Related papers: Towards Optimal Deterministic LOCAL Algorithms on …
Algorithms for learning decision trees often include heuristic local-search operations such as (1) adjusting the threshold of a cut or (2) also exchanging the feature of that cut. We study minimizing the number of classification errors by…
We present a comprehensive classical and parameterized complexity analysis of decision tree pruning operations, extending recent research on the complexity of learning small decision trees. Thereby, we offer new insights into the…
We define a search problem on trees that closely captures the backtracking behavior of all current practical graph isomorphism algorithms. Given two trees with colored leaves, the goal is to find two leaves of matching color, one in each of…
Brooks' theorem states that all connected graphs but odd cycles and cliques can be colored with $\Delta$ colors, where $\Delta$ is the maximum degree of the graph. Such colorings have been shown to admit non-trivial distributed algorithms…
The locality of a graph problem is the smallest distance $T$ such that each node can choose its own part of the solution based on its radius-$T$ neighborhood. In many settings, a graph problem can be solved efficiently with a distributed or…
Embeddings of graphs into distributions of trees that preserve distances in expectation are a cornerstone of many optimization algorithms. Unfortunately, online or dynamic algorithms which use these embeddings seem inherently randomized and…
We present $O(\log^2 \log n)$ time 3-coloring, maximal independent set and maximal matching algorithms for trees in the Massively Parallel Computation (MPC) model. Our algorithms are deterministic, apply to arbitrary-degree trees and work…
The randomized online-LOCAL model captures a number of models of computing; it is at least as strong as all of these models: - the classical LOCAL model of distributed graph algorithms, - the quantum version of the LOCAL model, - finitely…
In this work, we present an $\Omega\left(\min\{\log \Delta, \sqrt{\log n}\}\right)$ lower bound for Maximal Matching (MM) in $\Delta$-ary trees against randomized algorithms. By a folklore reduction, the same lower bound applies to Maximal…
For a graph $G$, the parameter treedepth measures the minimum depth among all forests $F$, called elimination forests, such that $G$ is a subgraph of the ancestor-descendant closure of $F$. We introduce a logic, called neighborhood operator…
We consider the question of orienting the edges in a graph $G$ such that every vertex has bounded out-degree. For graphs of arboricity $\alpha$, there is an orientation in which every vertex has out-degree at most $\alpha$ and, moreover,…
Symmetry breaking problems are among the most well studied in the field of distributed computing and yet the most fundamental questions about their complexity remain open. In this paper we work in the LOCAL model (where the input graph and…
We study the local complexity landscape of locally checkable labeling (LCL) problems on constant-degree graphs with a focus on complexities below $\log^* n$. Our contribution is threefold: Our main contribution is that we complete the…
We propose a general method for converting online algorithms to local computation algorithms by selecting a random permutation of the input, and simulating running the online algorithm. We bound the number of steps of the algorithm using a…
Many real discrete optimization problems (DOPs) are $NP$-hard and contain a huge number of variables and/or constraints that make the models intractable for currently available solvers. Large DOPs can be solved due to their special tructure…
We study the complexity of fundamental distributed graph problems in the recently popular setting where information about the input graph is available to the nodes before the start of the computation. We focus on the most common such…
In this work we introduce the graph-theoretic notion of mendability: for each locally checkable graph problem we can define its mending radius, which captures the idea of how far one needs to modify a partial solution in order to "patch a…
This paper improves and in two cases nearly settles, up to logarithmically lower-order factors, the deterministic complexity of some of the most central problems in distributed graph algorithms, which have been studied for over three…
Given a boolean predicate $\Pi$ on labeled networks (e.g., proper coloring, leader election, etc.), a self-stabilizing algorithm for $\Pi$ is a distributed algorithm that can start from any initial configuration of the network (i.e., every…
We show fast deterministic algorithms for fundamental problems on forests in the challenging low-space regime of the well-known Massive Parallel Computation (MPC) model. A recent breakthrough result by Coy and Czumaj [STOC'22] shows that,…