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We focus on the task of everyday hand pose estimation from egocentric viewpoints. For this task, we show that depth sensors are particularly informative for extracting near-field interactions of the camera wearer with his/her environment.…

Computer Vision and Pattern Recognition · Computer Science 2014-12-02 Gregory Rogez , James S. Supancic , Maryam Khademi , Jose Maria Martinez Montiel , Deva Ramanan

Feedforward monocular face capture methods seek to reconstruct posed faces from a single image of a person. Current state of the art approaches have the ability to regress parametric 3D face models in real-time across a wide range of…

Computer Vision and Pattern Recognition · Computer Science 2024-09-13 Kelian Baert , Shrisha Bharadwaj , Fabien Castan , Benoit Maujean , Marc Christie , Victoria Abrevaya , Adnane Boukhayma

Most face relighting methods are able to handle diffuse shadows, but struggle to handle hard shadows, such as those cast by the nose. Methods that propose techniques for handling hard shadows often do not produce geometrically consistent…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Andrew Hou , Michel Sarkis , Ning Bi , Yiying Tong , Xiaoming Liu

We present a new self-supervised approach, SelfPose3d, for estimating 3d poses of multiple persons from multiple camera views. Unlike current state-of-the-art fully-supervised methods, our approach does not require any 2d or 3d ground-truth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Vinkle Srivastav , Keqi Chen , Nicolas Padoy

We present HARP (HAnd Reconstruction and Personalization), a personalized hand avatar creation approach that takes a short monocular RGB video of a human hand as input and reconstructs a faithful hand avatar exhibiting a high-fidelity…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Korrawe Karunratanakul , Sergey Prokudin , Otmar Hilliges , Siyu Tang

Estimating 3D human poses from monocular videos is a challenging task due to depth ambiguity and self-occlusion. Most existing works attempt to solve both issues by exploiting spatial and temporal relationships. However, those works ignore…

Computer Vision and Pattern Recognition · Computer Science 2022-06-29 Wenhao Li , Hong Liu , Hao Tang , Pichao Wang , Luc Van Gool

This report introduce our work on Egocentric 3D Hand Pose Estimation workshop. Using AssemblyHands, this challenge focuses on egocentric 3D hand pose estimation from a single-view image. In the competition, we adopt ViT based backbones and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-11 Zhishan Zhou , Zhi Lv , Shihao Zhou , Minqiang Zou , Tong Wu , Mochen Yu , Yao Tang , Jiajun Liang

3D hand-object interaction data is scarce due to the hardware constraints in scaling up the data collection process. In this paper, we propose HOIDiffusion for generating realistic and diverse 3D hand-object interaction data. Our model is a…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Mengqi Zhang , Yang Fu , Zheng Ding , Sifei Liu , Zhuowen Tu , Xiaolong Wang

Previous learning based hand pose estimation methods does not fully exploit the prior information in hand model geometry. Instead, they usually rely a separate model fitting step to generate valid hand poses. Such a post processing is…

Computer Vision and Pattern Recognition · Computer Science 2016-06-23 Xingyi Zhou , Qingfu Wan , Wei Zhang , Xiangyang Xue , Yichen Wei

This paper proposes a do-it-all neural model of human hands, named LISA. The model can capture accurate hand shape and appearance, generalize to arbitrary hand subjects, provide dense surface correspondences, be reconstructed from images in…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Enric Corona , Tomas Hodan , Minh Vo , Francesc Moreno-Noguer , Chris Sweeney , Richard Newcombe , Lingni Ma

Crucial to the success of training a depth-based 3D hand pose estimator (HPE) is the availability of comprehensive datasets covering diverse camera perspectives, shapes, and pose variations. However, collecting such annotated datasets is…

Computer Vision and Pattern Recognition · Computer Science 2018-05-14 Seungryul Baek , Kwang In Kim , Tae-Kyun Kim

Hand pose estimation (HPE) can be used for a variety of human-computer interaction applications such as gesture-based control for physical or virtual/augmented reality devices. Recent works have shown that videos or multi-view images carry…

Computer Vision and Pattern Recognition · Computer Science 2021-09-27 Leyla Khaleghi , Alireza Sepas Moghaddam , Joshua Marshall , Ali Etemad

Object pose estimation plays a vital role in mixed-reality interactions when users manipulate tangible objects as controllers. Traditional vision-based object pose estimation methods leverage 3D reconstruction to synthesize training data.…

We present HandAvatar, a novel representation for hand animation and rendering, which can generate smoothly compositional geometry and self-occlusion-aware texture. Specifically, we first develop a MANO-HD model as a high-resolution mesh…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Xingyu Chen , Baoyuan Wang , Heung-Yeung Shum

Existing self-supervised 3D human pose estimation schemes have largely relied on weak supervisions like consistency loss to guide the learning, which, inevitably, leads to inferior results in real-world scenarios with unseen poses. In this…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Kehong Gong , Bingbing Li , Jianfeng Zhang , Tao Wang , Jing Huang , Michael Bi Mi , Jiashi Feng , Xinchao Wang

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Yujin Chen , Zhigang Tu , Di Kang , Linchao Bao , Ying Zhang , Xuefei Zhe , Ruizhi Chen , Junsong Yuan

We propose a method for in-hand 3D scanning of an unknown object with a monocular camera. Our method relies on a neural implicit surface representation that captures both the geometry and the appearance of the object, however, by contrast…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Shreyas Hampali , Tomas Hodan , Luan Tran , Lingni Ma , Cem Keskin , Vincent Lepetit

In this paper, a novel deep-learning based framework is proposed to infer 3D human poses from a single image. Specifically, a two-phase approach is developed. We firstly utilize a generator with two branches for the extraction of explicit…

Computer Vision and Pattern Recognition · Computer Science 2018-09-24 Kun Zhou , Jinmiao Cai , Yao Li , Yulong Shi , Xiaoguang Han , Nianjuan Jiang , Kui Jia , Jiangbo Lu

In the field of spatial computing, one of the most essential tasks is the pose estimation of 3D objects. While rigid transformations of arbitrary 3D objects are relatively hard to detect due to varying environment introducing factors like…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Sining Huang , Yukun Song , Yixiao Kang , Chang Yu

Estimating the 3D pose of hand and potential hand-held object from monocular images is a longstanding challenge. Yet, existing methods are specialized, focusing on either bare-hand or hand interacting with object. No method can flexibly…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Yinqiao Wang , Hao Xu , Pheng-Ann Heng , Chi-Wing Fu
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