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Searching for and making decisions about information is becoming increasingly difficult as the amount of information and number of choices increases. Recommendation systems help users find items of interest of a particular type, such as…

Information Retrieval · Computer Science 2011-07-04 M. H. Goker , P. Langley , C. A. Thompson

Existing music-driven dance generation approaches have achieved strong realism and effective audio-motion alignment. However, they generally lack semantic controllability, making it difficult to guide specific movements through natural…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Xinran Liu , Diptesh Kanojia , Wenwu Wang , Zhenhua Feng

Dance teachers rely primarily on verbal instructions and visual demonstrations to convey key dance concepts and movement. These techniques, however, have limitations in supporting students who are blind or have low vision (BLV). This work…

Human-Computer Interaction · Computer Science 2025-03-06 Madhuka Thisuri De Silva , Jim Smiley , Sarah Goodwin , Leona M Holloway , Matthew Butler

Most Video Super-Resolution (VSR) methods enhance a video reference frame by aligning its neighboring frames and mining information on these frames. Recently, deformable alignment has drawn extensive attention in VSR community for its…

Computer Vision and Pattern Recognition · Computer Science 2021-05-13 Jiayi Lin , Yan Huang , Liang Wang

Table tennis stroke training is a critical aspect of player development. We designed a new augmented reality (AR) system, avaTTAR, for table tennis stroke training. The system provides both "on-body" (first-person view) and "detached"…

Human-Computer Interaction · Computer Science 2024-10-21 Dizhi Ma , Xiyun Hu , Jingyu Shi , Mayank Patel , Rahul Jain , Ziyi Liu , Zhengzhe Zhu , Karthik Ramani

We present ASSIST, an object-wise neural radiance field as a panoptic representation for compositional and realistic simulation. Central to our approach is a novel scene node data structure that stores the information of each object in a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-13 Zhide Zhong , Jiakai Cao , Songen Gu , Sirui Xie , Weibo Gao , Liyi Luo , Zike Yan , Hao Zhao , Guyue Zhou

The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Bosheng Qin , Wentao Ye , Qifan Yu , Siliang Tang , Yueting Zhuang

Recent advances in Vision-Language-Action (VLA) models have shown strong potential for general-purpose robotic manipulation. However, the visual representations of most VLA models are often dominated by global object appearance and struggle…

Robotics · Computer Science 2026-05-19 Weijie Kong , Zhian Su , Wei Yu , Huixu Dong

Operators want to maintain awareness of the structure being tested while observing sensor data. Normally the human's gaze shifts to a separate device or screen during the experiment for data information, missing the structure's physical…

Human-Computer Interaction · Computer Science 2021-10-08 Elijah Wyckoff , Marlan Ball , Fernando Moreu

Short-form video content has become increasingly popular and influential in recent years. Its concise yet engaging format aligns well with todays' fast-paced and on-the-go lifestyles, making it a dominating trend in the digital world. As…

This paper describes an updated interactive performance system for floor and Aerial Dance that controls visual and sonic aspects of the presentation via a depth sensing camera (MS Kinect). In order to detect, measure and track free movement…

Multimedia · Computer Science 2015-09-17 Tammuz Dubnov , Cheng-i Wang

Learning to manipulate 3D objects in an interactive environment has been a challenging problem in Reinforcement Learning (RL). In particular, it is hard to train a policy that can generalize over objects with different semantic categories,…

Robotics · Computer Science 2022-09-28 Yiran Geng , Boshi An , Haoran Geng , Yuanpei Chen , Yaodong Yang , Hao Dong

This position paper addresses the fallacies associated with the improper use of affordances in the opportunistic design of augmented reality (AR) applications. While opportunistic design leverages existing physical affordances for content…

Human-Computer Interaction · Computer Science 2025-03-27 Marc Satkowski , Weizhou Luo , Rufat Rzayev

Existing fashion recommendation systems encounter difficulties in using visual data for accurate and personalized recommendations. This research describes an innovative end-to-end pipeline that uses artificial intelligence to provide…

Information Retrieval · Computer Science 2023-11-17 Mohamaed Foued Ayedi , Hiba Ben Salem , Soulaimen Hammami , Ahmed Ben Said , Rateb Jabbar , Achraf CHabbouh

Augmented Reality (AR) offers powerful visualization capabilities for industrial robot training, yet current interfaces remain predominantly static, failing to account for learners' diverse cognitive profiles. In this paper, we present an…

Robotics · Computer Science 2026-03-16 Nicolas Leins , Jana Gonnermann-Müller , Malte Teichmann , Sebastian Pokutta

With the rise of online dance-video platforms and rapid advances in AI-generated content (AIGC), music-driven dance generation has emerged as a compelling research direction. Despite substantial progress in related domains such as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Kaixing Yang , Jiashu Zhu , Xulong Tang , Ziqiao Peng , Xiangyue Zhang , Puwei Wang , Jiahong Wu , Xiangxiang Chu , Hongyan Liu , Jun He

The task of learning the piano has been a centuries-old challenge for novices, experts and technologists. Several innovations have been introduced to support proper posture, movement, and motivation, while sight-reading and improvisation…

Human-Computer Interaction · Computer Science 2022-11-14 Jordan Aiko Deja

The article discusses the prospects for introducing into educational practice the designer of electronic training courses based on virtual and augmented reality technologies for LMS Moodle. The requirements for the functions, interface,…

Human-Computer Interaction · Computer Science 2023-03-30 Anastasia Grigoreva , Stanislav Grigorev

Sensor-based human activity recognition (HAR) requires to predict the action of a person based on sensor-generated time series data. HAR has attracted major interest in the past few years, thanks to the large number of applications enabled…

Machine Learning · Computer Science 2021-03-30 Davide Buffelli , Fabio Vandin

Comparing a user video to a reference how-to video is a key requirement for AR/VR technology delivering personalized assistance tailored to the user's progress. However, current approaches for language-based assistance can only answer…

Computer Vision and Pattern Recognition · Computer Science 2024-07-01 Tushar Nagarajan , Lorenzo Torresani
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