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Related papers: FlexiAct: Towards Flexible Action Control in Heter…

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Recent advances in diffusion-based text-to-video models, particularly those built on the diffusion transformer architecture, have achieved remarkable progress in generating high-quality and temporally coherent videos. However, transferring…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Zhexin Zhang , Yangyang Xu , Yifeng Zhu , Long Chen , Yong Du , Shengfeng He , Jun Yu

We introduce SoftAct, a framework for teaching soft robot hands to perform human-like manipulation skills by explicitly reasoning about contact forces. Leveraging immersive virtual reality, our system captures rich human demonstrations,…

Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based…

Computer Vision and Pattern Recognition · Computer Science 2025-03-26 Stella Bounareli , Christos Tzelepis , Vasileios Argyriou , Ioannis Patras , Georgios Tzimiropoulos

Effective and generalizable control in video generation remains a significant challenge. While many methods rely on ambiguous or task-specific signals, we argue that a fundamental disentanglement of "appearance" and "motion" provides a more…

Computer Vision and Pattern Recognition · Computer Science 2026-02-16 Mingzhi Sheng , Zekai Gu , Peng Li , Cheng Lin , Hao-Xiang Guo , Ying-Cong Chen , Yuan Liu

We study the problem of directly deriving an initial human reenactment from a monocular video of a non-human character. Our goal is not to reconstruct the source character itself but to reinterpret its motion as a plausible and editable…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Liuhan Chen , Lei Zhong , Jiewei Wang , Qin Shuai , Li Yuan , Leidong Fan , Qing Li , Kanglin Liu

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring camera poses or expression labels. It leverages a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Cheng Peng , Zhuo Su , Liao Wang , Chen Guo , Zhaohu Li , Chengjiang Long , Zheng Lv , Jingxiang Sun , Chenyangguang Zhang , Yebin Liu

In this paper, we propose an HOI-aware adaptive network named AdaAct for weakly-supervised action segmentation. Most existing methods learn a fixed network to predict the action of each frame with the neighboring frames. However, this would…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Runzhong Zhang , Suchen Wang , Yueqi Duan , Yansong Tang , Yue Zhang , Yap-Peng Tan

Our work addresses limitations seen in previous approaches for object-centric editing problems, such as unrealistic results due to shape discrepancies and limited control in object replacement or insertion. To this end, we introduce…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Trong-Tung Nguyen , Duc-Anh Nguyen , Anh Tran , Cuong Pham

Recent years have seen substantial progress in diffusion-based controllable video generation. However, achieving precise control in complex scenarios, including fine-grained object parts, sophisticated motion trajectories, and coherent…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Haitao Zhou , Chuang Wang , Rui Nie , Jinlin Liu , Dongdong Yu , Qian Yu , Changhu Wang

The face reenactment is a popular facial animation method where the person's identity is taken from the source image and the facial motion from the driving image. Recent works have demonstrated high quality results by combining the facial…

Computer Vision and Pattern Recognition · Computer Science 2020-11-10 Soumya Tripathy , Juho Kannala , Esa Rahtu

Animating clipart images with seamless motion while maintaining visual fidelity and temporal coherence presents significant challenges. Existing methods, such as AniClipart, effectively model spatial deformations but often fail to ensure…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Anant Khandelwal

Motion transfer has emerged as a promising direction for controllable video generation, yet existing methods largely focus on single-object scenarios and struggle when multiple objects require distinct motion patterns. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Yuze Li , Dong Gong , Xiao Cao , Junchao Yuan , Dongsheng Li , Lei Zhou , Yun Sing Koh , Cheng Yan , Xinyu Zhang

Utilizing large pre-trained models for specific tasks has yielded impressive results. However, fully fine-tuning these increasingly large models is becoming prohibitively resource-intensive. This has led to a focus on more…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Shreyank N Gowda , Boyan Gao , David A. Clifton

Motion retargeting is a fundamental problem in computer graphics and computer vision. Existing approaches usually have many strict requirements, such as the source-target skeletons needing to have the same number of joints or share the same…

Graphics · Computer Science 2023-06-16 Lei Hu , Zihao Zhang , Chongyang Zhong , Boyuan Jiang , Shihong Xia

Generating controllable character animation from a reference image and motion guidance remains a challenging task due to the inherent difficulty of injecting appearance and motion cues into video diffusion models. Prior works often rely on…

Graphics · Computer Science 2025-07-03 Guian Fang , Yuchao Gu , Mike Zheng Shou

Existing text-to-video methods struggle to transfer motion smoothly from a reference object to a target object with significant differences in appearance or structure between them. To address this challenge, we introduce MotionShot, a…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Yanchen Liu , Yanan Sun , Zhening Xing , Junyao Gao , Kai Chen , Wenjie Pei

Recently, the rise of large-scale vision-language pretrained models like CLIP, coupled with the technology of Parameter-Efficient FineTuning (PEFT), has captured substantial attraction in video action recognition. Nevertheless, prevailing…

Computer Vision and Pattern Recognition · Computer Science 2024-01-23 Mengmeng Wang , Jiazheng Xing , Boyuan Jiang , Jun Chen , Jianbiao Mei , Xingxing Zuo , Guang Dai , Jingdong Wang , Yong Liu

Dense and versatile image representations underpin the success of virtually all computer vision applications. However, state-of-the-art networks, such as transformers, produce low-resolution feature grids, which are suboptimal for dense…

Computer Vision and Pattern Recognition · Computer Science 2025-11-12 Nikita Araslanov , Anna Sonnweber , Daniel Cremers

Motion retargeting is the long-standing problem in character animation that consists in transferring and adapting the motion of a source character to another target character. A typical application is the creation of motion sequences from…

Graphics · Computer Science 2023-06-16 Lucas Mourot , Ludovic Hoyet , François Le Clerc , Pierre Hellier

Transferring human motion and appearance between videos of human actors remains one of the key challenges in Computer Vision. Despite the advances from recent image-to-image translation approaches, there are several transferring contexts…

Computer Vision and Pattern Recognition · Computer Science 2021-04-29 Thiago L. Gomes , Renato Martins , João Ferreira , Rafael Azevedo , Guilherme Torres , Erickson R. Nascimento
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