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We study a class of games which model the competition among agents to access some service provided by distributed service units and which exhibit congestion and frustration phenomena when service units have limited capacity. We propose a…

Computer Science and Game Theory · Computer Science 2015-08-19 F. Altarelli , A. Braunstein , L. Dall'Asta

Actor-critic methods can achieve incredible performance on difficult reinforcement learning problems, but they are also prone to instability. This is partly due to the interaction between the actor and critic during learning, e.g., an…

Machine Learning · Computer Science 2019-02-26 Simone Parisi , Voot Tangkaratt , Jan Peters , Mohammad Emtiyaz Khan

Pairwise human-preference platforms such as Chatbot Arena have become central to large language model (LLM) evaluation, yet reliable task-specific ranking remains challenging. Global leaderboards mask task heterogeneity, while ranking each…

Methodology · Statistics 2026-05-29 Jiachun Li , David Simchi-Levi , Will Wei Sun

As learning machines increase their influence on decisions concerning human lives, analyzing their fairness properties becomes a subject of central importance. Yet, our best tools for measuring the fairness of learning systems are rigid…

Machine Learning · Statistics 2022-07-21 David Lopez-Paz , Diane Bouchacourt , Levent Sagun , Nicolas Usunier

In the context of cybersecurity, tracking the activities of coordinated hosts over time is a daunting task because both participants and their behaviours evolve at a fast pace. We address this scenario by solving a dynamic novelty discovery…

Networking and Internet Architecture · Computer Science 2025-02-11 Kai Huang , Luca Gioacchini , Marco Mellia , Luca Vassio

Sequential voting rules have played a crucial role in shaping decisions within parliamentary and legislative frameworks. After observing that the existing sequential rules fail several fundamental axioms, Horan and Sprumont [2022] proposed…

Computer Science and Game Theory · Computer Science 2026-03-16 Yongjie Yang

Controllability refers to a situation in which a Multi-agent System may be steered from one state to another using specified rules. As a result, there is belief in achieving a given condition by explicit advances. The level of dynamism in…

Multiagent Systems · Computer Science 2021-12-28 Javeria Noor

A significant barrier to progress in data-driven approaches to building dialog systems is the lack of high quality, goal-oriented conversational data. To help satisfy this elementary requirement, we introduce the initial release of the…

Periodic and semi periodic patterns are very common in nature. In this paper we introduce a topological toolbox aiming in detecting and quantifying periodicity. The presented technique is of a general nature and may be employed wherever…

Algebraic Topology · Mathematics 2019-05-30 Paweł Dłotko , Wanling Qiu , Simon Rudkin

While machine learning (ML) technology affects diverse stakeholders, there is no one-size-fits-all metric to evaluate the quality of outputs, including performance and fairness. Using predetermined metrics without soliciting stakeholder…

Computers and Society · Computer Science 2025-03-11 Takuya Yokota , Yuri Nakao

We study adaptive learning in a typical p-player game. The payoffs of the games are randomly generated and then held fixed. The strategies of the players evolve through time as the players learn. The trajectories in the strategy space…

Economics · Quantitative Finance 2018-04-09 James B. T. Sanders , J. Doyne Farmer , Tobias Galla

In many two-sided markets, the parties to be matched have incomplete information about their characteristics. We consider the settings where the parties engaged are extremely patient and are interested in long-term partnerships. Hence, once…

Computer Science and Game Theory · Computer Science 2019-08-30 Kartik Ahuja , Mihaela van der Schaar

In this exploratory note we ask the question of what a measure of performance for all tasks is like if we use a weighting of tasks based on a difficulty function. This difficulty function depends on the complexity of the (acceptable)…

Artificial Intelligence · Computer Science 2015-03-27 Jose Hernandez-Orallo

We study hypercyclicity, Devaney chaos, topological mixing properties and strong mixing in the measure-theoretic sense for operators on topological vector spaces with invariant sets. More precisely, our purpose is to establish links between…

Functional Analysis · Mathematics 2024-03-08 Marina Murillo-Arcila , Alfredo Peris

Academic dishonesty has long been a concern in computing education, and the rapid growth of online learning and generative artificial intelligence (AI) has further complicated how cheating is perceived and addressed. We report on a study…

The performance of algorithms, methods, and models tends to depend heavily on the distribution of cases on which they are applied, this distribution being specific to the applicative domain. After performing an evaluation in several…

Performance · Computer Science 2025-12-10 Sébastien Piérard , Adrien Deliège , Marc Van Droogenbroeck

Class-wise characteristics of training examples affect the performance of deep classifiers. A well-studied example is when the number of training examples of classes follows a long-tailed distribution, a situation that is likely to yield…

Machine Learning · Computer Science 2025-05-02 Z. S. Baltaci , K. Oksuz , S. Kuzucu , K. Tezoren , B. K. Konar , A. Ozkan , E. Akbas , S. Kalkan

Reinforcement learning has enabled agents to solve challenging tasks in unknown environments. However, manually crafting reward functions can be time consuming, expensive, and error prone to human error. Competing objectives have been…

Machine Learning · Computer Science 2021-02-11 Brendon Matusch , Jimmy Ba , Danijar Hafner

Quality diversity (QD) is a branch of evolutionary computation that seeks high-quality and behaviorally diverse solutions to a problem. While adversarial problems are common, classical QD cannot be easily applied to them, as both the…

Neural and Evolutionary Computing · Computer Science 2026-05-18 Timothée Anne , Noah Syrkis , Meriem Elhosni , Florian Turati , Alexandre Manai , Franck Legendre , Alain Jaquier , Sebastian Risi

Evaluating AI agents on comprehensive benchmarks is expensive because each evaluation requires interactive rollouts with tool use and multi-step reasoning. We study whether small task subsets can preserve agent rankings at substantially…

Artificial Intelligence · Computer Science 2026-03-26 Franck Ndzomga