Related papers: Accelerating Audio Research with Robotic Dummy Hea…
While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we…
Humanoid robots hold great promise in assisting humans in diverse environments and tasks, due to their flexibility and adaptability leveraging human-like morphology. However, research in humanoid robots is often bottlenecked by the costly…
This paper presents the concept of AI-supported Mini-Labs, combining smartphone-based experiments with multimodal large language models (MLLMs). Smartphones, with their integrated sensors and computational power, function as versatile…
The hype about sensorimotor learning is currently reaching high fever, thanks to the latest advancement in deep learning. In this paper, we present an open-source framework for collecting large-scale, time-synchronised synthetic data from…
Voice is an essential modality for human-robot interaction (HRI). The way a robot sounds plays a central role in shaping how humans perceive and engage with it, influencing factors such as intelligibility, understandability, and likability.…
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources…
This paper introduces two ongoing projects where audio augmented reality is implemented as a means of engaging museum and gallery visitors with audio archive material and associated objects, artworks and artefacts. It outlines some of the…
As robotics matures and increases in complexity, it is more necessary than ever that robot autonomy research be reproducible. Compared to other sciences, there are specific challenges to benchmarking autonomy, such as the complexity of the…
This paper presents the first implementation of autonomous robotic auscultation of heart and lung sounds. To select auscultation locations that generate high-quality sounds, a Bayesian Optimization (BO) formulation leverages visual…
This paper investigates the temporal excitation patterns of creaky voice. Creaky voice is a voice quality frequently used as a phrase-boundary marker, but also as a means of portraying attitude, affective states and even social status.…
Active speaker detection and speech enhancement have become two increasingly attractive topics in audio-visual scenario understanding. According to their respective characteristics, the scheme of independently designed architecture has been…
Acoustophoresis has enabled novel interaction capabilities, such as levitation, volumetric displays, mid-air haptic feedback, and directional sound generation, to open new forms of multimodal interactions. However, its traditional…
As collaborative robots enter industrial shop floors, logistics, and manufacturing, rapid and flexible evaluation of human-machine interaction has become more important. The availability of consumer headsets for virtual and augmented…
In speech processing pipelines, improving the quality and intelligibility of real-world recordings is crucial. While supervised regression is the primary method for speech enhancement, audio tokenization is emerging as a promising…
Ambiguity and noise in natural language instructions create a significant barrier towards adopting autonomous systems into safety critical workflows involving humans and machines. In this paper, we propose to build on recent advances in…
Machine learning techniques have proved useful for classifying and analyzing audio content. However, recent methods typically rely on abstract and high-dimensional representations that are difficult to interpret. Inspired by…
We pioneer a new future in robotic dust collection by introducing passive dust-collecting robots that, unlike their predecessors, do not require locomotion to collect dust. While previous research has exclusively focused on active…
Reasoning has become a defining capability of modern foundation models, yet its development in the audio modality remains limited. Audio poses challenges that are distinct from those of text and vision. It is continuous, temporally dense,…
We propose to make the physical characteristics of a robot oscillate while it learns to improve its behavioral performance. We consider quantities such as mass, actuator strength, and size that are usually fixed in a robot, and show that…
While rendering and animation of photorealistic 3D human body models have matured and reached an impressive quality over the past years, modeling the spatial audio associated with such full body models has been largely ignored so far. In…