Related papers: Constructing All Birthday 3 Games as Digraphs
We propose a unifying additive theory for standard conventions in Combinatorial Game Theory, including normal-, mis\`ere- and scoring-play, studied by Berlekamp, Conway, Dorbec, Ettinger, Guy, Larsson, Milley, Neto, Nowakowski, Renault,…
We consider the localization game played on graphs, wherein a set of cops attempt to determine the exact location of an invisible robber by exploiting distance probes. The corresponding optimization parameter for a graph $G$ is called the…
A $k$-regular graph is called a divisible design graph (DDG for short) if its vertex set can be partitioned into $m$ classes of size $n$, such that two distinct vertices from the same class have exactly $\lambda_1$ common neighbors, and two…
We study a variant of the chip-firing game called the diffusion game. In the diffusion game, we begin with some integer labelling of the vertices of a graph, interpreted as a number of chips on each vertex, and then for each subsequent step…
A dominating set in a directed graph is a set of vertices $S$ such that all the vertices that do not belong to $S$ have an in-neighbour in $S$. A locating set $S$ is a set of vertices such that all the vertices that do not belong to $S$ are…
A $(k \times l)$-birthday repetition $\mathcal{G}^{k \times l}$ of a two-prover game $\mathcal{G}$ is a game in which the two provers are sent random sets of questions from $\mathcal{G}$ of sizes $k$ and $l$ respectively. These two sets are…
The 1-2-3 Conjecture asks whether almost all graphs can be (edge-)labelled with $1,2,3$ so that no two adjacent vertices are incident to the same sum of labels. In the last decades, several aspects of this problem have been studied in…
In this paper we propose algorithms for allocating $n$ sequential balls into $n$ bins that are interconnected as a $d$-regular $n$-vertex graph $G$, where $d\ge3$ can be any integer.Let $l$ be a given positive integer. In each round $t$,…
A {\it universal labeling} of a graph $G$ is a labeling of the edge set in $G$ such that in every orientation $\ell$ of $G$ for every two adjacent vertices $v$ and $u$, the sum of incoming edges of $v$ and $u$ in the oriented graph are…
We show that partizan games admit canonical forms in mis\`ere play. The proof is a synthesis of the canonical form theorems for normal-play partizan games and mis\`ere-play impartial games. It is fully constructive, and algorithms readily…
Dysgraphia is a key cognitive disorder impacting writing skills. Current tests often identify dysgraphia after writing issues emerge. This paper presents a set of computer games and uses machine learning to analyze the results, predicting…
This paper considers a game version of the general position problem in which a general position set is built through adversarial play. Two players in a graph, Builder and Blocker, take it in turns to add a vertex to a set, such that the…
We introduce a new combinatorial game, named Triangle Game. In this game, a directed $3$-cycle graph is given, and tokens are placed on each vertex. The player chooses an edge and takes at least one token from the initial vertex. At the…
The connected domination game is played just as the domination game, with an additional requirement that at each stage of the game the vertices played induce a connected subgraph. The number of moves in a D-game (an S-game, resp.) on a…
A general position set of a graph $G$ is a set of vertices $S$ in $G$ such that no three vertices from $S$ lie on a common shortest path. In this paper we introduce and study the general position achievement game. The game is played on a…
Motivated by its relation to the length of cutting plane proofs for the Maximum Biclique problem, we consider the following communication game on a given graph G, known to both players. Let K be the maximal number of vertices in a complete…
Given a graph $G$, a set $S$ of vertices in $G$ is a general position set if no triple of vertices from $S$ lie on a common shortest path in $G$. The general position achievement/avoidance game is played on a graph $G$ by players A and B…
We study the following combinatorial game played by two players, Alice and Bob, which generalizes the Pizza game considered by Brown, Winkler and others. Given a connected graph G with nonnegative weights assigned to its vertices, the…
Inspired by a chessboard puzzle of Dudeney, the general position problem in graph theory asks for a largest set $S$ of vertices in a graph such that no three elements of $S$ lie on a common shortest path. The number of vertices in such a…
A graph $G$ of order $n$ is said to be a sum basic equilibrium if and only if for every edge $uv$ from $G$ and any node $v'$ from $G$, when performing the swap of the edge $uv$ for the edge $uv'$, the sum of the distances from $u$ to all…