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Related papers: PlaceIt3D: Language-Guided Object Placement in Rea…

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For robots to understand human instructions and perform meaningful tasks in the near future, it is important to develop learned models that comprehend referential language to identify common objects in real-world 3D scenes. In this paper,…

Robotics · Computer Science 2021-11-08 Junha Roh , Karthik Desingh , Ali Farhadi , Dieter Fox

Localizing objects in 3D scenes based on natural language requires understanding and reasoning about spatial relations. In particular, it is often crucial to distinguish similar objects referred by the text, such as "the left most chair"…

Computer Vision and Pattern Recognition · Computer Science 2022-11-18 Shizhe Chen , Pierre-Louis Guhur , Makarand Tapaswi , Cordelia Schmid , Ivan Laptev

3D object grounding aims to locate the most relevant target object in a raw point cloud scene based on a free-form language description. Understanding complex and diverse descriptions, and lifting them directly to a point cloud is a new and…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Mingtao Feng , Zhen Li , Qi Li , Liang Zhang , XiangDong Zhang , Guangming Zhu , Hui Zhang , Yaonan Wang , Ajmal Mian

In this work we study indoor scene object placement. Given a 3D indoor scene and an object, the task is to predict placement locations within the scene. Empirical observations of data-driven approaches to the problem show their tendency to…

Graphics · Computer Science 2026-05-05 Adrian Chang , Kai Wang , Yuanbo Li , Manolis Savva , Angel X. Chang , Daniel Ritchie

Localizing objects in 3D scenes according to the semantics of a given natural language is a fundamental yet important task in the field of multimedia understanding, which benefits various real-world applications such as robotics and…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Wencan Huang , Daizong Liu , Wei Hu

Scene generation with 3D assets presents a complex challenge, requiring both high-level semantic understanding and low-level geometric reasoning. While Multimodal Large Language Models (MLLMs) excel at semantic tasks, their application to…

Computer Vision and Pattern Recognition · Computer Science 2025-03-10 Ian Huang , Yanan Bao , Karen Truong , Howard Zhou , Cordelia Schmid , Leonidas Guibas , Alireza Fathi

Grounding natural language in 3D environments is a critical step toward achieving robust 3D vision-language alignment. Current datasets and models for 3D visual grounding predominantly focus on identifying and localizing objects from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Zhuofan Zhang , Ziyu Zhu , Junhao Li , Pengxiang Li , Tianxu Wang , Tengyu Liu , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Siyuan Huang , Qing Li

Recent advancements in 3D Large Language Models (LLMs) have demonstrated promising capabilities for 3D scene understanding. However, previous methods exhibit deficiencies in general referencing and grounding capabilities for intricate scene…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Haifeng Huang , Yilun Chen , Zehan Wang , Rongjie Huang , Runsen Xu , Tai Wang , Luping Liu , Xize Cheng , Yang Zhao , Jiangmiao Pang , Zhou Zhao

3D visual grounding (3DVG) involves localizing entities in a 3D scene referred to by natural language text. Such models are useful for embodied AI and scene retrieval applications, which involve searching for objects or patterns using…

Computer Vision and Pattern Recognition · Computer Science 2025-07-09 Austin T. Wang , ZeMing Gong , Angel X. Chang

Open-world instance-level scene understanding aims to locate and recognize unseen object categories that are not present in the annotated dataset. This task is challenging because the model needs to both localize novel 3D objects and infer…

Computer Vision and Pattern Recognition · Computer Science 2023-08-02 Runyu Ding , Jihan Yang , Chuhui Xue , Wenqing Zhang , Song Bai , Xiaojuan Qi

Compared with the visual grounding on 2D images, the natural-language-guided 3D object localization on point clouds is more challenging. In this paper, we propose a new model, named InstanceRefer, to achieve a superior 3D visual grounding…

Computer Vision and Pattern Recognition · Computer Science 2021-07-30 Zhihao Yuan , Xu Yan , Yinghong Liao , Ruimao Zhang , Sheng Wang , Zhen Li , Shuguang Cui

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

Multimodal Large Language Models (MLLMs) have made significant progress in tasks such as image captioning and question answering. However, while these models can generate realistic captions, they often struggle with providing precise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Chun-Peng Chang , Alain Pagani , Didier Stricker

The remarkable potential of multi-modal large language models (MLLMs) in comprehending both vision and language information has been widely acknowledged. However, the scarcity of 3D scenes-language pairs in comparison to their 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Zeju Li , Chao Zhang , Xiaoyan Wang , Ruilong Ren , Yifan Xu , Ruifei Ma , Xiangde Liu

Three-Dimensional (3D) dense captioning is an emerging vision-language bridging task that aims to generate multiple detailed and accurate descriptions for 3D scenes. It presents significant potential and challenges due to its closer…

Computer Vision and Pattern Recognition · Computer Science 2024-03-13 Ting Yu , Xiaojun Lin , Shuhui Wang , Weiguo Sheng , Qingming Huang , Jun Yu

We present LOCATE 3D, a model for localizing objects in 3D scenes from referring expressions like "the small coffee table between the sofa and the lamp." LOCATE 3D sets a new state-of-the-art on standard referential grounding benchmarks and…

We introduce the new setting of open-vocabulary object 6D pose estimation, in which a textual prompt is used to specify the object of interest. In contrast to existing approaches, in our setting (i) the object of interest is specified…

Computer Vision and Pattern Recognition · Computer Science 2024-06-26 Jaime Corsetti , Davide Boscaini , Changjae Oh , Andrea Cavallaro , Fabio Poiesi

We introduce the task of 3D visual grounding in large-scale dynamic scenes based on natural linguistic descriptions and online captured multi-modal visual data, including 2D images and 3D LiDAR point clouds. We present a novel method,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Zhenxiang Lin , Xidong Peng , Peishan Cong , Ge Zheng , Yujin Sun , Yuenan Hou , Xinge Zhu , Sibei Yang , Yuexin Ma

Learning descriptive 3D features is crucial for understanding 3D scenes with diverse objects and complex structures. However, it is usually unknown whether important geometric attributes and scene context obtain enough emphasis in an…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Junbo Zhang , Guofan Fan , Guanghan Wang , Zhengyuan Su , Kaisheng Ma , Li Yi

Point cloud-based open-vocabulary 3D object detection aims to detect 3D categories that do not have ground-truth annotations in the training set. It is extremely challenging because of the limited data and annotations (bounding boxes with…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Chenming Zhu , Wenwei Zhang , Tai Wang , Xihui Liu , Kai Chen
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