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The proliferation of physiological sensors opens new opportunities to explore interactions, conduct experiments and evaluate the user experience with continuous monitoring of bodily functions. Commercial devices, however, can be costly or…

Human-Computer Interaction · Computer Science 2023-09-13 Jitesh Joshi , Katherine Wang , Youngjun Cho

As cities evolve toward more complex and multimodal transportation systems, the need for human-centered multi-agent simulation tools has never been more urgent. Yet most existing platforms remain limited - they often separate different…

Multiagent Systems · Computer Science 2025-07-16 Shiva Azimi , Arash Tavakoli

We present a novel multi-modal bio-sensing platform capable of integrating multiple data streams for use in real-time applications. The system is composed of a central compute module and a companion headset. The compute node collects,…

Human-Computer Interaction · Computer Science 2018-02-23 Siddharth , Aashish Patel , Tzyy-Ping Jung , Terrence J. Sejnowski

An effective multi-turn instruction-following assistant can be developed by creating a simulator that can generate useful interaction data. Apart from relying on its intrinsic weights, an ideal user simulator should also be able to…

Human-Computer Interaction · Computer Science 2024-01-31 Kaustubh D. Dhole

Smart rings have emerged as uniquely convenient devices for continuous physiological and behavioral sensing, offering unobtrusive, constant access to metrics such as heart rate, motion, and skin temperature. Yet most commercial solutions…

Computational Engineering, Finance, and Science · Computer Science 2025-08-04 Jiankai Tang , Zhe He , Mingyu Zhang , Wei Geng , Chengchi Zhou , Weinan Shi , Yuanchun Shi , Yuntao Wang

Task decomposition is critical for understanding and learning complex long-horizon manipulation tasks. Especially for tasks involving rich physical interactions, relying solely on visual observations and robot proprioceptive information…

Procedural activity assistants potentially support humans in a variety of settings, from our daily lives, e.g., cooking or assembling flat-pack furniture, to professional situations, e.g., manufacturing or biological experiments. Despite…

Computation and Language · Computer Science 2025-10-02 Kimihiro Hasegawa , Wiradee Imrattanatrai , Masaki Asada , Ken Fukuda , Teruko Mitamura

Animals thrive in a constantly changing environment and leverage the temporal structure to learn well-factorized causal representations. In contrast, traditional neural networks suffer from forgetting in changing environments and many…

Artificial Intelligence · Computer Science 2024-07-25 Ali Hummos

Multimodal tactile sensing could potentially enable robots to improve their performance at manipulation tasks by rapidly discriminating between task-relevant objects. Data-driven approaches to this tactile perception problem show promise,…

Robotics · Computer Science 2015-11-13 Joshua Wade , Tapomayukh Bhattacharjee , Charles C. Kemp

As artificial intelligence (AI) rapidly advances, especially in multimodal large language models (MLLMs), research focus is shifting from single-modality text processing to the more complex domains of multimodal and embodied AI. Embodied…

There has been a long history in electrical muscle stimulation (EMS), which has been used for medical and interaction purposes. Human-computer interaction (HCI) researchers are now working on various applications, including virtual reality…

Human-Computer Interaction · Computer Science 2019-02-11 Michinari Kono , Jun Rekimoto

We propose a toolkit for creating Tangible Out-of-Body Experiences: exposing the inner states of users using physiological signals such as heart rate or brain activity. Tobe can take the form of a tangible avatar displaying live…

Human-Computer Interaction · Computer Science 2016-08-06 Renaud Gervais , Jérémy Frey , Alexis Gay , Fabien Lotte , Martin Hachet

Interactive systems are commonly prototyped as web applications. This approach enables studies with functional prototypes on a large scale. However, setting up these studies can be complex due to implementing experiment procedures,…

Human-Computer Interaction · Computer Science 2025-05-20 Florian Lehmann , Daniel Buschek

Humans use a host of signals to infer the emotional state of others. In general, computer systems that leverage signals from multiple modalities will be more robust and accurate in the same task. We present a multimodal affect and context…

Human-Computer Interaction · Computer Science 2019-03-29 Daniel McDuff , Kael Rowan , Piali Choudhury , Jessica Wolk , ThuVan Pham , Mary Czerwinski

Consumer applications are becoming increasingly smarter and most of them have to run on device ecosystems. Potential benefits are for example enabling cross-device interaction and seamless user experiences. Essential for today's smart…

Human-Computer Interaction · Computer Science 2021-03-30 Muhammad Mehran Sunny , Moritz Berghofer , Ilhan Aslan

In today's world of big data, computational analysis has become a key driver of biomedical research. Recent exponential growth in the volume of available omics data has reshaped the landscape of contemporary biology, creating demand for a…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-12-09 Jaqueline J. Brito , Thiago Mosqueiro , Jeremy Rotman , Victor Xue , Douglas J. Chapski , Juan De la Hoz , Paulo Matias , Lana Martin , Alex Zelikovsky , Matteo Pellegrinni , Serghei Mangul

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

Human-Computer Interaction · Computer Science 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

Prototyping is an important part in research and development of tangible user interfaces (TUIs). On the way from the idea to a working prototype, new hardware prototypes usually have to be crafted repeatedly in numerous iterations. This…

Human-Computer Interaction · Computer Science 2014-06-03 Stefan Diewald , Andreas Möller , Luis Roalter , Matthias Kranz

The traditional user-centered design process can hardly keep up with the ever faster technical development and increasingly diverse user preferences. As a solution, we propose to augment the tried-and-tested approach of conducting user…

Human-Computer Interaction · Computer Science 2023-02-23 Florian Fischer , Arthur Fleig , Markus Klar , Viktorija Paneva , Jörg Müller

Our proposed system FAMULUS helps students learn to diagnose based on automatic feedback in virtual patient simulations, and it supports instructors in labeling training data. Diagnosing is an exceptionally difficult skill to obtain but…

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