-driven computational approaches have evolved to enable extraction of information from medical images with a reliability, accuracy and speed which is already transforming their interpretation and exploitation in clinical practice. While…

Image and Video Processing · Electrical Eng. & Systems 2019-10-22 Tom Vercauteren , Mathias Unberath , Nicolas Padoy , Nassir Navab

Sim2real, that is, the transfer of learned control policies from simulation to real world, is an area of growing interest in robotics due to its potential to efficiently handle complex tasks. The sim2real approach faces challenges due to…

Robotics · Computer Science 2024-07-08 Bas van der Heijden , Jelle Luijkx , Laura Ferranti , Jens Kober , Robert Babuska

Socially interactive agents (SIAs) are no longer mere visions for future user interfaces, as 20 years of research and technology development has enabled the use of virtual and physical agents in day-to-day interfaces and environments. This…

Human-Computer Interaction · Computer Science 2021-10-11 Rachel McDonnell , Bilge Mutlu

AI is increasingly used to scale collective decision-making, but far less attention has been paid to how such systems can support procedural legitimacy, particularly the conditions shaping losers' consent: whether participants who do not…

Human-Computer Interaction · Computer Science 2026-04-08 Suyash Fulay , Prerna Ravi , Emily Kubin , Shrestha Mohanty , Michiel Bakker , Deb Roy

Long-term user engagement (LTE) optimization in sequential recommender systems (SRS) is shown to be suited by reinforcement learning (RL) which finds a policy to maximize long-term rewards. Meanwhile, RL has its shortcomings, particularly…

Information Retrieval · Computer Science 2023-05-09 Xiong-Hui Chen , Bowei He , Yang Yu , Qingyang Li , Zhiwei Qin , Wenjie Shang , Jieping Ye , Chen Ma

As artificial intelligence (AI) increasingly shapes decision-making across domains, there is a growing need to support AI literacy among learners beyond computer science. However, many current approaches rely on programming-heavy tools or…

Computers and Society · Computer Science 2025-11-10 Aparna Maya Warrier , Arav Agarwal , Jaromir Savelka , Christopher Bogart , Heather Burte

Climate change is becoming more visible, and human adaptation is required urgently to prevent greater damage. One particular domain of adaptation concerns daily mobility (work commute), with a significant portion of these trips being done…

Computers and Society · Computer Science 2025-02-14 Carole Adam

Virtual reality is expected to play a significant role in the transformation of education and psychological studies. The possibilities for its application as a visual research method can be enhanced as established frameworks and toolkits…

Human-Computer Interaction · Computer Science 2023-10-24 Corrie Green , Chloë Farr , Yang Jiang

There has been an emerging paradigm shift from the era of "internet AI" to "embodied AI", where AI algorithms and agents no longer learn from datasets of images, videos or text curated primarily from the internet. Instead, they learn…

Artificial Intelligence · Computer Science 2022-01-06 Jiafei Duan , Samson Yu , Hui Li Tan , Hongyuan Zhu , Cheston Tan

Simulation especially real-time simulation have been widely used for the design and testing of real-time systems. The advancement of simulation tools has largely attributed to the evolution of computing technologies. With the reduced cost…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-05-07 Xi Zheng

This paper explores the growing presence of emotionally responsive artificial intelligence through a critical and interdisciplinary lens. Bringing together the voices of early-career researchers from multiple fields, it explores how AI…

Conversational user interfaces (CUIs) have become an everyday technology for people the world over, as well as a booming area of research. Advances in voice synthesis and the emergence of chatbots powered by large language models (LLMs),…

With the transition towards a smart grid, Information and Communications Technology (ICT) infrastructures play a growing role in the operation of transmission systems. Cyber-physical systems are usually studied using co-simulation. The…

Systems and Control · Electrical Eng. & Systems 2023-12-04 Frédéric Sabot , Pierre-Etienne Labeau , Jean-Michel Dricot , Pierre Henneaux

Large Language Models (LLMs) are becoming ubiquitous to create intelligent virtual assistants that assist users in interacting with a system, as exemplified in marketing. Although LLMs have been discussed in Modeling & Simulation (M&S), the…

Human-Computer Interaction · Computer Science 2024-09-25 Philippe J. Giabbanelli , Jose J. Padilla , Ameeta Agrawal

nanoHUB is an open cyber platform for online simulation, data, and education that seeks to make scientific software and associated data widely available and useful. This paper describes recent developments in our simulation infrastructure…

The physics learning is very important to techniques teaching and the engineers upbringing. However, there is evidence that science classes from elementary school through to university are generally failing to provide most students with an…

Physics Education · Physics 2016-06-02 Jose Enrique Martinez-Perez

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future…

Computers and Society · Computer Science 2019-12-20 Shahar Avin , Ross Gruetzemacher , James Fox

Computer-Aided Engineering (CAE) enables simulation experts to optimize complex models, but faces challenges in user experience (UX) that limit efficiency and accessibility. While artificial intelligence (AI) has demonstrated potential to…