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Point cloud registration is a fundamental problem for large-scale 3D scene scanning and reconstruction. With the help of deep learning, registration methods have evolved significantly, reaching a nearly-mature stage. As the introduction of…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Jiahao Chang , Yinglin Xu , Yihao Li , Yuantao Chen , Xiaoguang Han

Three-dimensional (3D) urban models have gained interest because of their applications in many use-cases such as urban planning and virtual reality. However, generating these 3D representations requires LiDAR data, which are not always…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Yoones Rezaei , Stephen Lee

We present a neural-network-based architecture for 3D point cloud denoising called neural projection denoising (NPD). In our previous work, we proposed a two-stage denoising algorithm, which first estimates reference planes and follows by…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Chaojing Duan , Siheng Chen , Jelena Kovacevic

3D point cloud segmentation remains challenging for structureless and textureless regions. We present a new unified point-based framework for 3D point cloud segmentation that effectively optimizes pixel-level features, geometrical…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Hung-Yueh Chiang , Yen-Liang Lin , Yueh-Cheng Liu , Winston H. Hsu

While commodity GPUs provide a continuously growing range of features and sophisticated methods for accelerating compute jobs, many state-of-the-art solutions for point cloud rendering still rely on the provided point primitives (GL_POINTS,…

Graphics · Computer Science 2021-04-16 Markus Schütz , Bernhard Kerbl , Michael Wimmer

Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Yao Wang

One of the key advantages of 3D rendering is its ability to simulate intricate scenes accurately. One of the most widely used methods for this purpose is Gaussian Splatting, a novel approach that is known for its rapid training and…

Graphics · Computer Science 2024-05-31 Artur Kasymov , Bartosz Czekaj , Marcin Mazur , Jacek Tabor , Przemysław Spurek

Semantic scene understanding from point clouds is particularly challenging as the points reflect only a sparse set of the underlying 3D geometry. Previous works often convert point cloud into regular grids (e.g. voxels or bird-eye view…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Yinyu Nie , Ji Hou , Xiaoguang Han , Matthias Nießner

Point clouds are naturally sparse, while image pixels are dense. The inconsistency limits feature fusion from both modalities for point-wise scene flow estimation. Previous methods rarely predict scene flow from the entire point clouds of…

Computer Vision and Pattern Recognition · Computer Science 2023-08-10 Chensheng Peng , Guangming Wang , Xian Wan Lo , Xinrui Wu , Chenfeng Xu , Masayoshi Tomizuka , Wei Zhan , Hesheng Wang

Generative Adversarial Networks (GAN) can achieve promising performance on learning complex data distributions on different types of data. In this paper, we first show a straightforward extension of existing GAN algorithm is not applicable…

Machine Learning · Computer Science 2018-10-16 Chun-Liang Li , Manzil Zaheer , Yang Zhang , Barnabas Poczos , Ruslan Salakhutdinov

Point clouds produced by 3D scanning are often sparse, non-uniform, and noisy. Recent upsampling approaches aim to generate a dense point set, while achieving both distribution uniformity and proximity-to-surface, and possibly amending…

Computer Vision and Pattern Recognition · Computer Science 2021-06-10 Ruihui Li , Xianzhi Li , Pheng-Ann Heng , Chi-Wing Fu

This paper investigates an open research task of reconstructing and generating 3D point clouds. Most existing works of 3D generative models directly take the Gaussian prior as input for the decoder to generate 3D point clouds, which fail to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Yunfan Zhang , Hao Wang , Guosheng Lin , Vun Chan Hua Nicholas , Zhiqi Shen , Chunyan Miao

With the rapid progress of multimodal foundation models and predictive pre-training, an important open question is how to equip 3D point clouds with a pre-training paradigm that is better aligned with next-token and next-embedding learning.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Yumeng Yao , Jingzhi Dong , Haowen Gu , Tao Chen , Zonghan Wu , Xiaoshui Huang , Yazhou Yao

In this work, we introduce the 3D Gaussian Point Encoder, an explicit per-point embedding built on mixtures of learned 3D Gaussians. This explicit geometric representation for 3D recognition tasks is a departure from widely used implicit…

Computer Vision and Pattern Recognition · Computer Science 2025-11-10 Jim James , Ben Wilson , Simon Lucey , James Hays

In this work, we propose a novel technique to generate shapes from point cloud data. A point cloud can be viewed as samples from a distribution of 3D points whose density is concentrated near the surface of the shape. Point cloud generation…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Ruojin Cai , Guandao Yang , Hadar Averbuch-Elor , Zekun Hao , Serge Belongie , Noah Snavely , Bharath Hariharan

3D model generation from single 2D RGB images is a challenging and actively researched computer vision task. Various techniques using conventional network architectures have been proposed for the same. However, the body of research work is…

Computer Vision and Pattern Recognition · Computer Science 2021-06-30 Abdul Mueed Hafiz , Rouf Ul Alam Bhat , Shabir Ahmad Parah , M. Hassaballah

Recently, Gaussian splatting has demonstrated significant success in novel view synthesis. Current methods often regress Gaussians with pixel or point cloud correspondence, linking each Gaussian with a pixel or a 3D point. This leads to the…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Jiamin Wu , Kenkun Liu , Han Gao , Xiaoke Jiang , Yao Yuan , Lei Zhang

Accurate 3D geometry acquisition is essential for a wide range of applications, such as computer graphics, autonomous driving, robotics, and augmented reality. However, raw point clouds acquired in real-world environments are often…

Graphics · Computer Science 2025-08-26 Jinxi Wang , Ben Fei , Dasith de Silva Edirimuni , Zheng Liu , Ying He , Xuequan Lu

Point cloud upsampling focuses on generating a dense, uniform and proximity-to-surface point set. Most previous approaches accomplish these objectives by carefully designing a single-stage network, which makes it still challenging to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Hang Du , Xuejun Yan , Jingjing Wang , Di Xie , Shiliang Pu

Point cloud compression plays a crucial role in reducing the huge cost of data storage and transmission. However, distortions can be introduced into the decompressed point clouds due to quantization. In this paper, we propose a novel…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Xiaoqing Fan , Ge Li , Dingquan Li , Yurui Ren , Wei Gao , Thomas H. Li