Related papers: The Art of Two-Round Voting
We survey the design of elections that are resilient to attempted interference by third parties. For example, suppose votes have been cast in an election between two candidates, and then each vote is randomly changed with a small…
We consider two-alternative elections where voters' preferences depend on a state variable that is not directly observable. Each voter receives a private signal that is correlated to the state variable. Voters may be "contingent" with…
Understanding the nature of strategic voting is the holy grail of social choice theory, where game-theory, social science and recently computational approaches are all applied in order to model the incentives and behavior of voters. In a…
Analyses of voting algorithms often overlook informational externalities shaping individual votes. For example, pre-polling information often skews voters towards candidates who may not be their top choice, but who they believe would be a…
This work contributes to a foundational question in economic theory: how do individual-level cognitive biases interact with collective choice mechanisms? We study a setting where voters hold intrinsic preference rankings over a set of…
Despite the prevalence of voting systems in the real world there is no consensus among researchers of how people vote strategically, even in simple voting settings. This paper addresses this gap by comparing different approaches that have…
Voting is the aggregation of individual preferences in order to select a winning alternative. Selection of a winner is accomplished via a voting rule, e.g., rank-order voting, majority rule, plurality rule, approval voting. Which voting…
We present an alternative voting system that aims at bridging the gap between proportional representative systems and majoritarian, single winner election systems. The system lets people vote for multiple parties, but then assigns each…
Voting is a very general method of preference aggregation. A voting rule takes as input every voter's vote (typically, a ranking of the alternatives), and produces as output either just the winning alternative or a ranking of the…
We discuss voting scenarios in which the set of voters (agents) and the set of alternatives are the same; that is, voters select a single representative from among themselves. Such a scenario happens, for instance, when a committee selects…
State-of-the-art results in typical classification tasks are mostly achieved by unexplainable machine learning methods, like deep neural networks, for instance. Contrarily, in this paper, we investigate the application of rule learning…
In many real world situations, collective decisions are made using voting. Moreover, scenarios such as committee or board elections require voting rules that return multiple winners. In multi-winner approval voting (AV), an agent may vote…
Consider the decision-making setting where agents elect a panel by expressing both positive and negative preferences. Prominently, in constitutional AI, citizens democratically select a slate of ethical preferences on which a foundation…
Proponents of participatory democracy praise Liquid Democracy: decisions are taken by referendum, but voters delegate their votes freely. When better informed voters are present, delegation can increase the probability of a correct…
Decision procedures aggregating the preferences of multiple agents can produce cycles and hence outcomes which have been described heuristically as `chaotic'. We make this description precise by constructing an explicit dynamical system…
The paper considers the problem of finding the number of dominant voters in two-level voting procedures. At the first stage, voting is conducted among local groups of voters, and at the second stage, the results are aggregated to form a…
The voting process is formalized as a multistage voting model with successive alternative elimination. A finite number of agents vote for one of the alternatives each round subject to their preferences. If the number of votes given to the…
When making a decision as a group, there are two primary paradigms: aggregating preferences (e.g. voting, mechanism design) and aggregating information (e.g. discussion, consulting, forecasting). Almost all formally-studied group…
Voting is a simple mechanism to aggregate the preferences of agents. Many voting rules have been shown to be NP-hard to manipulate. However, a number of recent theoretical results suggest that this complexity may only be in the worst-case…
A key promise of democratic voting is that, by accounting for all constituents' preferences, it produces decisions that benefit the constituency overall. It is alarming, then, that all deterministic voting rules have unbounded distortion:…