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Generative models are now used to create a variety of high-quality digital artifacts. Yet their use in designing physical objects has received far less attention. In this paper, we advocate for the construction toy, LEGO, as a platform for…

Artificial Intelligence · Computer Science 2020-12-22 Rylee Thompson , Elahe Ghalebi , Terrance DeVries , Graham W. Taylor

Coalition formation over graphs is a well studied class of games whose players are vertices and feasible coalitions must be connected subgraphs. In this setting, the existence and computation of equilibria, under various notions of…

Computer Science and Game Theory · Computer Science 2024-08-22 Angelo Fanelli , Laurent Gourvès , Ayumi Igarashi , Luca Moscardelli

Evolving multiplex networks are a powerful model for representing the dynamics along time of different phenomena, such as social networks, power grids, biological pathways. However, exploring the structure of the multiplex network time…

Physics and Society · Physics 2016-01-11 Giuseppe Jurman

We provide a novel family of generative block-models for random graphs that naturally incorporates degree distributions: the block-constrained configuration model. Block-constrained configuration models build on the generalised…

Physics and Society · Physics 2021-02-24 Giona Casiraghi

This paper has been withdrawn by the authors. We present a framework for sequential decision making in problems described by graphical models. The setting is given by dependent discrete random variables with associated costs or revenues. In…

Applications · Statistics 2013-07-01 Gabriele Martinelli , Jo Eidsvik , Ragnar Hauge

Multiplayer games on graphs are at the heart of theoretical descriptions of key evolutionary processes that govern vital social and natural systems. However, a comprehensive theoretical framework for solving multiplayer games with an…

Computer Science and Game Theory · Computer Science 2025-06-11 Chaoqian Wang , Matjaž Perc , Attila Szolnoki

Evolutionary game dynamics in structured populations has been extensively explored in past decades. However, most previous studies assume that payoffs of individuals are fully determined by the strategic behaviors of interacting parties and…

Populations and Evolution · Quantitative Biology 2019-06-19 Qi Su , Lei Zhou , Long Wang

Many different classification tasks need to manage structured data, which are usually modeled as graphs. Moreover, these graphs can be dynamic, meaning that the vertices/edges of each graph may change during time. Our goal is to jointly…

Machine Learning · Computer Science 2019-08-20 Franco Manessi , Alessandro Rozza , Mario Manzo

Modern energy systems in vehicles and built infrastructure are governed by high-dimensional dynamics spanning multiple physical domains (e.g., electrical, thermal, mechanical) and timescales. This tutorial paper presents a graph-based…

Graph Pebbling is a well-studied single-player game on graphs. We introduce the game of Blocking Pebbles which adapts Graph Pebbling into a two-player strategy game in order to examine it within the context of Combinatorial Game Theory.…

Combinatorics · Mathematics 2017-12-18 Michael Fisher , Craig Tennenhouse

Dynamic graphs with ordered sequences of events between nodes are prevalent in real-world industrial applications such as e-commerce and social platforms. However, representation learning for dynamic graphs has posed great computational…

Machine Learning · Computer Science 2021-12-16 Xinshi Chen , Yan Zhu , Haowen Xu , Mengyang Liu , Liang Xiong , Muhan Zhang , Le Song

Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…

Computation and Language · Computer Science 2019-03-26 Prithviraj Ammanabrolu , Mark O. Riedl

Understanding physical phenomena is a key competence that enables humans and animals to act and interact under uncertain perception in previously unseen environments containing novel objects and their configurations. Developmental…

Computer Vision and Pattern Recognition · Computer Science 2016-09-27 Wenbin Li , Aleš Leonardis , Mario Fritz

We address the challenge of reliable and efficient interaction in autonomous multi-agent systems, where agents must balance long-term strategic objectives with short-term dynamic adaptation. We propose context-triggered contingency games, a…

Robotics · Computer Science 2026-04-01 Kilian Schweppe , Anne-Kathrin Schmuck

The ability of a soft robot to perform specific tasks is determined by its contact configuration, and transitioning between configurations is often necessary to reach a desired position or manipulate an object. Based on this observation, we…

Robotics · Computer Science 2024-02-22 Etienne Ménager , Christian Duriez

We propose a novel graph-driven generative model, that unifies multiple heterogeneous learning tasks into the same framework. The proposed model is based on the fact that heterogeneous learning tasks, which correspond to different…

Machine Learning · Computer Science 2019-11-21 Wenlin Wang , Hongteng Xu , Zhe Gan , Bai Li , Guoyin Wang , Liqun Chen , Qian Yang , Wenqi Wang , Lawrence Carin

Dynamic graph embedding has emerged as an important technique for modeling complex time-evolving networks across diverse domains. While transformer-based models have shown promise in capturing long-range dependencies in temporal graph data,…

Machine Learning · Computer Science 2025-05-13 Ashish Parmanand Pandey , Alan John Varghese , Sarang Patil , Mengjia Xu

We introduce the class of modified Schelling games in which there are different types of agents who occupy the nodes of a location graph; agents of the same type are friends, and agents of different types are enemies. Every agent is…

Computer Science and Game Theory · Computer Science 2020-05-26 Panagiotis Kanellopoulos , Maria Kyropoulou , Alexandros A. Voudouris

This study addresses the challenge of forming effective groups in collaborative problem-solving environments. Recognizing the complexity of human interactions and the necessity for efficient collaboration, we propose a novel approach…

Computers and Society · Computer Science 2024-03-18 Zheng Fang , Fucai Ke , Jae Young Han , Zhijie Feng , Toby Cai

We study a recently introduced class of strategic games that is motivated by and generalizes Schelling's well-known residential segregation model. These games are played on undirected graphs, with the set of agents partitioned into multiple…

Computer Science and Game Theory · Computer Science 2019-11-25 Aishwarya Agarwal , Edith Elkind , Jiarui Gan , Alexandros A. Voudouris