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The use of motion capture in live dance performances has created an emerging discipline enabling dancers to play different avatars on the digital stage. Unlike classical workflows, avatars enable performers to act as different characters in…

Human-Computer Interaction · Computer Science 2025-03-25 Fan Zhang , Molin Li , Xiaoyu Chang , Kexue Fu , Richard William Allen , RAY LC

3D affordance grounding aims to highlight the actionable regions on 3D objects, which is crucial for robotic manipulation. Previous research primarily focused on learning affordance knowledge from static cues such as language and images,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-11 Hanqing Wang , Mingyu Liu , Xiaoyu Chen , Chengwei MA , Yiming Zhong , Wenti Yin , Yuhao Liu , Zhiqing Cui , Jiahao Yuan , Lu Dai , Zhiyuan Ma , Hui Xiong

In this work, we present a new single-stage method for subject agnostic face swapping and identity transfer, named FaceDancer. We have two major contributions: Adaptive Feature Fusion Attention (AFFA) and Interpreted Feature Similarity…

Computer Vision and Pattern Recognition · Computer Science 2022-10-24 Felix Rosberg , Eren Erdal Aksoy , Fernando Alonso-Fernandez , Cristofer Englund

We investigate how vibrotactile wrist feedback can enhance spatial guidance for handheld tool movement in optical see-through augmented reality (AR). While AR overlays are widely used to support surgical tasks, visual occlusion, lighting…

Human-Computer Interaction · Computer Science 2026-01-21 Yue Yang , Christoph Leuze , Brian Hargreaves , Bruce Daniel , Fred M Baik

This paper introduces the concept of a design tool for artistic performances based on attribute descriptions. To do so, we used a specific performance of falling actions. The platform integrates a novel machine-learning (ML) model with an…

Human-Computer Interaction · Computer Science 2024-04-02 Siyuan Peng , Kate Ladenheim , Snehesh Shrestha , Cornelia Fermüller

Affordance grounding aims to locate objects' "action possibilities" regions, which is an essential step toward embodied intelligence. Due to the diversity of interactive affordance, the uniqueness of different individuals leads to diverse…

Computer Vision and Pattern Recognition · Computer Science 2023-05-26 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

Recommender systems are a class of machine learning algorithms that provide relevant recommendations to a user based on the user's interaction with similar items or based on the content of the item. In settings where the content of the item…

Information Retrieval · Computer Science 2020-10-27 Xavier Thomas

Our team of dance artists, physicists, and machine learning researchers has collectively developed several original, configurable machine-learning tools to generate novel sequences of choreography as well as tunable variations on input…

Machine Learning · Computer Science 2019-07-12 Mariel Pettee , Chase Shimmin , Douglas Duhaime , Ilya Vidrin

Tool use requires reasoning about the fit between an object's affordances and the demands of a task. Visual affordance learning can benefit from goal-directed interaction experience, but current techniques rely on human labels or expert…

Robotics · Computer Science 2021-06-30 Dylan Turpin , Liquan Wang , Stavros Tsogkas , Sven Dickinson , Animesh Garg

The ability to autonomously explore and navigate a physical space is a fundamental requirement for virtually any mobile autonomous agent, from household robotic vacuums to autonomous vehicles. Traditional SLAM-based approaches for…

Robotics · Computer Science 2020-02-18 William Qi , Ravi Teja Mullapudi , Saurabh Gupta , Deva Ramanan

In the expanding field of machine learning, federated learning has emerged as a pivotal methodology for distributed data environments, ensuring privacy while leveraging decentralized data sources. However, the heterogeneity of client data…

Machine Learning · Computer Science 2025-01-28 Alice Smith , Bob Johnson , Michael Geller

We explore how intermediate policy representations can facilitate generalization by providing guidance on how to perform manipulation tasks. Existing representations such as language, goal images, and trajectory sketches have been shown to…

Robotics · Computer Science 2024-11-06 Soroush Nasiriany , Sean Kirmani , Tianli Ding , Laura Smith , Yuke Zhu , Danny Driess , Dorsa Sadigh , Ted Xiao

Augmented reality (AR) has great potential for use in healthcare applications, especially remote medical training and supervision. In this paper, we analyze the usage of an AR communication system to teach a medical procedure, the placement…

Human-Computer Interaction · Computer Science 2023-12-15 Manuel Rebol , Krzysztof Pietroszek , Neal Sikka , Claudia Ranniger , Colton Hood , Adam Rutenberg , Puja Sasankan , Christian Gütl

Animating stylized characters to match a reference motion sequence is a highly demanded task in film and gaming industries. Existing methods mostly focus on rigid deformations of characters' body, neglecting local deformations on the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Rong Wang , Wei Mao , Changsheng Lu , Hongdong Li

Affordance grounding, a task to ground (i.e., localize) action possibility region in objects, which faces the challenge of establishing an explicit link with object parts due to the diversity of interactive affordance. Human has the ability…

Computer Vision and Pattern Recognition · Computer Science 2022-03-21 Hongchen Luo , Wei Zhai , Jing Zhang , Yang Cao , Dacheng Tao

Artemis is an interactive learning system that organizes courses, hosts lecture content and interactive exercises, conducts exams, and creates automatic assessments with individual feedback. Research shows that students have unique…

Computers and Society · Computer Science 2023-09-25 Maximilian Sölch , Moritz Aberle , Stephan Krusche

In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance…

Robotics · Computer Science 2024-11-19 Björn S. Plonka , Christian Dreher , Andre Meixner , Rainer Kartmann , Tamim Asfour

Large-scale pre-trained diffusion models have exhibited remarkable capabilities in diverse video generations. Given a set of video clips of the same motion concept, the task of Motion Customization is to adapt existing text-to-video…

Computer Vision and Pattern Recognition · Computer Science 2023-10-13 Rui Zhao , Yuchao Gu , Jay Zhangjie Wu , David Junhao Zhang , Jiawei Liu , Weijia Wu , Jussi Keppo , Mike Zheng Shou

Imitation learning has unlocked the potential for robots to exhibit highly dexterous behaviours. However, it still struggles with long-horizon, multi-object tasks due to poor sample efficiency and limited generalisation. Existing methods…

Robotics · Computer Science 2025-09-05 Krishan Rana , Jad Abou-Chakra , Sourav Garg , Robert Lee , Ian Reid , Niko Suenderhauf

Although distance learning presents a number of interesting educational advantages as compared to in-person instruction, it is not without its downsides. We first assess the educational challenges presented by distance learning as a whole…

Human-Computer Interaction · Computer Science 2023-03-29 Elizabeth Childs , Ferzam Mohammad , Logan Stevens , Hugo Burbelo , Amanuel Awoke , Nicholas Rewkowski , Dinesh Manocha