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Synthesizing novel views from monocular videos of dynamic scenes remains a challenging problem. Scene-specific methods that optimize 4D representations with explicit motion priors often break down in highly dynamic regions where multi-view…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Thomas Tanay , Mohammed Brahimi , Michal Nazarczuk , Qingwen Zhang , Sibi Catley-Chandar , Arthur Moreau , Zhensong Zhang , Eduardo Pérez-Pellitero

3D Gaussian Splatting (3DGS) is increasingly attracting attention in both academia and industry owing to its superior visual quality and rendering speed. However, training a 3DGS model remains a time-intensive task, especially in load…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Hao Gui , Lin Hu , Rui Chen , Mingxiao Huang , Yuxin Yin , Jin Yang , Yong Wu , Chen Liu , Zhongxu Sun , Xueyang Zhang , Kun Zhan

We present a novel framework named PlaneMVS for 3D plane reconstruction from multiple input views with known camera poses. Most previous learning-based plane reconstruction methods reconstruct 3D planes from single images, which highly rely…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Jiachen Liu , Pan Ji , Nitin Bansal , Changjiang Cai , Qingan Yan , Xiaolei Huang , Yi Xu

Multi-task learning is commonly used in autonomous driving for solving various visual perception tasks. It offers significant benefits in terms of both performance and computational complexity. Current work on multi-task learning networks…

Computer Vision and Pattern Recognition · Computer Science 2019-04-23 Sumanth Chennupati , Ganesh Sistu , Senthil Yogamani , Samir A Rawashdeh

Building good 3D maps is a challenging and expensive task, which requires high-quality sensors and careful, time-consuming scanning. We seek to reduce the cost of building good reconstructions by correcting views of existing low-quality…

Computer Vision and Pattern Recognition · Computer Science 2019-09-10 Ştefan Săftescu , Paul Newman

Learning accurate depth is essential to multi-view 3D object detection. Recent approaches mainly learn depth from monocular images, which confront inherent difficulties due to the ill-posed nature of monocular depth learning. Instead of…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Zengran Wang , Chen Min , Zheng Ge , Yinhao Li , Zeming Li , Hongyu Yang , Di Huang

Differentiable 3D Gaussian splatting has emerged as an efficient and flexible rendering technique for representing complex scenes from a collection of 2D views and enabling high-quality real-time novel-view synthesis. However, its reliance…

Graphics · Computer Science 2025-01-16 Meenakshi Krishnan , Liam Fowl , Ramani Duraiswami

Establishing dense correspondence across 3D shapes is crucial for fundamental downstream tasks, including texture transfer, shape interpolation, and robotic manipulation. However, learning these mappings without manual supervision remains a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Qinfeng Xiao , Guofeng Mei , Qilong Liu , Chenyuan Yi , Fabio Poiesi , Jian Zhang , Bo Yang , Yick Kit-lun

We design a multiscopic vision system that utilizes a low-cost monocular RGB camera to acquire accurate depth estimation. Unlike multi-view stereo with images captured at unconstrained camera poses, the proposed system controls the motion…

Computer Vision and Pattern Recognition · Computer Science 2021-08-21 Weihao Yuan , Rui Fan , Michael Yu Wang , Qifeng Chen

3D Gaussian Splatting (3DGS) represents a significant advancement in the field of efficient and high-fidelity novel view synthesis. Despite recent progress, achieving accurate geometric reconstruction under sparse-view conditions remains a…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Zexu Huang , Min Xu , Stuart Perry

This paper presents Planar Gaussian Splatting (PGS), a novel neural rendering approach to learn the 3D geometry and parse the 3D planes of a scene, directly from multiple RGB images. The PGS leverages Gaussian primitives to model the scene…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Farhad G. Zanjani , Hong Cai , Hanno Ackermann , Leila Mirvakhabova , Fatih Porikli

3D-aware Generative Adversarial Networks (3D-GANs) currently exhibit artifacts in their 3D geometrical modeling, such as mesh imperfections and holes. These shortcomings are primarily attributed to the limited availability of annotated 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Jiarong Guo , Xiaogang Xu , Hengshuang Zhao

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

Recently, 3D Gaussian Splatting (3DGS) has exceled in novel view synthesis (NVS) with its real-time rendering capabilities and superior quality. However, it faces challenges for high-resolution novel view synthesis (HRNVS) due to the coarse…

Computer Vision and Pattern Recognition · Computer Science 2024-12-12 Shiyun Xie , Zhiru Wang , Xu Wang , Yinghao Zhu , Chengwei Pan , Xiwang Dong

Monocular depth prediction plays a crucial role in understanding 3D scene geometry. Although recent methods have achieved impressive progress in terms of evaluation metrics such as the pixel-wise relative error, most methods neglect the…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Wei Yin , Yifan Liu , Chunhua Shen

In this paper, we propose an efficient multi-scale geometric consistency guided multi-view stereo method for accurate and complete depth map estimation. We first present our basic multi-view stereo method with Adaptive Checkerboard sampling…

Computer Vision and Pattern Recognition · Computer Science 2019-04-18 Qingshan Xu , Wenbing Tao

Existing Gaussian splatting methods often fall short in achieving satisfactory novel view synthesis in driving scenes, primarily due to the absence of crafty designs and geometric constraints for the involved elements. This paper introduces…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Xi Shi , Lingli Chen , Peng Wei , Xi Wu , Tian Jiang , Yonggang Luo , Lecheng Xie

Self-supervised learning for depth estimation possesses several advantages over supervised learning. The benefits of no need for ground-truth depth, online fine-tuning, and better generalization with unlimited data attract researchers to…

Computer Vision and Pattern Recognition · Computer Science 2021-08-17 Weihao Yuan , Yazhan Zhang , Bingkun Wu , Siyu Zhu , Ping Tan , Michael Yu Wang , Qifeng Chen

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in synthesizing novel views after training on a given set of viewpoints. However, its rendering quality deteriorates when the synthesized view deviates significantly from…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Jiatong Xia , Lingqiao Liu

This paper presents a novel approach to image-goal navigation by integrating 3D Gaussian Splatting (3DGS) with Visual Navigation Models (VNMs), a method we refer to as GSplatVNM. VNMs offer a promising paradigm for image-goal navigation by…

Robotics · Computer Science 2025-07-29 Kohei Honda , Takeshi Ishita , Yasuhiro Yoshimura , Ryo Yonetani
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