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Developing table tennis robots that mirror human speed, accuracy, and ability to predict and respond to the full range of ball spins remains a significant challenge for legged robots. To demonstrate these capabilities we present a system to…

Robotics · Computer Science 2025-10-13 David Nguyen , Zulfiqar Zaidi , Kevin Karol , Jessica Hodgins , Zhaoming Xie

Humanoid robots have recently achieved impressive progress in locomotion and whole-body control, yet they remain constrained in tasks that demand rapid interaction with dynamic environments through manipulation. Table tennis exemplifies…

We present a deep-dive into a real-world robotic learning system that, in previous work, was shown to be capable of hundreds of table tennis rallies with a human and has the ability to precisely return the ball to desired targets. This…

In table tennis, the rotation (spin) of the ball plays a crucial role. A table tennis match will feature a variety of strokes. Each generates different amounts and types of spin. To develop a robot that can compete with a human player, the…

Computer Vision and Pattern Recognition · Computer Science 2020-11-09 Jonas Tebbe , Lukas Klamt , Yapeng Gao , Andreas Zell

Learning to control high-speed objects in dynamic environments represents a fundamental challenge in robotics. Table tennis serves as an ideal testbed for advancing robotic capabilities in dynamic environments. This task presents two…

In recent years, robotic table tennis has become a popular research challenge for perception and robot control. Here, we present an improved table tennis robot system with high accuracy vision detection and fast robot reaction. Based on…

Robotics · Computer Science 2023-11-28 Andreas Ziegler , Thomas Gossard , Karl Vetter , Jonas Tebbe , Andreas Zell

Spin plays a considerable role in table tennis, making a shot's trajectory harder to read and predict. However, the spin is challenging to measure because of the ball's high velocity and the magnitude of the spin values. Existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Thomas Gossard , Jonas Tebbe , Andreas Ziegler , Andreas Zell

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

Robotics · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters

We present an implementation of an online optimization algorithm for hitting a predefined target when returning ping-pong balls with a table tennis robot. The online algorithm optimizes over so-called interception policies, which define the…

Robotics · Computer Science 2023-08-29 Philip Tobuschat , Hao Ma , Dieter Büchler , Bernhard Schölkopf , Michael Muehlebach

Accurate dynamic models for racket-ball bounces are essential for reliable control in robotic table tennis. Existing models typically assume simple linear models and are restricted to inverted rubbers, limiting their ability to generalize…

Robotics · Computer Science 2026-04-14 Thomas Gossard

Spin plays a pivotal role in ball-based sports. Estimating spin becomes a key skill due to its impact on the ball's trajectory and bouncing behavior. Spin cannot be observed directly, making it inherently challenging to estimate. In table…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Thomas Gossard , Julian Krismer , Andreas Ziegler , Jonas Tebbe , Andreas Zell

Training robots with physical bodies requires developing new methods and action representations that allow the learning agents to explore the space of policies efficiently. This work studies sample-efficient learning of complex policies in…

Robotics · Computer Science 2019-02-19 Reza Mahjourian , Risto Miikkulainen , Nevena Lazic , Sergey Levine , Navdeep Jaitly

Highly dynamic tasks that require large accelerations and precise tracking usually rely on accurate models and/or high gain feedback. While kinematic optimization allows for efficient representation and online generation of hitting…

Robotics · Computer Science 2019-03-19 Okan Koc , Guilherme Maeda , Jan Peters

To approach the level of advanced human players in table tennis with robots, generating varied ball trajectories in a reproducible and controlled manner is essential. Current ball launchers used in robot table tennis either do not provide…

Existing humanoid table tennis systems remain limited by their reliance on external sensing and their inability to achieve agile whole-body coordination for precise task execution. These limitations stem from two core challenges: achieving…

Dynamic tasks like table tennis are relatively easy to learn for humans but pose significant challenges to robots. Such tasks require accurate control of fast movements and precise timing in the presence of imprecise state estimation of the…

Robotics · Computer Science 2020-06-11 Dieter Büchler , Simon Guist , Roberto Calandra , Vincent Berenz , Bernhard Schölkopf , Jan Peters

Perception and decision-making in high-speed dynamic scenarios remain challenging for current robots. In contrast, humans and animals can rapidly perceive and make decisions in such environments. Taking table tennis as a typical example,…

Robotics · Computer Science 2026-04-07 Ziqi Wang , Jingyue Zhao , Xun Xiao , Jichao Yang , Yaohua Wang , Shi Xu , Lei Wang , Huadong Dai

Achieving human-level speed and performance on real world tasks is a north star for the robotics research community. This work takes a step towards that goal and presents the first learned robot agent that reaches amateur human-level…

Learning to play table tennis is a challenging task for robots, as a wide variety of strokes required. Recent advances have shown that deep Reinforcement Learning (RL) is able to successfully learn the optimal actions in a simulated…

Robotics · Computer Science 2022-10-11 Yapeng Gao , Jonas Tebbe , Andreas Zell

We propose a model-free algorithm for learning efficient policies capable of returning table tennis balls by controlling robot joints at a rate of 100Hz. We demonstrate that evolutionary search (ES) methods acting on CNN-based policy…

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