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Muscle-based systems have the potential to provide both anatomical accuracy and semantic interpretability as compared to blendshape models; however, a lack of expressivity and differentiability has limited their impact. Thus, we propose…

Computer Vision and Pattern Recognition · Computer Science 2018-12-10 Michael Bao , Matthew Cong , Stéphane Grabli , Ronald Fedkiw

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

Modular robots can be reconfigured to create a variety of designs from a small set of components. But constructing a robot's hardware on its own is not enough -- each robot needs a controller. One could create controllers for some designs…

Robotics · Computer Science 2022-11-01 Julian Whitman , Howie Choset

As Vision-Language Models (VLMs) become increasingly sophisticated and widely used, it becomes more and more crucial to understand their decision-making process. Traditional explainability methods, designed for classification tasks,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Walid Bousselham , Angie Boggust , Hendrik Strobelt , Hilde Kuehne

3D-display technology has been a promising emerging area with potential to be the core of next-generation display technology. When directly observing unprocessed images and text through a naked-eye 3D display device, severe distortion and…

Image and Video Processing · Electrical Eng. & Systems 2025-07-02 Ziyang Liu , Xingchen Xiao , Yueyang Xu

Recently, experiments have been reported where researchers were able to perform high dynamic range (HDR) tomography in a heuristic fashion, by fusing multiple tomographic projections. This approach to HDR tomography has been inspired by HDR…

Information Theory · Computer Science 2021-05-11 Matthias Beckmann , Ayush Bhandari , Felix Krahmer

We propose a new methodology to estimate the 3D displacement field of deformable objects from video sequences using standard monocular cameras. We solve in real time the complete (possibly visco-)hyperelasticity problem to properly describe…

Computer Vision and Pattern Recognition · Computer Science 2021-10-14 Alberto Badias , Iciar Alfaro , David Gonzalez , Francisco Chinesta , Elias Cueto

Recently, successful applications of reinforcement learning to chip placement have emerged. Pretrained models are necessary to improve efficiency and effectiveness. Currently, the weights of objective metrics (e.g., wirelength, congestion,…

Augmented Reality (AR) can simulate various visual perceptions, such as how individuals with colorblindness see the world. However, these simulations require developers to predefine each visual effect, limiting flexibility. We present…

Human-Computer Interaction · Computer Science 2026-02-20 Yanni Mei , Samuel Wendt , Florian Mueller , Jan Gugenheimer

Recent progress in robot autonomy and safety has significantly improved human-robot interactions, enabling robots to work alongside humans on various tasks. However, complex assembly tasks still present significant challenges due to…

Robotics · Computer Science 2025-07-28 Asad Ali Shahid , Angelo Moroncelli , Drazen Brscic , Takayuki Kanda , Loris Roveda

Due to their performance and simplicity, rigid body simulators are often used in applications where the objects of interest can considered very stiff. However, no material has infinite stiffness, which means there are potentially cases…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Aravind Ramakrishnan , David I. W. Levin , Alec Jacobson

With the increasing demand for human-computer interaction (HCI), flexible wearable gloves have emerged as a promising solution in virtual reality, medical rehabilitation, and industrial automation. However, the current technology still has…

Robotics · Computer Science 2025-07-04 Huazhi Dong , Chunpeng Wang , Mingyuan Jiang , Francesco Giorgio-Serchi , Yunjie Yang

A unique challenge in creating high-quality animatable and relightable 3D avatars of people is modeling human eyes. The challenge of synthesizing eyes is multifold as it requires 1) appropriate representations for the various components of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Gengyan Li , Abhimitra Meka , Franziska Müller , Marcel C. Bühler , Otmar Hilliges , Thabo Beeler

We introduce a novel virtual robotic toolkit myGym, developed for reinforcement learning (RL), intrinsic motivation and imitation learning tasks trained in a 3D simulator. The trained tasks can then be easily transferred to real-world…

Robotics · Computer Science 2020-12-23 Michal Vavrecka , Nikita Sokovnin , Megi Mejdrechova , Gabriela Sejnova , Marek Otahal

We introduce ART, Articulated Reconstruction Transformer -- a category-agnostic, feed-forward model that reconstructs complete 3D articulated objects from only sparse, multi-state RGB images. Previous methods for articulated object…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Zizhang Li , Cheng Zhang , Zhengqin Li , Henry Howard-Jenkins , Zhaoyang Lv , Chen Geng , Jiajun Wu , Richard Newcombe , Jakob Engel , Zhao Dong

Eyeglasses play an important role in the perception of identity. Authentic virtual representations of faces can benefit greatly from their inclusion. However, modeling the geometric and appearance interactions of glasses and the face of…

Computer Vision and Pattern Recognition · Computer Science 2023-02-10 Junxuan Li , Shunsuke Saito , Tomas Simon , Stephen Lombardi , Hongdong Li , Jason Saragih

Fluid-driven elastomeric actuators (FEAs) are among the most popular actuators in the emerging field of soft robotics. Intrinsically compliant, with continuum of motion, large strokes, little friction, and high power-to-weight ratio, they…

Applied Physics · Physics 2018-10-16 Bratislav Svetozarevic , Moritz Begle , Stefan Caranovic , Zoltan Nagy , Arno Schlueter

Creating high-quality controllable 3D human models from multi-view RGB videos poses a significant challenge. Neural radiance fields (NeRFs) have demonstrated remarkable quality in reconstructing and free-viewpoint rendering of static as…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Paul Knoll , Wieland Morgenstern , Anna Hilsmann , Peter Eisert

This research seeks to explore how Augmented Reality (AR) can support learning psychomotor tasks that involve complex manipulation and reasoning processes. The AR prototype was created using Unity and used on HoloLens 2 headsets. Here, we…

Human-Computer Interaction · Computer Science 2023-05-18 Dong Woo Yoo , Sakib Reza , Nicholas Wilson , Kemi Jona , Mohsen Moghaddam

We present Neural Articulated Radiance Field (NARF), a novel deformable 3D representation for articulated objects learned from images. While recent advances in 3D implicit representation have made it possible to learn models of complex…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Atsuhiro Noguchi , Xiao Sun , Stephen Lin , Tatsuya Harada