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Reconstructing a 3D scene from images is challenging due to the different ways light interacts with surfaces depending on the viewer's position and the surface's material. In classical computer graphics, materials can be classified as…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Mateusz Nowak , Wojciech Jarosz , Peter Chin

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

We introduce OceanSplat, a novel 3D Gaussian Splatting-based approach for high-fidelity underwater scene reconstruction. To overcome multi-view inconsistencies caused by scattering media, we design a trinocular setup for each camera pose by…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Minseong Kweon , Jinsun Park

3D Gaussian Splatting has shown remarkable capabilities in novel view rendering tasks and exhibits significant potential for multi-view optimization.However, the original 3D Gaussian Splatting lacks color representation for inputs in…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Haoran Wang , Jingwei Huang , Lu Yang , Tianchen Deng , Gaojing Zhang , Mingrui Li

3D Gaussian Splatting is emerging as a state-of-the-art technique in novel view synthesis, recognized for its impressive balance between visual quality, speed, and rendering efficiency. However, reliance on third-degree spherical harmonics…

Computer Vision and Pattern Recognition · Computer Science 2025-01-03 Yiwen Wang , Siyuan Chen , Ran Yi

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

3D Gaussian Splatting (3DGS) has become an emerging technique with remarkable potential in 3D representation and image rendering. However, the substantial storage overhead of 3DGS significantly impedes its practical applications. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Henan Wang , Hanxin Zhu , Tianyu He , Runsen Feng , Jiajun Deng , Jiang Bian , Zhibo Chen

We present SpectroMotion, a novel approach that combines 3D Gaussian Splatting (3DGS) with physically-based rendering (PBR) and deformation fields to reconstruct dynamic specular scenes. Previous methods extending 3DGS to model dynamic…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Cheng-De Fan , Chen-Wei Chang , Yi-Ruei Liu , Jie-Ying Lee , Jiun-Long Huang , Yu-Chee Tseng , Yu-Lun Liu

Reconstructing dynamic driving scenes is essential for developing autonomous systems through sensor-realistic simulation. Although recent methods achieve high-fidelity reconstructions, they either rely on costly human annotations for object…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Carl Lindström , Mahan Rafidashti , Maryam Fatemi , Lars Hammarstrand , Martin R. Oswald , Lennart Svensson

Recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated its potential for efficient and photorealistic 3D reconstructions, which is crucial for diverse applications such as robotics and immersive media. However, current…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Daheng Yin , Isaac Ding , Yili Jin , Jianxin Shi , Jiangchuan Liu

3D Gaussian Splatting (3DGS) has shown promising results for 3D scene modeling using mixtures of Gaussians, yet its existing simultaneous localization and mapping (SLAM) variants typically rely on direct, deterministic pose optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Yuhan Zhu , Yanyu Zhang , Jie Xu , Wei Ren

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

Recent advances in Dense Simultaneous Localization and Mapping (SLAM) have demonstrated remarkable performance in static environments. However, dense SLAM in dynamic environments remains challenging. Most methods directly remove dynamic…

Robotics · Computer Science 2025-12-11 Siting Zhu , Yuxiang Huang , Wenhua Wu , Chaokang Jiang , Yongbo Chen , I-Ming Chen , Hesheng Wang

Deformable object manipulation tasks have long been regarded as challenging robotic problems. However, until recently very little work has been done on the subject, with most robotic manipulation methods being developed for rigid objects.…

Robotics · Computer Science 2022-08-04 Rita Laezza , Yiannis Karayiannidis

Reconstructing urban scenes is challenging due to their complex geometries and the presence of potentially dynamic objects. 3D Gaussian Splatting (3DGS)-based methods have shown strong performance, but existing approaches often incorporate…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Ziwen Li , Jiaxin Huang , Runnan Chen , Yunlong Che , Yandong Guo , Tongliang Liu , Fakhri Karray , Mingming Gong

Decomposing geometry, materials and lighting from a set of images, namely inverse rendering, has been a long-standing problem in computer vision and graphics. Recent advances in neural rendering enable photo-realistic and plausible inverse…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Silong Yong , Venkata Nagarjun Pudureddiyur Manivannan , Bernhard Kerbl , Zifu Wan , Simon Stepputtis , Katia Sycara , Yaqi Xie

We present SplatCo, a structure-view collaborative Gaussian splatting framework for high-fidelity rendering of complex outdoor scenes. SplatCo builds upon three novel components: 1) a cross-structure collaboration module that combines…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Haihong Xiao , Jianan Zou , Yuxin Zhou , Ying He , Wenxiong Kang

Industrial assembly of deformable linear objects (DLOs) such as cables offers great potential for many industries. However, DLOs pose several challenges for robot-based automation due to the inherent complexity of deformation and,…

Simultaneous localization and mapping (SLAM) technology has recently achieved photorealistic mapping capabilities thanks to the real-time, high-fidelity rendering enabled by 3D Gaussian Splatting (3DGS). However, due to the static…

Robotics · Computer Science 2025-12-01 Zhicong Sun , Jacqueline Lo , Jinxing Hu

Most existing Dynamic Gaussian Splatting methods for complex dynamic urban scenarios rely on accurate object-level supervision from expensive manual labeling, limiting their scalability in real-world applications. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Su Sun , Cheng Zhao , Zhuoyang Sun , Yingjie Victor Chen , Mei Chen