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Modern artistic productions increasingly demand automated choreography generation that adapts to diverse musical styles and individual dancer characteristics. Existing approaches often fail to produce high-quality dance videos that…

Graphics · Computer Science 2025-07-29 Xuanchen Wang , Heng Wang , Weidong Cai

Generative models have emerged as a powerful paradigm for solving physics systems and modeling complex spatiotemporal dynamics. However, achieving high physical accuracy without incurring high computational cost remains a fundamental…

Machine Learning · Computer Science 2026-05-27 Jiahe Huang , Sihan Xu , Sharvaree Vadgama , Rose Yu

Video generative models can be regarded as world simulators due to their ability to capture dynamic, continuous changes inherent in real-world environments. These models integrate high-dimensional information across visual, temporal,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Hengyuan Cao , Yutong Feng , Biao Gong , Yijing Tian , Yunhong Lu , Chuang Liu , Bin Wang

Generating controllable and physically plausible indoor scenes is a pivotal prerequisite for constructing high-fidelity simulation environments for embodied AI. However, existing deeplearning-based methods usually treat all objects as…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Zini Chen , Junming Huang , Rong Zhang , Jiamin Xu , Cheng Peng , Chi Wang , Weiwei Xu

Dance performance traditionally follows a unidirectional relationship where movement responds to music. While AI has advanced in various creative domains, its application in dance has primarily focused on generating choreography from…

Sound · Computer Science 2025-06-16 Olga Vechtomova , Jeff Bos

Heterogeneous graph neural networks (HGNNs) have demonstrated strong capability in modeling complex semantics across multi-type nodes and relations. However, their scalability to large-scale graphs remains challenging due to structural…

Machine Learning · Computer Science 2025-12-12 Fuyan Ou , Siqi Ai , Yulin Hu

Generating realistic human geometry animations remains a challenging task, as it requires modeling natural clothing dynamics with fine-grained geometric details under limited data. To address these challenges, we propose two novel designs.…

Graphics · Computer Science 2025-12-09 Xiangjun Tang , Biao Zhang , Peter Wonka

Synthesizing high dynamic range (HDR) images from multiple low-dynamic range (LDR) exposures in dynamic scenes is challenging. There are two major problems caused by the large motions of foreground objects. One is the severe misalignment…

Image and Video Processing · Electrical Eng. & Systems 2021-04-07 Yuzhen Niu , Jianbin Wu , Wenxi Liu , Wenzhong Guo , Rynson W. H. Lau

The online reconstruction of dynamic scenes from multi-view streaming videos faces significant challenges in training, rendering and storage efficiency. Harnessing superior learning speed and real-time rendering capabilities, 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Qiankun Gao , Jiarui Meng , Chengxiang Wen , Jie Chen , Jian Zhang

Recent advances in generative models have shown promise in generating behavior plans for long-horizon, sparse reward tasks. While these approaches have achieved promising results, they often lack a principled framework for hierarchical…

Robotics · Computer Science 2026-05-20 Nandiraju Gireesh , Yuanliang Ju , Chaoyi Xu , Weiheng Liu , Yuxuan Wan , He Wang

We present a new video-based performance cloning technique. After training a deep generative network using a reference video capturing the appearance and dynamics of a target actor, we are able to generate videos where this actor reenacts…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Kfir Aberman , Mingyi Shi , Jing Liao , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or

We present a video generation model that accurately reproduces object motion, changes in camera viewpoint, and new content that arises over time. Existing video generation methods often fail to produce new content as a function of time…

Computer Vision and Pattern Recognition · Computer Science 2022-06-10 Tim Brooks , Janne Hellsten , Miika Aittala , Ting-Chun Wang , Timo Aila , Jaakko Lehtinen , Ming-Yu Liu , Alexei A. Efros , Tero Karras

Federated learning enables multiple medical institutions to train a global model without sharing data, yet feature heterogeneity from diverse scanners or protocols remains a major challenge. Many existing works attempt to address this issue…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Xingyue Zhao , Wenke Huang , Xingguang Wang , Haoyu Zhao , Linghao Zhuang , Anwen Jiang , Guancheng Wan , Mang Ye

Skeleton generation is essential for animating 3D assets, but current deep learning methods remain limited: they cannot handle the growing structural complexity of modern models and offer minimal controllability, creating a major bottleneck…

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

In this work we present a novel, robust transition generation technique that can serve as a new tool for 3D animators, based on adversarial recurrent neural networks. The system synthesizes high-quality motions that use temporally-sparse…

Computer Vision and Pattern Recognition · Computer Science 2021-02-10 Félix G. Harvey , Mike Yurick , Derek Nowrouzezahrai , Christopher Pal

Music-to-dance generation has broad applications in virtual reality, dance education, and digital character animation. However, the limited coverage of existing 3D dance datasets confines current models to a narrow subset of music styles…

Artificial Intelligence · Computer Science 2026-03-31 Ziyue Yang , Kaixing Yang , Xulong Tang

We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared across multiple tasks, the physics controller should employ…

Graphics · Computer Science 2025-03-18 Jinseok Bae , Jungdam Won , Donggeun Lim , Inwoo Hwang , Young Min Kim

As entertainment robots gain popularity, the demand for natural and expressive motion, particularly in dancing, continues to rise. Traditionally, dancing motions have been manually designed by artists, a process that is both labor-intensive…

Robotics · Computer Science 2025-02-26 Ryo Watanabe , Chenhao Li , Marco Hutter

Models based on deep convolutional networks have dominated recent image interpretation tasks; we investigate whether models which are also recurrent, or "temporally deep", are effective for tasks involving sequences, visual and otherwise.…

Computer Vision and Pattern Recognition · Computer Science 2016-06-02 Jeff Donahue , Lisa Anne Hendricks , Marcus Rohrbach , Subhashini Venugopalan , Sergio Guadarrama , Kate Saenko , Trevor Darrell