Related papers: LAV: Audio-Driven Dynamic Visual Generation with N…
Generative Adversarial Networks (GANs) with style-based generators (e.g. StyleGAN) successfully enable semantic control over image synthesis, and recent studies have also revealed that interpretable image translations could be obtained by…
Generative adversarial nets (GANs) have been successfully applied in many fields like image generation, inpainting, super-resolution and drug discovery, etc., by now, the inner process of GANs is far from been understood. To get deeper…
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
We present an invert-and-edit framework to automatically transform facial weight of an input face image to look thinner or heavier by leveraging semantic facial attributes encoded in the latent space of Generative Adversarial Networks…
Unified multimodal models can encode visual understanding and image generation within a shared backbone, yet understanding does not automatically translate into control: models may infer objects, relations, or knowledge cues but fail to…
Generative models are successfully used for image synthesis in the recent years. But when it comes to other modalities like audio, text etc little progress has been made. Recent works focus on generating audio from a generative model in an…
Advanced Generative Adversarial Networks (GANs) are remarkable in generating intelligible audio from a random latent vector. In this paper, we examine the task of recovering the latent vector of both synthesized and real audio. Previous…
This paper proposes a Perceptual Learned Video Compression (PLVC) approach with recurrent conditional GAN. We employ the recurrent auto-encoder-based compression network as the generator, and most importantly, we propose a recurrent…
We present a novel approach for generating realistic speaking and talking faces by synthesizing a person's voice and facial movements from a static image, a voice profile, and a target text. The model encodes the prompt/driving text, the…
Generating long and stylized human motions in real time is critical for applications that demand continuous and responsive character control. Despite its importance, existing streaming approaches often operate directly in the raw motion…
Given the three dimensional complexity of a video signal, training a robust and diverse GAN based video generative model is onerous due to large stochasticity involved in data space. Learning disentangled representations of the data help to…
Joint audio-video generation models have shown that unified generation yields stronger cross-modal coherence than cascaded approaches. However, existing models couple modalities throughout denoising via pervasive attention, treating…
In this work we introduce NWT, an expressive speech-to-video model. Unlike approaches that use domain-specific intermediate representations such as pose keypoints, NWT learns its own latent representations, with minimal assumptions about…
In recent times, the focus on text-to-audio (TTA) generation has intensified, as researchers strive to synthesize audio from textual descriptions. However, most existing methods, though leveraging latent diffusion models to learn the…
The accelerated proliferation of visual content and the rapid development of machine vision technologies bring significant challenges in delivering visual data on a gigantic scale, which shall be effectively represented to satisfy both…
We introduce a new system for data-driven audio sound model design built around two different neural network architectures, a Generative Adversarial Network(GAN) and a Recurrent Neural Network (RNN), that takes advantage of the unique…
In the paper we construct a fully convolutional GAN model: LocoGAN, which latent space is given by noise-like images of possibly different resolutions. The learning is local, i.e. we process not the whole noise-like image, but the…
Latent action learning infers pseudo-action labels from visual transitions, providing an approach to leverage internet-scale video for embodied AI. However, most methods learn latent actions without structural priors that encode the…
We introduce a novel technique for creative audio resynthesis that operates by reworking the concept of granular synthesis at the latent vector level. Our approach creates a "granular codebook" by encoding a source audio corpus into latent…
Generative Adversarial Networks (GANs) are currently an indispensable tool for visual editing, being a standard component of image-to-image translation and image restoration pipelines. Furthermore, GANs are especially useful for…