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We study proportional representation in the framework of temporal voting with approval ballots. Prior work adapted basic proportional representation concepts -- justified representation (JR), proportional JR (PJR), and extended JR (EJR) --…

Computer Science and Game Theory · Computer Science 2025-05-29 Bradley Phillips , Edith Elkind , Nicholas Teh , Tomasz Wąs

The Gibbard-Satterthwaite theorem implies the existence of voters, called manipulators, who can change the election outcome in their favour by voting strategically. When a given preference profile admits several such manipulators, voting…

Computer Science and Game Theory · Computer Science 2017-07-19 Umberto Grandi , Daniel Hughes , Francesca Rossi , Arkadii Slinko

We show that every universally truthful randomized mechanism for combinatorial auctions with submodular valuations that provides $m^{\frac 1 2 -\epsilon}$ approximation to the social welfare and uses value queries only must use…

Computer Science and Game Theory · Computer Science 2015-03-17 Shahar Dobzinski

We study the power of polynomial-time truthful mechanisms comparing to polynomial time (non-truthful) algorithms. We show that there is a setting in which deterministic polynomial-time truthful mechanisms cannot guarantee a bounded…

Computer Science and Game Theory · Computer Science 2009-08-24 Shahar Dobzinski

We prove that every Condorcet-consistent voting rule can be manipulated by a voter who completely reverses their preference ranking, assuming that there are at least 4 alternatives. This corrects an error and improves a result of [Sanver,…

Computer Science and Game Theory · Computer Science 2017-07-28 Dominik Peters

Recent work has constructed economic mechanisms that are both truthful and differentially private. In these mechanisms, privacy is treated separately from the truthfulness; it is not incorporated in players' utility functions (and doing so…

Computer Science and Game Theory · Computer Science 2012-11-14 Yiling Chen , Stephen Chong , Ian A. Kash , Tal Moran , Salil Vadhan

This paper considers the design of non-truthful mechanisms from samples. We identify a parameterized family of mechanisms with strategically simple winner-pays-bid, all-pay, and truthful payment formats. In general (not necessarily…

Computer Science and Game Theory · Computer Science 2019-06-26 Jason Hartline , Samuel Taggart

Apportionment is the act of distributing the seats of a legislature among political parties (or states) in proportion to their vote shares (or populations). A famous impossibility by Balinski and Young (2001) shows that no apportionment…

Computer Science and Game Theory · Computer Science 2024-05-07 José Correa , Paul Gölz , Ulrike Schmidt-Kraepelin , Jamie Tucker-Foltz , Victor Verdugo

The outcomes of democratic elections rest on individuals' decision-making that is driven by their varying preferences and beliefs. Individuals may prefer consensus to gridlock, or gridlock to consensus, and information may be fractured via…

Physics and Society · Physics 2024-10-29 Jonathan Engle , Bryce Morsky

In an indivisible participatory budgeting (PB) framework, we have a limited budget that is to be distributed among a set of projects, by aggregating the preferences of voters for the projects. All the prior work on indivisible PB assumes…

Computer Science and Game Theory · Computer Science 2023-05-19 Gogulapati Sreedurga

Quadratic Voting (QV) is a social choice mechanism that addresses the "tyranny of the majority" of one-person-one-vote mechanisms. Agents express not only their preference ordering but also their preference intensity by purchasing $x$ votes…

Computer Science and Game Theory · Computer Science 2024-09-11 Laura Georgescu , James Fox , Anna Gautier , Michael Wooldridge

We study the truthful facility assignment problem, where a set of agents with private most-preferred points on a metric space are assigned to facilities that lie on the metric space, under capacity constraints on the facilities. The goal is…

Computer Science and Game Theory · Computer Science 2016-10-06 Ioannis Caragiannis , Aris Filos-Ratsikas , Soren Kristoffer Stiil Frederiksen , Kristoffer Arnsfelt Hansen , Zihan Tan

Multiwinner voting rules are used to select a small representative subset of candidates or items from a larger set given the preferences of voters. However, if candidates have sensitive attributes such as gender or ethnicity (when selecting…

Computers and Society · Computer Science 2018-06-20 L. Elisa Celis , Lingxiao Huang , Nisheeth K. Vishnoi

In participatory budgeting (PB), voters decide through voting which subset of projects to fund within a given budget. Proportionality in the context of PB is crucial to ensure equal treatment of all groups of voters. However, pure…

Computer Science and Game Theory · Computer Science 2025-07-08 Georgios Papasotiropoulos , Seyedeh Zeinab Pishbin , Oskar Skibski , Piotr Skowron , Tomasz Wąs

Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…

Data Structures and Algorithms · Computer Science 2022-07-19 Allen Liu , Ankur Moitra

We design two mechanisms that ensure that the majority preferred option wins in all equilibria. The first one is a simultaneous game where agents choose other agents to cooperate with on top of the vote for an alternative, thus overcoming…

Theoretical Economics · Economics 2023-10-12 Kirneva Margarita , Núñez Matías

Recently, a randomized mechanism has been discovered [Dughmi, Roughgarden and Yan; STOC'11] for combinatorial auctions that is truthful in expectation and guarantees a (1-1/e)-approximation to the optimal social welfare when players have…

Computer Science and Game Theory · Computer Science 2011-09-07 Shaddin Dughmi , Jan Vondrak

Redistribution mechanism design aims to redistribute the revenue collected by a truthful auction back to its participants without affecting the truthfulness. We study redistribution mechanisms for diffusion auctions, which is a new trend in…

Computer Science and Game Theory · Computer Science 2023-03-07 Sizhe Gu , Yao Zhang , Yida Zhao , Dengji Zhao

The aim of this paper is to introduce models and algorithms for the Participatory Budgeting problem when projects can interact with each other. In this problem, the objective is to select a set of projects that fits in a given budget.…

Computer Science and Game Theory · Computer Science 2024-03-29 Martin Durand , Fanny Pascual

With Artificial Intelligence systems increasingly applied in consequential domains, researchers have begun to ask how these systems ought to act in ethically charged situations where even humans lack consensus. In the Moral Machine project,…

Computers and Society · Computer Science 2023-05-30 Michael Feffer , Hoda Heidari , Zachary C. Lipton
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