Related papers: MARRS: Masked Autoregressive Unit-based Reaction S…
Masked autoregressive models (MAR) have emerged as a powerful paradigm for image and video generation, combining the flexibility of masked modeling with the expressiveness of continuous tokenizers. However, when sampling individual frames,…
Our research presents a novel motion generation framework designed to produce whole-body motion sequences conditioned on multiple modalities simultaneously, specifically text and audio inputs. Leveraging Vector Quantized Variational…
Human action-reaction synthesis, a fundamental challenge in modeling causal human interactions, plays a critical role in applications ranging from virtual reality to social robotics. While diffusion-based models have demonstrated promising…
Whole-body multi-modal human motion generation poses two primary challenges: creating an effective motion generation mechanism and integrating various modalities, such as text, speech, and music, into a cohesive framework. Unlike previous…
Autoregressive (AR) language models generate text one token at a time, even when consecutive tokens are highly predictable given earlier context. We introduce MARS (Mask AutoRegreSsion), a lightweight fine-tuning method that teaches an…
This work focuses on full-body co-speech gesture generation. Existing methods typically employ an autoregressive model accompanied by vector-quantized tokens for gesture generation, which results in information loss and compromises the…
Since 2023, Vector Quantization (VQ)-based discrete generation methods have rapidly dominated human motion generation, primarily surpassing diffusion-based continuous generation methods in standard performance metrics. However, VQ-based…
Humans possess a remarkable ability to integrate auditory and visual information, enabling a deeper understanding of the surrounding environment. This early fusion of audio and visual cues, demonstrated through cognitive psychology and…
Precise perception of articulated objects is vital for empowering service robots. Recent studies mainly focus on point cloud, a single-modal approach, often neglecting vital texture and lighting details and assuming ideal conditions like…
Generating human motion from text has been dominated by denoising motion models either through diffusion or generative masking process. However, these models face great limitations in usability by requiring prior knowledge of the motion…
Infrared-visible image fusion methods aim at generating fused images with good visual quality and also facilitate the performance of high-level tasks. Indeed, existing semantic-driven methods have considered semantic information injection…
We propose an action-conditional human motion generation method using variational implicit neural representations (INR). The variational formalism enables action-conditional distributions of INRs, from which one can easily sample…
We consider the problem of synthesizing multi-action human motion sequences of arbitrary lengths. Existing approaches have mastered motion sequence generation in single action scenarios, but fail to generalize to multi-action and…
Masked video modeling~(MVM) has emerged as a highly effective pre-training strategy for visual foundation models, whereby the model reconstructs masked spatiotemporal tokens using information from visible tokens. However, a key challenge in…
Modality-agnostic Semantic Segmentation (MaSS) aims to achieve robust scene understanding across arbitrary combinations of input modality. Existing methods typically rely on explicit feature alignment to achieve modal homogenization, which…
Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…
Human motion reconstruction from monocular videos is a fundamental challenge in computer vision, with broad applications in AR/VR, robotics, and digital content creation, but remains challenging under frequent occlusions in real-world…
Unifying visual understanding and generation within a single multimodal framework remains a significant challenge, as the two inherently heterogeneous tasks require representations at different levels of granularity. Current approaches that…
Language-guided human motion synthesis has been a challenging task due to the inherent complexity and diversity of human behaviors. Previous methods face limitations in generalization to novel actions, often resulting in unrealistic or…
Inertial Measurement Unit (IMU)-based Human Activity Recognition (HAR) aims to interpret and classify user behaviors from temporal motion signals. Recently, deep learning frameworks have advanced this task by learning and extracting…