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Hackathons are time-bounded collaborative events which have become a global phenomenon adopted by both researchers and practitioners in a plethora of contexts. Hackathon events are generally used to accelerate the development of, for…

Academic reading is a key component of higher education, and serves as a basis for critical thinking, knowledge acquisition and effective communication. Research shows many students struggle with comprehension and analysis tasks with…

Human-Computer Interaction · Computer Science 2023-08-17 Liam Richards Maldonado

This article presents the results and their discussion for the third wave (with n=23 participants) within a multinational longitudinal study that investigates the evolving paradigm of human-AI collaboration in problem-solving contexts.…

Computers and Society · Computer Science 2025-12-16 Matthias Huemmer , Theophile Shyiramunda , Franziska Durner , Michelle J. Cummings-Koether

The use of the internet, and in particular web browsing, offers many potential advantages for educational institutions as students have access to a wide range of information previously not available. However, there are potential negative…

Social and Information Networks · Computer Science 2011-10-31 Scott Hazelhurst , Yestin Johnson , Ian Sanders

Hybrid work, a fusion of different work environments that allow employees to work in and outside their offices, represents a new frontier for agile researchers to explore. However, due to the nascent nature of the research phenomena, we are…

Software Engineering · Computer Science 2024-04-16 Dron Khanna , Emily Laue Christensen , Saagarika Gosu , Xiaofeng Wang , Maria Paasivaara

Context: Pair programming (PP) is more relevant than ever. As modern systems grow in complexity, knowledge sharing and collaboration across teams have become essential. However, despite well-documented benefits of PP, its adoption remains…

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

This study examines the development, influence, and collaboration patterns in AI-supported social presence research within online learning environments. Utilizing 59 open-access empirical studies from Scopus, the study applies citation…

User experience (UX) has undergone a revolution in collaborative practices, due to tools that enable quick feedback and continuous collaboration with a varied team across a design's lifecycle. However, it is unclear how this shift in…

Human-Computer Interaction · Computer Science 2023-02-28 K. J. Kevin Feng , Tony W. Li , Amy X. Zhang

Cross-disciplinary teams increasingly work with high-dimensional scientific datasets, yet fragmented toolchains and limited support for shared exploration hinder collaboration. Prior immersive visualization and analytics research has…

Human-Computer Interaction · Computer Science 2026-02-05 Fahim Arsad Nafis , Jie Li , Simon Su , Songqing Chen , Bo Han

Collaborative robots and machine learning-based virtual agents are increasingly entering the human workspace with the aim of increasing productivity and enhancing safety. Despite this, we show in a ubiquitous experimental domain,…

Robotics · Computer Science 2024-11-19 Rohan Paleja , Michael Munje , Kimberlee Chang , Reed Jensen , Matthew Gombolay

In recent years, advanced artificial intelligence technologies, such as ChatGPT, have significantly impacted various fields, including education and research. Developed by OpenAI, ChatGPT is a powerful language model that presents numerous…

Computer Vision and Pattern Recognition · Computer Science 2024-11-06 Abu Saleh Musa Miah , Md Mahbubur Rahman Tusher , Md. Moazzem Hossain , Md Mamun Hossain , Md Abdur Rahim , Md Ekramul Hamid , Md. Saiful Islam , Jungpil Shin

With the continuous development of technological and educational innovation, learners nowadays can obtain a variety of support from agents such as teachers, peers, education technologies, and recently, generative artificial intelligence…

Artificial Intelligence · Computer Science 2024-12-13 Yizhou Fan , Luzhen Tang , Huixiao Le , Kejie Shen , Shufang Tan , Yueying Zhao , Yuan Shen , Xinyu Li , Dragan Gašević

Two-stage exams, which pair a traditional individual exam with a subsequent collaborative exam, are widely popular with both students and faculty for fostering deep engagement, collaboration, and immediate feedback. Over the last decade,…

Physics Education · Physics 2025-02-05 Kristina Callaghan , Greg Kestin , Anna Klales , Logan McCarty , Louis Deslauriers

The rise of Generative AI (GenAI) tools like ChatGPT has created new opportunities and challenges for computing education. Existing research has primarily focused on GenAI's ability to complete educational tasks and its impact on student…

Software Engineering · Computer Science 2025-11-18 Rufeng Chen , Shuaishuai Jiang , Jiyun Shen , AJung Moon , Lili Wei

Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…

Physics Education · Physics 2025-02-25 Ning Yulin , Solomon Danquah Danso

K-12 classrooms consistently integrate collaboration as part of their learning experiences. However, owing to large classroom sizes, teachers do not have the time to properly assess each student and give them feedback. In this paper we…

Machine Learning · Computer Science 2020-09-04 Anirudh Som , Sujeong Kim , Bladimir Lopez-Prado , Svati Dhamija , Nonye Alozie , Amir Tamrakar

Academic procrastination is a persistent challenge in computing education, yet evidence on the effectiveness of course-level interventions remains fragmented across diverse designs and contexts. We present a systematic literature review of…

Computers and Society · Computer Science 2026-04-07 Daniel Cheng , Oscar Heath , Daniyaal Farooqi , Evelyn Chou , Alice Gao , Jonathan Calver

Virtual Reality (VR) and Augmented Reality (AR) tools have been applied in all engineering fields in order to avoid the use of physical prototypes, to train in high-risk situations, and to interpret real or simulated results. In order to…

Human-Computer Interaction · Computer Science 2025-01-17 Shahin Doroudian

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva
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