Related papers: Trajectory Minimum Touching Ball
Many application areas collect unstructured trajectory data. In subtrajectory clustering, one is interested to find patterns in this data using a hybrid combination of segmentation and clustering. We analyze two variants of this problem…
We develop faster approximation algorithms for Metric-TSP building on recent, nearly linear time approximation schemes for the LP relaxation [Chekuri and Quanrud, 2017]. We show that the LP solution can be sparsified via cut-sparsification…
Given a set of n disjoint balls b1, . . ., bn in IRd, we provide a data structure, of near linear size, that can answer (1 \pm \epsilon)-approximate kth-nearest neighbor queries in O(log n + 1/\epsilon^d) time, where k and \epsilon are…
We consider the problem of locating a set of $k$ sinks on a path network with general edge capacities that minimizes the sum of the evacuation times of all evacuees. We first present an $O(kn\log^4n)$ time algorithm when the edge capacities…
We show that for those lattices of Voronoi's first kind with known obtuse superbasis, a closest lattice point can be computed in $O(n^4)$ operations where $n$ is the dimension of the lattice. To achieve this a series of relevant lattice…
We revisit the classic task of finding the shortest tour of $n$ points in $d$-dimensional Euclidean space, for any fixed constant $d \geq 2$. We determine the optimal dependence on $\varepsilon$ in the running time of an algorithm that…
In this work, we propose a trajectory generation method for robotic systems with contact force constraint based on optimal control and reachability analysis. Normally, the dynamics and constraints of the contact-constrained robot are…
We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…
Given a set of $n$ points in the Euclidean plane, such that just $k$ points are strictly inside the convex hull of the whole set, we want to find the shortest tour visiting every point. The fastest known algorithm for the version when $k$…
Solving for the minimum time bounded acceleration trajectory with prescribed position and velocity at endpoints is a highly nonlinear problem. The methods and bounds developed in this paper distinguish when there is a continuous…
Given a n points in two dimensional space, a Manhattan Network G is a network that connects all n points with either horizontal or vertical edges, with the property that for any two point in G should be connected by a Manhattan path and…
We provide linear-time algorithms for geometric graphs with sublinearly many crossings. That is, we provide algorithms running in O(n) time on connected geometric graphs having n vertices and k crossings, where k is smaller than n by an…
We present an approximation scheme for minimizing certain Quadratic Integer Programming problems with positive semidefinite objective functions and global linear constraints. This framework includes well known graph problems such as Minimum…
In this paper, we study spline trajectory generation via the solution of two optimisation problems: (i) a quadratic program (QP) with linear equality constraints and (ii) a nonlinear and nonconvex optimisation program. We propose an…
The Finite Fourier Series (FFS) Shape-Based (SB) trajectory approximation method has been used to rapidly generate initial trajectories that satisfy the dynamics, trajectory boundary conditions, and limitation on maximum thrust…
We present parallel algorithms for computing single-source reachability and shortest paths on directed $n$-vertex $m$-edge graphs using near-linear $\tilde{O}(m)$ work and $o(\sqrt{n})$ depth whenever $m\ge n^{1+o(1)}$. At the extreme of…
We study the problem of finding the $k$ most similar trajectories to a given query trajectory. Our work is inspired by the work of Grossi et al. [6] that considers trajectories as walks in a graph. Each visited vertex is accompanied by a…
Based on Welzl's algorithm for smallest circles and spheres we develop a simple linear time algorithm for finding the smallest circle enclosing a point cloud on a sphere. The algorithm yields correct results as long as the point cloud is…
In this study, we propose an algorithmic framework for solving a class of optimal control problems. This class is associated with the minimum-time interception of moving target problems, where a plant with a given state equation must…
We study a trajectory analysis problem we call the Trajectory Capture Problem (TCP), in which, for a given input set ${\cal T}$ of trajectories in the plane, and an integer $k\geq 2$, we seek to compute a set of $k$ points (``portals'') to…