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This paper describes a system developed for the GENEA (Generation and Evaluation of Non-verbal Behaviour for Embodied Agents) Challenge 2023. Our solution builds on an existing diffusion-based motion synthesis model. We propose a…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-12 Anna Deichler , Shivam Mehta , Simon Alexanderson , Jonas Beskow

Speech-driven gesture generation is an emerging field within virtual human creation. However, a significant challenge lies in accurately determining and processing the multitude of input features (such as acoustic, semantic, emotional,…

Sound · Computer Science 2024-03-19 Fan Zhang , Zhaohan Wang , Xin Lyu , Siyuan Zhao , Mengjian Li , Weidong Geng , Naye Ji , Hui Du , Fuxing Gao , Hao Wu , Shunman Li

In this paper, we introduce the DiffuseStyleGesture+, our solution for the Generation and Evaluation of Non-verbal Behavior for Embodied Agents (GENEA) Challenge 2023, which aims to foster the development of realistic, automated systems for…

Human-Computer Interaction · Computer Science 2023-08-29 Sicheng Yang , Haiwei Xue , Zhensong Zhang , Minglei Li , Zhiyong Wu , Xiaofei Wu , Songcen Xu , Zonghong Dai

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…

Human-Computer Interaction · Computer Science 2021-01-15 Taras Kucherenko , Patrik Jonell , Sanne van Waveren , Gustav Eje Henter , Simon Alexanderson , Iolanda Leite , Hedvig Kjellström

Gestures are non-verbal but important behaviors accompanying people's speech. While previous methods are able to generate speech rhythm-synchronized gestures, the semantic context of the speech is generally lacking in the gesticulations.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-19 Yihao Zhi , Xiaodong Cun , Xuelin Chen , Xi Shen , Wen Guo , Shaoli Huang , Shenghua Gao

Co-speech gesture generation has significantly advanced human-computer interaction, yet speaker movements remain constrained due to the omission of text-driven non-spontaneous gestures (e.g., bowing while talking). Existing methods face two…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Fengyi Fang , Sicheng Yang , Wenming Yang

The latest advances in artificial intelligence (AI) present many unprecedented opportunities to achieve much improved bandwidth saving in communications. Unlike conventional communication systems focusing on packet transport, rich datasets…

Machine Learning · Computer Science 2023-12-07 Achintha Wijesinghe , Songyang Zhang , Suchinthaka Wanninayaka , Weiwei Wang , Zhi Ding

While Diffusion Generative Models have achieved great success on image generation tasks, how to efficiently and effectively incorporate them into speech generation especially translation tasks remains a non-trivial problem. Specifically,…

Computation and Language · Computer Science 2023-10-27 Yongxin Zhu , Zhujin Gao , Xinyuan Zhou , Zhongyi Ye , Linli Xu

The automated synthesis of high-quality 3D gestures from speech is of significant value in virtual humans and gaming. Previous methods focus on synthesizing gestures that are synchronized with speech rhythm, yet they frequently overlook the…

Human-Computer Interaction · Computer Science 2024-09-24 Qingrong Cheng , Xu Li , Xinghui Fu , Fei Xia , Zhongqian Sun

Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Alireza Javanmardi , Pragati Jaiswal , Tewodros Amberbir Habtegebrial , Christen Millerdurai , Shaoxiang Wang , Alain Pagani , Didier Stricker

Generating realistic conversational gestures are essential for achieving natural, socially engaging interactions with digital humans. However, existing methods typically map a single audio stream to a single speaker's motion, without…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yichen Peng , Jyun-Ting Song , Siyeol Jung , Ruofan Liu , Haiyang Liu , Xuangeng Chu , Ruicong Liu , Erwin Wu , Hideki Koike , Kris Kitani

The automatic co-speech gesture generation draws much attention in computer animation. Previous works designed network structures on individual datasets, which resulted in a lack of data volume and generalizability across different motion…

Human-Computer Interaction · Computer Science 2023-09-14 Sicheng Yang , Zilin Wang , Zhiyong Wu , Minglei Li , Zhensong Zhang , Qiaochu Huang , Lei Hao , Songcen Xu , Xiaofei Wu , changpeng yang , Zonghong Dai

The automatic generation of stylized co-speech gestures has recently received increasing attention. Previous systems typically allow style control via predefined text labels or example motion clips, which are often not flexible enough to…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Tenglong Ao , Zeyi Zhang , Libin Liu

We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be…

Computer Vision and Pattern Recognition · Computer Science 2024-03-27 Jihyun Lee , Shunsuke Saito , Giljoo Nam , Minhyuk Sung , Tae-Kyun Kim

Body language such as conversational gesture is a powerful way to ease communication. Conversational gestures do not only make a speech more lively but also contain semantic meaning that helps to stress important information in the…

Robotics · Computer Science 2022-10-14 Hitoshi Teshima , Naoki Wake , Diego Thomas , Yuta Nakashima , Hiroshi Kawasaki , Katsushi Ikeuchi

We present a framework for generating full-bodied photorealistic avatars that gesture according to the conversational dynamics of a dyadic interaction. Given speech audio, we output multiple possibilities of gestural motion for an…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Evonne Ng , Javier Romero , Timur Bagautdinov , Shaojie Bai , Trevor Darrell , Angjoo Kanazawa , Alexander Richard

This paper presents a novel framework for automatic speech-driven gesture generation, applicable to human-agent interaction including both virtual agents and robots. Specifically, we extend recent deep-learning-based, data-driven methods…

Human-Computer Interaction · Computer Science 2019-06-12 Taras Kucherenko , Dai Hasegawa , Gustav Eje Henter , Naoshi Kaneko , Hedvig Kjellström

Generating gestures from human speech has gained tremendous progress in animating virtual avatars. While the existing methods enable synthesizing gestures cooperated by individual self-talking, they overlook the practicality of concurrent…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Xingqun Qi , Yatian Wang , Hengyuan Zhang , Jiahao Pan , Wei Xue , Shanghang Zhang , Wenhan Luo , Qifeng Liu , Yike Guo

Generating co-speech gestures in real time requires both temporal coherence and efficient sampling. We introduce a novel framework for streaming gesture generation that extends Rolling Diffusion models with structured progressive noise…

Machine Learning · Computer Science 2025-11-20 Evgeniia Vu , Andrei Boiarov , Dmitry Vetrov

We introduce a novel approach for high-resolution talking head generation from a single image and audio input. Prior methods using explicit face models, like 3D morphable models (3DMM) and facial landmarks, often fall short in generating…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Sejong Yang , Seoung Wug Oh , Yang Zhou , Seon Joo Kim