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We consider the point-to-point message passing model of communication in which there are $k$ processors with individual private inputs, each $n$-bit long. Each processor is located at the node of an underlying undirected graph and has…
We show a partial Boolean function $f$ together with an input $x\in f^{-1}\left(*\right)$ such that both $C_{\bar{0}}\left(f,x\right)$ and $C_{\bar{1}}\left(f,x\right)$ are at least $C\left(f\right)^{2-o\left(1\right)}$. Due to recent…
We give an algorithm that decides whether the bipartite crossing number of a given graph is at most $k$. The running time of the algorithm is upper bounded by $2^{O(k)} + n^{O(1)}$, where $n$ is the number of vertices of the input graph,…
Recently, \citeauthor*{akbari2021locality}~(ICALP 2023) studied the locality of graph problems in distributed, sequential, dynamic, and online settings from a {unified} point of view. They designed a novel $O(\log n)$-locality deterministic…
We present an $\tilde O(m+n^{1.5})$-time randomized algorithm for maximum cardinality bipartite matching and related problems (e.g. transshipment, negative-weight shortest paths, and optimal transport) on $m$-edge, $n$-node graphs. For…
In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…
We exhibit an $n$-bit partial function with randomized communication complexity $O(\log n)$ but such that any completion of this function into a total one requires randomized communication complexity $n^{\Omega(1)}$. In particular, this…
Fair graph clustering seeks partitions that respect network structure while maintaining proportional representation across sensitive groups, with applications spanning community detection, team formation, resource allocation, and social…
In the context of communication complexity, we explore protocols for graph coloring, focusing on the vertex and edge coloring problems in $n$-vertex graphs $G$ with a maximum degree $\Delta$. We consider a scenario where the edges of $G$…
We study a Faulty Congested Clique model, in which an adversary may fail nodes in the network throughout the computation. We show that any task of $O(n\log{n})$-bit input per node can be solved in roughly $n$ rounds, where $n$ is the size…
We show that on graphs with n vertices, the 2-dimensional Weisfeiler-Leman algorithm requires at most O(n^2/log(n)) iterations to reach stabilization. This in particular shows that the previously best, trivial upper bound of O(n^2) is…
In standard number-in-hand multi-party communication complexity, performance is measured as the total number of bits transmitted globally in the network. In this paper, we study a variation called local communication complexity in which…
We prove an $\Omega(n^{1-1/k} \log k \ /2^k)$ lower bound on the $k$-party number-in-hand communication complexity of collision-finding. This implies a $2^{n^{1-o(1)}}$ lower bound on the size of tree-like cutting-planes proofs of the bit…
The following question arises naturally in the study of graph streaming algorithms: "Is there any graph problem which is "not too hard", in that it can be solved efficiently with total communication (nearly) linear in the number $n$ of…
We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coalition of the first and second players against the third player is undecidable, we present a…
Since the Message Passing (Graph) Neural Networks (MPNNs) have a linear complexity with respect to the number of nodes when applied to sparse graphs, they have been widely implemented and still raise a lot of interest even though their…
We establish novel connections between magic in quantum circuits and communication complexity. In particular, we show that functions computable with low magic have low communication cost. Our first result shows that the $\mathsf{D}\|$…
Motivated by the increasing need to understand the distributed algorithmic foundations of large-scale graph computations, we study some fundamental graph problems in a message-passing model for distributed computing where $k \geq 2$…
This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…
We define a general variant of the graph clustering problem where the criterion of density for the clusters is (high) connectivity. In {\sc Clustering to Given Connectivities}, we are given an $n$-vertex graph $G$, an integer $k$, and a…