English
Related papers

Related papers: Efficient 3D Full-Body Motion Generation from Spar…

200 papers

Text-driven 3D indoor scene generation is useful for gaming, the film industry, and AR/VR applications. However, existing methods cannot faithfully capture the room layout, nor do they allow flexible editing of individual objects in the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-25 Chuan Fang , Yuan Dong , Kunming Luo , Xiaotao Hu , Rakesh Shrestha , Ping Tan

Three-dimensional (3D) freehand ultrasound (US) reconstruction without a tracker can be advantageous over its two-dimensional or tracked counterparts in many clinical applications. In this paper, we propose to estimate 3D spatial…

Image and Video Processing · Electrical Eng. & Systems 2023-09-06 Qi Li , Ziyi Shen , Qian Li , Dean C Barratt , Thomas Dowrick , Matthew J Clarkson , Tom Vercauteren , Yipeng Hu

All simulation approaches eventually face limits in computational scalability when applied to large spatiotemporal domains. This challenge becomes especially apparent in molecular-level particle simulations, where high spatial and temporal…

Computational Physics · Physics 2025-10-23 Matthias Busch , Gregor Häfner , Jiayu Xie , Marius Tacke , Marcus Müller , Christian J. Cyron , Roland C. Aydin

Generative adversarial networks (GANs) are currently rarely applied on 3D medical images of large size, due to their immense computational demand. The present work proposes a multi-scale patch-based GAN approach for establishing unpaired…

Image and Video Processing · Electrical Eng. & Systems 2020-10-13 Hristina Uzunova , Jan Ehrhardt , Heinz Handels

Nonlinear time-history evolution problems employing high-fidelity physical models are essential in numerous scientific domains. However, these problems face a critical dual bottleneck: the immense computational cost of time-stepping and the…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-04-06 Tsuyoshi Ichimura , Kohei Fujita , Hideaki Ito , Muneo Hori , Lalith Maddegedara

Deep neural networks (DNN) have demonstrated effectiveness for various applications such as image processing, video segmentation, and speech recognition. Running state-of-the-art DNNs on current systems mostly relies on either…

Neural and Evolutionary Computing · Computer Science 2019-04-15 Mohsen Imani , Mohammad Samragh , Yeseong Kim , Saransh Gupta , Farinaz Koushanfar , Tajana Rosing

Automatically generating high-quality real world 3D scenes is of enormous interest for applications such as virtual reality and robotics simulation. Towards this goal, we introduce NeuralField-LDM, a generative model capable of synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Seung Wook Kim , Bradley Brown , Kangxue Yin , Karsten Kreis , Katja Schwarz , Daiqing Li , Robin Rombach , Antonio Torralba , Sanja Fidler

Mixed reality applications require tracking the user's full-body motion to enable an immersive experience. However, typical head-mounted devices can only track head and hand movements, leading to a limited reconstruction of full-body motion…

Computer Vision and Pattern Recognition · Computer Science 2023-04-24 Angela Castillo , Maria Escobar , Guillaume Jeanneret , Albert Pumarola , Pablo Arbeláez , Ali Thabet , Artsiom Sanakoyeu

Modern machine learning models for scene understanding, such as depth estimation and object tracking, rely on large, high-quality datasets that mimic real-world deployment scenarios. To address data scarcity, we propose an end-to-end system…

Computer Vision and Pattern Recognition · Computer Science 2025-04-15 Sonia Laguna , Alberto Garcia-Garcia , Marie-Julie Rakotosaona , Stylianos Moschoglou , Leonhard Helminger , Sergio Orts-Escolano

Implementing AI algorithms on event-based embedded devices enables real-time processing of data, minimizes latency, and enhances power efficiency in edge computing. This research explores the deployment of a spiking recurrent neural network…

Machine Learning · Computer Science 2024-09-11 Marzieh Hassanshahi Varposhti , Mahyar Shahsavari , Marcel van Gerven

Event-based multimodal large language models (MLLMs) enable robust perception in high-speed and low-light scenarios, addressing key limitations of frame-based MLLMs. However, current event-based MLLMs often rely on dense image-like…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Shaoyu Liu , Jianing Li , Guanghui Zhao , Yunjian Zhang , Wen Jiang , Ming Li , Xiangyang Ji

We propose a framework to learn a structured latent space to represent 4D human body motion, where each latent vector encodes a full motion of the whole 3D human shape. On one hand several data-driven skeletal animation models exist…

Computer Vision and Pattern Recognition · Computer Science 2022-09-02 Mathieu Marsot , Stefanie Wuhrer , Jean-Sebastien Franco , Stephane Durocher

Synthesizing human's movements such as dancing is a flourishing research field which has several applications in computer graphics. Recent studies have demonstrated the advantages of deep neural networks (DNNs) for achieving remarkable…

Machine Learning · Computer Science 2019-06-24 Nelson Yalta , Shinji Watanabe , Kazuhiro Nakadai , Tetsuya Ogata

Interlacing is a widely used technique, for television broadcast and video recording, to double the perceived frame rate without increasing the bandwidth. But it presents annoying visual artifacts, such as flickering and silhouette…

Computer Vision and Pattern Recognition · Computer Science 2017-08-02 Haichao Zhu , Xueting Liu , Xiangyu Mao , Tien-Tsin Wong

Photorealistic 3D full-body human reconstruction from a single image is a critical yet challenging task for applications in films and video games due to inherent ambiguities and severe self-occlusions. While recent approaches leverage SMPL…

Computer Vision and Pattern Recognition · Computer Science 2025-10-14 Wenyue Chen , Peng Li , Wangguandong Zheng , Chengfeng Zhao , Mengfei Li , Yaolong Zhu , Zhiyang Dou , Ronggang Wang , Yuan Liu

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Extensions of Neural Radiance Fields (NeRFs) to model dynamic scenes have enabled their near photo-realistic, free-viewpoint rendering. Although these methods have shown some potential in creating immersive experiences, two drawbacks limit…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang , Pedro Miraldo , Suhas Lohit , Moitreya Chatterjee

We introduce Efficient Motion Diffusion Model (EMDM) for fast and high-quality human motion generation. Current state-of-the-art generative diffusion models have produced impressive results but struggle to achieve fast generation without…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Wenyang Zhou , Zhiyang Dou , Zeyu Cao , Zhouyingcheng Liao , Jingbo Wang , Wenjia Wang , Yuan Liu , Taku Komura , Wenping Wang , Lingjie Liu

Recent works have sought to enhance the controllability and precision of text-driven motion generation. Some approaches leverage large language models (LLMs) to produce more detailed texts, while others incorporate global 3D coordinate…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Keming Shen , Bizhu Wu , Junliang Chen , Xiaoqin Wang , Linlin Shen

In recent studies, neural message passing has proved to be an effective way to design graph neural networks (GNNs), which have achieved state-of-the-art performance in many graph-based tasks. However, current neural-message passing…

Machine Learning · Computer Science 2021-04-21 Wentao Zhang , Yu Shen , Zheyu Lin , Yang Li , Xiaosen Li , Wen Ouyang , Yangyu Tao , Zhi Yang , Bin Cui